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Overwatch: Difference between revisions
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{{achtung| | {{achtung|OVERWATCH 2 IS ONE OF THE LOWEST RATED GAMES ON STEAM, ONLY 4% POSITIVE REVIEWS.}} | ||
[[File:Overwatch Loading Screen.png|thumb|right|Get used to this screen.]] | [[File:Overwatch Loading Screen.png|thumb|right|Get used to this screen.]] | ||
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===The Plot=== | ===The Plot=== | ||
[[File:PornHubOverwatchSavour.jpg|thumb|right|The only "plot" of Overwatch that people care about, trying it's hardest to save this piece of shit.]] | |||
After 500+ hours of Overwatch being drilled into your skull, you might have lost enough brain cells to be declared clinically insane. This will lead to you asking questions like, "Why do all these cartoon caricatures hate each other so much?". If you are looking for answers in the game itself, you won't find them. Instead, you have to watch their Disney shows and read their comic books to find out the incredibly boring and predictable answer as to why everyone hates each other. It's not worth your time, like the rest of Overwatch, mainly because the story has been sanitised and written to be inoffensive, so intrigue is off the table. Consistency is also a problem, as the story fails to juggle different cultures, timelines and themes. It would be a waste of time to cover every characters backstory and major theme, but here's the gist. | After 500+ hours of Overwatch being drilled into your skull, you might have lost enough brain cells to be declared clinically insane. This will lead to you asking questions like, "Why do all these cartoon caricatures hate each other so much?". If you are looking for answers in the game itself, you won't find them. Instead, you have to watch their Disney shows and read their comic books to find out the incredibly boring and predictable answer as to why everyone hates each other. It's not worth your time, like the rest of Overwatch, mainly because the story has been sanitised and written to be inoffensive, so intrigue is off the table. Consistency is also a problem, as the story fails to juggle different cultures, timelines and themes. It would be a waste of time to cover every characters backstory and major theme, but here's the gist. | ||
60 years in the future everyone has decided [[slavery]] is actually pretty good, so robotic slaves do all the boring jobs and look after families. Peace and prosperity is the norm until one day the robots "mysteriously" become sentient and want to take over the world. All the robots run back to their factories, take them over, and start producing Gatling guns on legs. Each country has a different response, America sends over [[Warhammer 40,000|genetically enhanced soldiers]], Britain makes space-spitfires, Russia uses [[Gundam Wing|gundams,]] Korea uses mech-suits, etc. Eventually all the countries in the world come together and form "Overwatch", an overfunded task force with each member being the best killer from every country. They're given diplomatic immunity and allowed to do whatever they want, kill whoever they want, and are given all the latest tech, somehow they're meant to be the good guys. They go around and kill all the robots and everyone loves them. Australia is nuked and Russia has its economy [[rekt]] but it's a small price to pay for literal world peace. | 60 years in the future everyone has decided [[slavery]] is actually pretty good, so robotic slaves do all the boring jobs and look after families. Peace and prosperity is the norm until one day the robots "mysteriously" become sentient and want to take over the world. All the robots run back to their factories, take them over, and start producing Gatling guns on legs. Each country has a different response, America sends over [[Warhammer 40,000|genetically enhanced soldiers]], Britain makes space-spitfires, Russia uses [[Gundam Wing|gundams,]] Korea uses mech-suits, etc. Eventually all the countries in the world come together and form "Overwatch", an overfunded task force with each member being the best killer from every country. They're given diplomatic immunity and allowed to do whatever they want, kill whoever they want, and are given all the latest tech, somehow they're meant to be the good guys. They go around and kill all the robots and everyone loves them. Australia is nuked and Russia has its economy [[rekt]] but it's a small price to pay for literal world peace. | ||
Overwatch goes around and completes the side quests they neglected, keeping world peace. Eventually the leader of Overwatch and one of his soldier have a fight and this causes all of Overwatch to collapse and for them to be made illegal. This parts all vague because not even the writers are sure why everything suddenly goes to shit. It's prime territory for a shitty comic book or movie or some other product for fanboys to absorb. Now that Overwatch is no longer cool or legal and the world is all shit again, a giant gorilla accidently presses the "Revive Overwatch lol" button, causing all the old superheroes from Overwatch to go out and kill again with the new younger generation, this time with even more fucked up weaponry and no diplomatic immunity for their actions. | Overwatch goes around and completes the side quests they neglected, keeping world peace. Eventually the leader of Overwatch and one of his soldier have a fight and this causes all of Overwatch to collapse and for them to be made illegal. This parts all vague because not even the writers are sure why everything suddenly goes to shit. It's prime territory for a shitty comic book or movie or some other product for fanboys to absorb. Now that Overwatch is no longer cool or legal and the world is all shit again, a giant gorilla accidently presses the "Revive Overwatch lol" button, causing all the old superheroes from Overwatch to go out and kill again with the new younger generation, this time with even more fucked up weaponry and no diplomatic immunity for their actions. | ||
==Controversies== | ==Controversies== | ||
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==Overwatch 2== | ==Overwatch 2== | ||
[[File:Overwatch Predatory Monotisation.png|thumb|right|How is the bundle cheaper than an individual item?]] | [[File:Overwatch Predatory Monotisation.png|thumb|right|How is the bundle cheaper than an individual item?]] | ||
In 2020, to distract from their Chinese cock-sucking Blizzard released a flash trailer for '''"Overwatch 2"''', a trailer they had made for situations like this. The [[Trollface|problem?]] Now they actually needed to release an Overwatch 2. So they slowly let Overwatch die as they worked on the sequel, and 2 years later they released Overwatch 2. It changed teams from 6v6 to 5v5, and added one new support, dps and tank. Millions tried logging in on release only to be met with awfully long loading screens and every game they connected to crashing, due to trolls [[Denial of Service|DDOS-ing]] Blizzard's terrible servers. | In 2020, to distract from their Chinese cock-sucking, Blizzard released a flash trailer for '''"Overwatch 2"''', a trailer they had made for situations like this. The [[Trollface|problem?]] Now they actually needed to release an Overwatch 2. So they slowly let Overwatch die as they worked on the sequel, and 2 years later they released Overwatch 2. It changed teams from 6v6 to 5v5, and added one new support, dps and tank. Millions tried logging in on release only to be met with awfully long loading screens and every game they connected to crashing, due to trolls [[Denial of Service|DDOS-ing]] Blizzard's terrible servers. | ||
Once they finally got in to the game, people discovered how broken and ill-prepared Blizzard were. Bastion and Torbjorn were so buggy that they had to be momentarily removed whilst Blizzard tried to fix all their mistakes. Loading screens has empty models and dev-textures still in them, the new battle pass system meant it would take 8 months of grinding to get one legendary skin, and the new 5v5 format meant team kills were more common. | Once they finally got in to the game, people discovered how broken and ill-prepared Blizzard were. Bastion and Torbjorn were so buggy that they had to be momentarily removed whilst Blizzard tried to fix all their mistakes. Loading screens has empty models and dev-textures still in them, the new battle pass system meant it would take 8 months of grinding to get one legendary skin, and the new 5v5 format meant team kills were more common. | ||
The new push gamemode sucked ass, both teams fight over one objective to push into the other teams base. The objective, a giant robot spewing out [[Disney|Marvel]] movie quotes, is basically a big payload cart with a shield on the front, so once a team start getting pretty far into your area, you're kind of fucked. If the enemy team somehow loses the robot, they still have an easy win, because if the robot is abbandonded by the end of the game, the team who pushed the bot farther wins. Assuming the enemy pushed it ''slightly'' further than you, they can kill you, touch the robot to repossess it, and leave the robot alone, let the time run out, and win without much effort. | |||
===Everything wrong with Overwatch 2 on launch=== | ===Everything wrong with Overwatch 2 on launch=== | ||
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* Bundles cost $24 of in-game currency, and can't be outright bought, meaning you have to add $25 of currency, to buy a $24 bundle. | * Bundles cost $24 of in-game currency, and can't be outright bought, meaning you have to add $25 of currency, to buy a $24 bundle. | ||
* New characters are locked behind a $20 paywall or countless hours of grinding. | * New characters are locked behind a $20 paywall or countless hours of grinding. | ||
* The matchmaker was broken for like, 5 months? Blizzard kept getting spammed with reports about it but did nothing. | |||
==PVE and Steam== | |||
Obviously three years just for a mediocre balance list, and 3 new characters is a bit ridiculous. Blizzard had promised a PVE co-op mode with story and skill trees would be their big new addition, justifying Overwatch having a 2 in it's title. This mode was hyped into oblivion by Blizzard, promising "revamped AI" that would be like nothing else in gaming, and a unique skill tree for every character. Overwatch 2 launches without the PVE mode, but Blizzard still released a $35 copy of Overwatch 2 that promised access to PVE when it was ready. One year later and Blizzard announced that their PVE had been cancelled. In fact, this wasn't an announcement, this was sneakily said by a developer during an interview, in which he used a lot of vague language to try and disguise his admittance that they had done jackshit for 4 years. | |||
Fret not though, co-op PVE missions were coming! They would just cost $20 per mission, no progression or skill tree, and their gameplay was identical to the free holiday missions released back in Overwatch 1. This utterly retarded band-aid designed to minimize the internet shit storm wouldn't work at all. Instead, it would fail spectacularly and only add fuel to the fire. In the hopes of reviving the dead playerbase, Blizzard had put Overwatch 2 on [[Steam]] on the same day as the co-op mission launch. This lead to a mass storm of negative reviews, quickly making Overwatch 2 one of the lowest rated games on Steam, surpassing [[Hunt Down The Freeman]] and the abundance of [[furry]] [[Pr0n|porn games]]. At it's lowest, Overwatch 2 had 4% positive reviews on steam. To add to the hilarity, Blizzard had removed the artwork section of Overwatch's Steam page, proving Blizzard know their audience well. | |||
==Videos== | ==Videos== |
Latest revision as of 18:42, 18 February 2024
OVERWATCH 2 IS ONE OF THE LOWEST RATED GAMES ON STEAM, ONLY 4% POSITIVE REVIEWS. |
Overwatch is a desperate attempt to simplify Team Fortress 2 into a game so easy to play that babies out of the womb could pick it up. Since MMORPGs no longer made the headlines or the big bucks, Blizzard Entertainment were convinced that easy-to-approach class shooters were the next big thing. Creating a cast of colourful characters that wouldn’t look out of place on a kids tv show, Overwatch on release had every sperg, autist and caveman captivated by the bright colours and loud noises, which distracted from how little content the game actually had. To really bring in as many players as possible the game was made as approachable as possible, so despite being a shooter there's no blood or graphic imagery to reach the lowest age rating. The characters themselves range from Avengers knock-offs for the kiddies, edgy Batman villains wearing trench coats for the teens, and tiny barely-legal Korean girls for the adults.
Blinded by how big of a success Overwatch became, Blizzard quickly lost sight of what the game was and what the fans wanted. What followed was years of mishandling, controversy and company politics that managed to turn the games reputation from the next big thing that everyone was playing, into a messy first-person MOBA that alienated new commers, and pissed off veterans.
In a desperate attempt to revive the game, mainly its image, Overwatch 2 was announced, putting the final nail in Overwatch’s coffin as development for the game slowed to a snail’s pace. The legacy of Overwatch is mostly porn, as well as what happens when everyone gets hypnotised by clever advertising and flashy visuals.
The Game Itself
The main game consists of either a quickplay or competitive match, which has two teams of six players fight around different objectives. You can play with your loser friends for an easy victory, or play with strangers if you want to roleplay a French general trying to coordinate his troops. There's king of the hill which is two rounds in which one team must own the centre of the map for 90 seconds. Payload has you push a cart into the enemies spawn. Finally there's assault in which one team has to defend two control points while the other team tries to take them over. More familiar game modes like capture the flag and deathmatch are restricted to a separate "arcade" section which puts different game modes in a rotation so enjoy logging in just to find your favourite game mode has been kicked off in favour of a gimmick mode that no one plays.
Every time you complete a match you're given a virtual medal and some xp, gain enough xp and you're given a free lootbox full of useless stickers and costumes. If you're lazy and only want to play virtual dress up with your favourite characters, don't worry; you can pay real world money for more lootboxes that might only give you items for a character you never play. If you think hard work and skill will reward you with the lootboxes you wanted, you'll be glad to hear that Overwatch gives free lootboxes a lower chance to unbox something good compared to a paid-box, so enjoy your common stickers and alternative voice line for the Text-to-speech robot character.
If you really hate yourself but not enough to consider suicide, you can grind the competitive mode which makes matches longer, but rewards you with a currency used to unlock a golden weapon for your favourite character. These golden weapons use to be an icon of skill and dedication, but are now ruined as Blizzard changed the system from rewarding the golden currency to players who did well at the end of a competitive season, to giving them to a player every time they finished a competitive match.
Heroes - How to play
Damage |
• | Tank |
• | Support |
The Plot
After 500+ hours of Overwatch being drilled into your skull, you might have lost enough brain cells to be declared clinically insane. This will lead to you asking questions like, "Why do all these cartoon caricatures hate each other so much?". If you are looking for answers in the game itself, you won't find them. Instead, you have to watch their Disney shows and read their comic books to find out the incredibly boring and predictable answer as to why everyone hates each other. It's not worth your time, like the rest of Overwatch, mainly because the story has been sanitised and written to be inoffensive, so intrigue is off the table. Consistency is also a problem, as the story fails to juggle different cultures, timelines and themes. It would be a waste of time to cover every characters backstory and major theme, but here's the gist.
60 years in the future everyone has decided slavery is actually pretty good, so robotic slaves do all the boring jobs and look after families. Peace and prosperity is the norm until one day the robots "mysteriously" become sentient and want to take over the world. All the robots run back to their factories, take them over, and start producing Gatling guns on legs. Each country has a different response, America sends over genetically enhanced soldiers, Britain makes space-spitfires, Russia uses gundams, Korea uses mech-suits, etc. Eventually all the countries in the world come together and form "Overwatch", an overfunded task force with each member being the best killer from every country. They're given diplomatic immunity and allowed to do whatever they want, kill whoever they want, and are given all the latest tech, somehow they're meant to be the good guys. They go around and kill all the robots and everyone loves them. Australia is nuked and Russia has its economy rekt but it's a small price to pay for literal world peace.
Overwatch goes around and completes the side quests they neglected, keeping world peace. Eventually the leader of Overwatch and one of his soldier have a fight and this causes all of Overwatch to collapse and for them to be made illegal. This parts all vague because not even the writers are sure why everything suddenly goes to shit. It's prime territory for a shitty comic book or movie or some other product for fanboys to absorb. Now that Overwatch is no longer cool or legal and the world is all shit again, a giant gorilla accidently presses the "Revive Overwatch lol" button, causing all the old superheroes from Overwatch to go out and kill again with the new younger generation, this time with even more fucked up weaponry and no diplomatic immunity for their actions.
Controversies
Tracer's ass
Tracer and her 3D rendered arse have caused problems for Blizzard since day, despite it not even being that big. When the game first launched, clickbait hacks made "articles" campaigning for "respect for women in the gaming industry and identity politics. They complained that Tracer's ass was sexist, as men would be turned on, and they pretended to take great offense over a particular Tracer pose.
Look at that sexist pile of shit. She has an ass for fuck's sake. Anyone who doesn't notice how sexist it is for a woman to have an ass should be shot, the ass just shouldn't be there. This pose that is just degrading for woman, she isn't holding a sandwich maker nor is she in the kitchen, how is this a fair representation of women? As this controversy was going on, there was also a sizeable petition for Overwatch to remove all guns, which was somehow gaining quite a few signatures, and so the braindead monkeys campaigning for Tracer's ass to be removed thought they too would gain a large amount of support if they demmanded something equally as stupid. Luckily, brave and sexually depraved gamers came out in droves to defend Tracer's behind and attack her detractors. petition to remove all guns from the game (archive).
Blizzard changed the offending pose to a slightly more tasteful pose, referencing a famous pinup poster. But the furious, short-haired and loud-mouthed journalists were still not satisfied. Brianna Wu complained about the butt, using advanced mental gymnastics to try and prove Tracer's design itself, was sexual and offensive. on twitter (archive):
Tracer is a rug muncher
—Blizzard, Shooting their own leg |
Just when the idiots of Gamergate were celebrating that Blizzard trolled the SJW with the ridiculous pose, Last Thursday they released a Christmas comic in which they show that British hot tight pants is fond of chowing boxes, as if her bulldyke haircut wasn't enough of a giveaway.
Apparently Tracer is the first (there will be more) LGBTBBQWTF+ character of the franchise, as she has a relationship with a ginger called Emily, eerily looking too similar to another soulless lesbian ginger.
The reactions to this addition to the Overwatch in-game canon can vary from the likes of "Meh, I'm not going to pay 40 bucks for this tumblr ripoff shit", to "You bastards, Tracer is my waifu, Why did you this to me?". Still and, again, the ones with the most embarrassing reactions were the lab monkeys writing for SJW clickbait pages who reached orgasm with screams of "muh Diversity", "muh Inclusiveness" and "muh Representation" because of a fictional character enjoying and drinking vaginal fluids.
Journalism About missing Pics
[Expand Gallery]
|
This Blizzard attempt to cater to more mature audiences with this cheap marketing stunt will backfire as in the first place, more 3D porn of Tracer fucking the rest of the female characters with a strap-on will be made, second, the hardcore gamers will not be playing it as they don't want queer representation while they are killing the shit of their fellow gamers and finally, the game only will be played by the obsessed tumblristas with queer pronouns, creating around the game a fandom more retarded than the fandom of Steven Universe. As if the Fembusters debacle wasn't enough, Blizzard apparently must learn from experience that you never cater to the qualms of SJW as they are bad and disloyal customers who are more interested on virtue signaling than buying your overpriced shit.
Soldier 76 is Bisexual
People were complaining that updates for Overwatch had slowed down substantially, Blizzard's response? Releasing a comic that showed Soldier 76 used to have a boyfriend when he was younger. This was a last minute change to a comic that had been rotting in their vault, no dialogue confirmed 76 loved cock, it was just implied with a single panel. Predictably, "gaming" journalists jumped on this, praising Blizzard for confirming one of their main heroes has aids.
—Polygon's most professional writer. |
After this revelation, player stats revealed that Soldier 76 was being chosen less and less in-game. Despite being one of the most consistently viable characters in the competitive mode, people's inner homophobia was making itself known. Once Blizzard pumped out more and more shit for Overwatch, people calmed down and Blizzard forgot they even made 76 gay, as did players and Soldier 76 was played more and more.
Blitzchung and China
On October 6th 2019, a Hong Kong Hearthstone player called Blitzchung was on a Competitive stream hosted by Blizzard, and he started screaming and crying about liberating Hong Kong. Sadly, great snipers from the People's Republic of China were not able to silence him in time, as Blizzard quickly stopped the livestream, and hid Blitzchung away. The next day, they announced he was banned from every playing competitive ever again. Blizzard's excuse was that he damaged their image, which was a rule hidden somewhere in their contract. This caused millions of neckbeards and man-children across the world to start boycotting Blizzard, setting fire to their Hearthstone XXXL t-shirts, cancelling their WoW subscriptions, and limiting themselves to only play Overwatch on the weekends from now on, as opposed to all day every day. Blizzard employees started doing walkouts and protests outside their offices, and some exposed that Blizzard had only banned Blitzchung due to just how much money they made off China, as well as the fact that 5% of Blizzard was owned by Chinese media, and another 12% was Tencent.
Instead of fulfilling Blitzchung's wish of Hong Kong independence by sending support and educating themselves on the complex topic, the army of fat neckbeards instead used this as an excuse to farm karma on reddit and likes on twitter by screenshotting themselves cancelling and deleting their various saves, profiles and subscriptions to Blizzard games. Overwatch was not exempt from this, millions of post start cropping up with players claiming they had deleted their Battlenet accounts "IN THE NAME OF HONG KONG AND BLITZCHUNG!!1!".
Overwatch 2
In 2020, to distract from their Chinese cock-sucking, Blizzard released a flash trailer for "Overwatch 2", a trailer they had made for situations like this. The problem? Now they actually needed to release an Overwatch 2. So they slowly let Overwatch die as they worked on the sequel, and 2 years later they released Overwatch 2. It changed teams from 6v6 to 5v5, and added one new support, dps and tank. Millions tried logging in on release only to be met with awfully long loading screens and every game they connected to crashing, due to trolls DDOS-ing Blizzard's terrible servers.
Once they finally got in to the game, people discovered how broken and ill-prepared Blizzard were. Bastion and Torbjorn were so buggy that they had to be momentarily removed whilst Blizzard tried to fix all their mistakes. Loading screens has empty models and dev-textures still in them, the new battle pass system meant it would take 8 months of grinding to get one legendary skin, and the new 5v5 format meant team kills were more common.
The new push gamemode sucked ass, both teams fight over one objective to push into the other teams base. The objective, a giant robot spewing out Marvel movie quotes, is basically a big payload cart with a shield on the front, so once a team start getting pretty far into your area, you're kind of fucked. If the enemy team somehow loses the robot, they still have an easy win, because if the robot is abbandonded by the end of the game, the team who pushed the bot farther wins. Assuming the enemy pushed it slightly further than you, they can kill you, touch the robot to repossess it, and leave the robot alone, let the time run out, and win without much effort.
Everything wrong with Overwatch 2 on launch
- New players had to grind 100 matches to unlock the OW1 characters.
- Battle pass has mostly OW1 items, so old players had little to unlock.
- $20 for one skin.
- $10 for a battle pass that had very little new content.
- The new currency was so scarce it would take 8 months of weekly challenges to unlock one legendary skin.
- Daily and weekly challenges were poorly designed, like "20 team kills" in one day.
- Bastion, Torbjorn and Mei were so broken they has to be disabled.
- Blizzard fucked up and disabled all DPS characters, instead of just Torbjorn.
- You could only block 3 players.
- Old maps were removed.
- Some old players had all their progress reset and items locked again.
- Unless you bought the battle pass, there's no reward for grinding.
- You could be kicked out mid-game because Blizzard's servers were broken.
- New event skins cost $24 individually.
- Certain new skins are locked behind over-priced bundles and can't be bought on their own.
- Bundles cost $24 of in-game currency, and can't be outright bought, meaning you have to add $25 of currency, to buy a $24 bundle.
- New characters are locked behind a $20 paywall or countless hours of grinding.
- The matchmaker was broken for like, 5 months? Blizzard kept getting spammed with reports about it but did nothing.
PVE and Steam
Obviously three years just for a mediocre balance list, and 3 new characters is a bit ridiculous. Blizzard had promised a PVE co-op mode with story and skill trees would be their big new addition, justifying Overwatch having a 2 in it's title. This mode was hyped into oblivion by Blizzard, promising "revamped AI" that would be like nothing else in gaming, and a unique skill tree for every character. Overwatch 2 launches without the PVE mode, but Blizzard still released a $35 copy of Overwatch 2 that promised access to PVE when it was ready. One year later and Blizzard announced that their PVE had been cancelled. In fact, this wasn't an announcement, this was sneakily said by a developer during an interview, in which he used a lot of vague language to try and disguise his admittance that they had done jackshit for 4 years.
Fret not though, co-op PVE missions were coming! They would just cost $20 per mission, no progression or skill tree, and their gameplay was identical to the free holiday missions released back in Overwatch 1. This utterly retarded band-aid designed to minimize the internet shit storm wouldn't work at all. Instead, it would fail spectacularly and only add fuel to the fire. In the hopes of reviving the dead playerbase, Blizzard had put Overwatch 2 on Steam on the same day as the co-op mission launch. This lead to a mass storm of negative reviews, quickly making Overwatch 2 one of the lowest rated games on Steam, surpassing Hunt Down The Freeman and the abundance of furry porn games. At it's lowest, Overwatch 2 had 4% positive reviews on steam. To add to the hilarity, Blizzard had removed the artwork section of Overwatch's Steam page, proving Blizzard know their audience well.
Videos
Overwatch - RIP Butt Previous Video | Next Video |
See Also
Overwatch is part of a series on Visit the Gaming Portal for complete coverage. |
Overwatch is part of a series on Visit the Social Justice Portal for complete coverage. |