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[[File:DagothUr.jpg|thumb|right|The [[Final Boss]] of Morrowind. Intimidating, no?]]
{{spoiler|I sold my pants for skooma, the dwarves became an hero, Vivec's poetry [[philosophy|makes absolutely no sense]], mudcrabs already run Pelagiad}}
[[File:cliff-racers.jpg|thumb|right|Cliff racers are weak, but they're fucking everywhere, and carry [[AIDS|diseases]].]].
{{stop|[[Elder_Scrolls_IV:_Oblivion/Stop_right_there,_criminal_scum!|<s>You cannot escape the righteous!</s> You have violated the law! Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.]]}}
[[File:morrowind-hands-on.jpg|thumb|right|The game has been praised for its detailed rape mechanics.]]
[[File:morrowind-better-bodies.jpg|thumb|right|Real women may not like you, but you can play with this one for the rest of your life.]]
{{stop|[[Elder_Scrolls_IV:_Oblivion/Stop_right_there,_criminal_scum!|You cannot escape the righteous!]]}}<br>
'''Morrowind''' is a truly ancient [[RPG]] developed by [[Bethesda Softworks]], a truly shitty company. It contains the standard sword and sorcery fare, with elves, orcs, and a protagonist who alone possesses the power to save the world from certain doom. [[D&D|With Roll the Dice]] Gameplay, broken enemy spawns, shitty level up systems, and more, It's totally not a cliché game, we swear!


[[Image:Ecco_the_dolphin.gif|thumb|A screenshot of Daggerfall, Morrowind's predecessor]]
<center>{{frame|<youtube>5jY66zHksLc</youtube>|border=#7E1C1E|background=#7E1C1E}}</center>


'''Morrowind''' is an [[At least 100|old]] [[RPG]] that allows you to spend hundreds of hours walking in-between identical locations and talking to NPCs that have the exact same set of responses. Since it allows you to gain imaginary money without the hassle of going online and interacting with other people, Morrowind is amazingly attractive to gamers so repulsive they can't even make friends in a [[MMORPG]].


Morrowind revolves around your character, a reincarnation of Buddha or something, who must <s>must achieve Nirvana</s> kill [[MJ|Dagoth Ur]], a faggot who wears a gay mask which looks like he stole it from a [[ass|mummy]] of a [[gay|Mayan]] [[whore|emperor]]. You must first please [[tubgirl|Azura]], a [[dyke|goddess]] who really doesn't give a shit about you and just wants you to kill [[MJ|Dagoth Ur]], risking your ass in the process as Dagoth Ur's servants try to [[rape|butt fuck]] you at every turn. You must kill Dagoth Ur (who is immortal) by pwning the shit out of a heart that gives him said immortality to butthurt-ness. However, this heart must be pwned by using a short-as-your-dick dagger and a gavel-sized hammer.
== Creative Writing 99 ==


[[Image:DagothUr.jpg|thumb|Contrary to popular belief, this is not the final boss in Morrowind but a screenshot from Gay Mayan Strip Poker 3D]]
The player arrives in Vvardenfel as an amnesiac prisoner, only to be immediately released so that he might perform a vital and far reaching task for his one time captors. Gameplay wise, no one seems to be aware of any potential conflict of interest. "Get out of your filthy cell and save our asses," would seem to be the [[Oblivion|standard]] modus operandi for the Empire, which happens to rule the known world. This main quest is stunningly short, essentially requiring the player to nose around a bit, befriend some ignorant savages, and kill a purple, [[pro-ana]], half naked demigod bearing a faggy mask and red loincloth. I can only assume that Bethesda's writers have been showered with awards and all the buttsex they could ever desire thanks to their truly remarkable literary triumphs.


Heated debate still subsides as to whether [[Final Fantasy]] games or Morrowind is the most efficient way of wasting your life. [[Some argue]], though, that they're all [[A plus|kickin' rad]] games and that they have achieved Zen-like states by dividing their waking hours between posting on internet forums, playing Morrowind/Final Fantasy X and watching fandubbed [[anime]]. It should be noted, though, that this is normally considered an extremist point of view and that most people still form their loser identity through one or the other.
==Character Creation==


Morrowind is loved by [[Furries]] because it contains two [[furry]] races. (Both of which are completely nude when clothing is removed, as opposed to all other races having at least panties of some sort). Interestingly, they do not have any [[dick|reproductive organs]], though, so there is little to get excited about. The furries are used as <s>sex</s> slaves by the upper class nobles of Morrowind. You can even buy some yourself if you have enough Jew golds. Or you can be <s>gay</s> an abolitionist and free them. Either way this marks you as a Furry Lover and puts a death warrant on your head. You must have additional Jew gold in order to remove said death warrant.
Just like all Elder Scrolls game's, the [[you|player]] starts off the boat with the ability to create a [[shit|unique]] and [[original character]]. The player is given ten races to choose from, Four humans, Three [[master race|elves]], [[shit|orcs]], [[furries|Khajiit]], and [[FYIAD|Argonians]].


Morrowind is also <s>one of the rare games</s> the '''only''' known game in which you can buy nigger slaves.
* [[USI|Altmer]]: Altmer (or High Elves, if you are a [[Call of Duty|filthy Casual]]) are smug [[faggot|faggots]] who love to sit around and smell their golden farts. Their major Skills deal with shooting [[cum|pixie dust]] out of their [[butt plug|ass cheeks]]. They have a boost in magicka, [[HAHAHA DISREGARD THAT I SUCK COCKS|but every fucking attack kills you instantly]].
==Races==
'''[[Americunt|Imperial]]''': The Roman Catholic Caucasian of the game. Likes crusading against sand niggers and owning the whole world. So they also have [[Italy|Roman]] in them as well.


'''[[Nigger|Redguard]]''': Nigger <s>who has skills and is a respected warrior instead of being a criminal, which would be a more accurate depiction of blacks</s>. He will steal yo horse. (wait, there's no horses in Morrowind)
* [[scalies|Argonians]]: Bethesda loves to harbor the attention of any fandom they can get, so why not get scalies excited to buy the games as well? Argonians are a bunch of [[Aborigine|tribal Lizards]] who serve as [[Nigger|slaves]] for the glorious Dunmer master race. Because they live in Blackmarsh, Morrowind's septic tank, Argonians have a resistance to diseases and poisons. Their [[shit|overpowered]] daily power is the ability to breath underwater (so fucking useful, amarite guise?). Like said before, only useful as slaves.


'''[[French|Breton]]''': Queer who doesn't fight with weapons and instead fires flaming jizz at enemies. [[prove me wrong|Have the most fabulously homosexual voice of any video game character ever]]. To make things worse for them, they all have French names.
* [[Hippie|Bosmer]]: [[Arborphilia|Tree hugging]], Legolas wannabe faggots. Bosmer are characters that, like most of the races, are forced to stick to one class type. They excel in archery, sneaking, light armor, acrobatics, and being prancing faggots. But anything else beyond hopping around like a homosexual toad [[anal|taking it in the ass]] will result in getting yourself killed. The First Bosmer you see, named [[faggot|Fargoth]], creeps on you and begs you to give him a fucking ring. Bosmer are only fun until you realize that they are the shittiest race in the game, only to be outed by the Imperials.


'''[[Alpha Male|Nord]]''': Euro fag who likes [[lie|sexy women]] and hitting people with a [[penis|big hammer]] to compensate for his minuscule genitalia. They are all [[faggot|long-haired]] [[slipknot|metalfags]].
* [[Mexicans|Bretons]]: in a shitty attempt to make a [[wizard|mage]] based human, Bretons are the first candidates out of the Chocolate factory to fill the role. Bretons are nothing more than useful human wizards. Like Bosmers, Bretons are another middle tier race that never gets played because of their uselessness. Dunmer and Altmer prove to be far better mages than Bretons, and Bretons have nothing to prove their worth. The only thing that makes a Breton useful is the fact that unlike [[fail|Altmer]], Bretons can actually take more than one hit from an attack. Their special daily power is [[foreskin|Dragonskin]], which means that magic does jack shit to them.


'''[[inbred|Orc]]''': Like [[niggers]], but more inbred, green and much more [[fugly|attractive]] than the average nigger. Always threatens to [[rape|cannibalize your fresh corpse]] because they're just that [[hardcore]].
* [[master race|Dunmer]]: The homeland team itself, the most [[Zerg Rush|Overpowered]] race in the entire game. These Muthsera's can wipe the floor with your ass. They specialize in [[IMMA CHARGIN MAH LAZER|Destruction]], [[New Age|mysticism]], [[loldongs|long blade]], [[AZN|short blade]], [[GOTTA GO FAST|athletics]], and [[Counter Strike|marksman]]. They get bonuses in everything and trump every other class. You can be whatever class type you want and be another at the same time. In general, these fuckers are the shit. Their daily power is the ability to not get [[MC Hammer|hit by anything]] for a short period of time. Fuck all other classes, just pick this one and [[winrar|win the game]].


'''[[CrusaderCat|Khajiit]]''': <s>THEY USED TO BE COOL BEFORE THE FURRIES CAME AND MADE THEM LOOK LIKE SHIT AND THEY ARE NOT, I REPEAT NOT FURRIES!!!</s> They are furfags who like to steal shit. Kill on sight. The guards won't care but [[furry|furries]] will.
* [[Guido|Imperials]]: The shittiest of the shit races, [[NORP|Imperials]] are probably the biggest failures in existence and the biggest [[I am disappoint|disappointments]] to [[jew|Todd Howard]]. Their stats consist of good speech and [[jew|mercantile]]. Their daily power is using the emperor's voice to calm their enemies. These fuckers are so weak, their daily power makes their enemies realize that they are not worth trying to kill. They offer no good gameplay and are never used.


'''[[Michael Phelps|Argonian]]''': Scalies who like [[Rape|backstabbing]]. Apparently they do lizard stuff like eating bugs and hiding in caves to give passing travelers surprise [[buttsecks]]. They have [[shemale|sexy]] voices and get lots of [http://www.youtube.com/watch?v=ov5GZWbUSNw kinky bumlove] from [[wigger|imperial]] nobles. In Morrowind, since most of them are slaves, they are an equivalent of black person.
* [[furfag|Khajiit]]: In order to make sure that their game would [[money|sell]], [[Bethesda Softworks]] sold out like a [[Dragon Age|blight infested whore]] to the [[furfag|furry]] fandom in the most disgusting way possible. Khajiit are nothing more than Thieving [[jew|jews]] out to get your [[jew gold|jew-septims]]. Khajiit have acrobatic skills equal to a nigger's, lockpicking skills equal to a nigger's, and are also the second most common slave in Morrowind just like niggers. If anything, Khajiit are just niggers for furries. But wait, '''THERE'S [[MOAR]]'''!!1one!! Khajiit come from the deserts of Elswyer, making Khajiit filthy [[sand niggers]]. Once again, a semi-terrible class being added up into a shit class.


'''[[Redneck|Dark Elf]]''': Despite what one might assume [[Niggers|they are]], these people are quite the [[Racist|opposite]]. They hate everyone and especially [[you]], for being a foreigner and stealing their land AND TOOK MAH JAWB! Since they consist over half of Morrowind's NPCs, you will repeatedly be reminded of how much they hate you.
* [[Skyrim|Nords]]: The second best class in the entire game. Unlike all other classes, nords are the only human class that can blow through the game's MQ like a [[fat|land whale]] blows through a mcdonalds restaurant. They are skilled in all weapon types, both heavy and medium armor, are [[at least 100%|100%]] resistant to frost attacks, 50% resistant to shock attacks, and will [[300|sparta kick any faggot who messes with them]]. With a little easy leveling up, the right gear, and some [[farmville|farming]], your nord can walk through damage like he was walking through a [[lolwut|land of boobs slapping him in the face in sync to the beat of Moonlight Sonata 3]]. They pretty much are no different than Dunmer except that nords take a little bit longer to level into god Tier. The only downside to this class is if you played [[shit|Skyrim]] before [[gold|Morrowind]] and chose this class, you're a filthy casual. If you chose this class and played Morrowind before ever hearing about [[Skyrim]], you are a [[pretty cool guy]].


'''[[Faggot|Wood Elf]]''': Queer [[Al Gore]] race. They don't call them [[cock|Wood]] Elves for nothing. Religious [[environmentalist|ultra-hippies]] to the point that instead of even hurting poor widdle plants and [[peta|animals]], they [[cannibal|eat people]], čest they be stricken down by [[Ceiling Cat|their god]]. Also notable for being a race that nobody likes.
* [[shit|Orcs]]: as if orcs weren't nasty enough, the Lore of the Elder Scrolls says that the Orcs were literally made of shit. '''not an ED joke, [http://www.uesp.net/wiki/Lore:Malacath literally made of shit]!!!''' They specialize in [[cock block|blocking]], basic weapons, and being [[Gangster|ruff and tuff]]. Their daily power is the ability to do [[over 9000]] damage, but can get knocked down by a [[fail|single blow]]. They are just another shit tier class you don't play because no one likes being an orc.


'''[[Stoner|High Elf]]''': The [[atheists]] of the game. They act all high and mighty but they [[jew|burn]] [[holocaust|really easily]]. No one plays a high elf instead of a [[gay|breton]] unless they want to look like they have [[Simpsons|jaundice]] or be a [[azn|walking banana]].
* [[nigger|Redguard]]: From the mountains of Hammerfell come the REAL [[niggers]] of Morrowind. Not to be confused with the [[Brazilian]] Bretons, Redguards are another human warrior class that is easily beaten by the [[eurofag|Nords]]. Ironically, there are no Redguard slaves in Morrowind, but that doesn't mean you don't kill them on site. They specialize in [[rape|long blade]], [[weed|Blunts]], and of course [[Fuck The Police|Athletics]]. Their daily power allows them to [[GOTTA GO FAST|run even faster]]. This class is even weaker than the Orcs so it's a race no one plays as. Completely forgettable and easily mistaken for the Bretons.
===Notable Characters===
*[[Troll|Maiq the Liar]] - A [[furfag]] troll, who tells you of all the wonderful things that Morrowind could have had, but didn't because it sucks. Likes [[Mr. Hands|eating horses]] (with cream sauce) and having buttsecks with sharks.
*[[Otherkin|Creeper]] - [[ALL CAPS|HE'S CREEEEEEEEPING!]]
*[[Jew|Mudcrab Merchant]] - Has all of the Jewgold in the game.
*[[Faggot|Fargoth]] - "I have a [[Erection|feeling]] you and I are about to become... [[Buttsecks|very close]]." He say this after you return a [[Condom|ring]] for him. Yeah...
*[[Shemale|Vivec]]  - An androgynous god-thing that had buttsecks with other gods-things and then [[KILL IT WITH FIRE|killed the children]] that came out of their "coupling".
*[[Sickfuck|Divyath Fyr]] - A [[pretty cool guy]]. eh fucks his dauhgters and not afraid of anything.
*[[Fabulous|Crassius Curio]] - The only openly gay character. In order to pass the game you have to either kiss him or strip naked in front of him. Notable for writing secksy, secksy fanfiction.
*[[Nerd|Jobasha]] - A furry bookworm. Owns a porn store.
==Enemy Encounters==


<center>[[Image:Cliffracer.jpg|You have contracted Helljoint]]</center>
==Power Level==


==Mods==
Morrowind, like all [[shit|good]] [[RPG|RPGs]], have a set of skills and attributes that define your character's abilities. Thankfully, Bethesda decided it was time to make a Stat System that wasn't just [[copypasta]] of [[Final Fantasy|every]] [[Kingdom Hearts|other]] [[Borderlands|character stat system]]. Unlike every other game in existence, Morrowind has 8 Attributes and [[ALL CAPS|'''27 FUCKING SKILLS''']]!!! Along with that, each attribute effects the over all effectiveness of the skills. The skills include:
This game was released with a construction set. This allows you to add moar armor, weapons, quests, companions, and other shit. This allows [[basement dwellers]] to prolong their game time, further chaining them to their computer. Most lonely nerds use this to install sex and nude mods so they can fap over their level 23 Imperial slut.


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<youtube>6Lo0qD6rOz8</youtube>|<youtube>cCTEPZlGtpc</youtube>}}</center>
|'''[[Frog|Acrobatics]]:''' Acrobatics is the skill of being able to jump high. Completely fucking useless as you don't jump a whole lot. Its real purpose was to help keep the leveling system from being boring as fuck by [[blowjob|rewarding players]] for hopping around like dumbasses trying to get up a hill.
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'''[[GOTTA GO FAST|Athletics:]]''' Athletics is another useless skill that governs how fast your character runs and swims. The innate skill of [[Mexicans]] and [[niggers]].
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|*'''[[Zerg Rush|Alchemy:]]''' The most game breaking skill of all, Alchemy is the ability to make [[drugs|potions]] out of random shit. The process includes grabbing pure ebony, glass, ash piles, and [[foreskin|Corpus skin]] [[lolwut|to heal your magicka]]. This is the only skill someone needs if they want to win the game. Potion effects can stack, allowing players to reach butt-rapingly [[Over 9000|high levels]]. This leads to massive [[child abuse|abuse]] of the skill, allowing players to gain stats like 500 strength, 200 intelligence, and so much more.
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'''[[Engineer|Armorer]]:''' Armorer is the ability to repair things with repair hammers. Not choosing this skill to be a major skill results in the player wasting lots of [[jew gold|septims]] on other people to repair your shit. Not making this skill a major skill results in the perfect display of [[you]] being a massive, over-blown, cock-headed [[retard]].
|-
|'''[[Douchebag|Axe]]:''' Axe is another Specific as fuck Skill that no one gives a fuck about. Axes are usually two handed which means you can't carry a shield to protect your sorry ass cheeks. The reason behind making a single weapon an entire skill on its own is beyond anyone's cognitive reasoning. It would've saved time and leveling if they just put it into blunts or blades. The range of an axe is short as [[you|Your]] [[AZN|Dick]], and the weight of an axe is equivalent to a [[Social Justice|social justice warritard]] crying "Fat shaming!!!" whilst eating a pound cake. In other words, you either carry an axe, or you don't act like a fucktard and you grab something else.
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'''[[420|Blunt Weapons:]]''' Blunt weapons are an array of big, [[fatass|bulky]] weapons designed to smash in someone's skull. These weapons do a lot more damage than Axes or swords, at the trade off of being heavy as fuck. Another thing [[Retards|Bethesda]] fucked up with was that they put [[Fail|staffs in the category of blunt weapons]], rather than putting them with spears and fucking calling the skill "Staves". Remember how [[Oblivion]] made a staff shoot magic? Not here, [[facepalm|staffs are blunt weapons]] that shoot no [[cum|pixie dust]] Unlike the axes, this shit can actually be useful against enemies. Their conditioning is better, the damage is better, and you can hold a fucking shield if you want.
|-
|'''[[Cock block|Block:]]''' Blocking is a skill and gameplay mechanic that is supposed to stop enemies from [[Rape|forcefully penetrating your rectum, urethra, ovaries, or any other genitals you have]]. But because of Bethesda's [[fail|genius]] dice-rolling system, the chances of a successful block are 1:shit. It isn't until you miraculously farm your way to 100 Block where your chances of a successful block are [[at least 100]]%, but getting there takes a bajillion fucking hours because blocking rarely happens.
||
'''[[Oblivion|Conjuration]]:''' Conjuration is the [[Dildo|Skilldo]] of Wiccans. It has everything to do with using your hands to jack off your [[E-penis|magicka penis]] until you squirt Atronach Sperm or other shit. Usually, you conjure [[slaves|atronachs]]. Atronachs are shit because they only govern one of three elements: fire, ice, and electricity. Seeing as you are playing either a Dunmer or a Nord (if you are not, then [[Delete fucking everything|delete]] your fucking character and start over, chucklenuts), you are resistant to the elements, so they don't do shit. You can also conjure up [[niggers|daedra]] to go around and fuck shit up. The only problem with this is that the guards are scared shitless of daedra, and are afraid the daedra will [[baleet]] their sorry asses. Conjuring daedra results in the guards attacking you. But it's even worse because your daedra don't come in to save your sorry ass until you've actually been attacked, which means that the guards are the sole cause of the daedra going [[zerg rush]] on everyone's ass cheeks. In the end, faulty AI fucks everything. You can also conjure up a shit ton of armor, but if you weren't wearing armor in the first place, you are [[retarded]].
|-
|'''[[Kill it with fire|Destruction]]:''' Destruction is the only type of magic (besides Restoration) that mages will [[Forced Meme|spam in your face until you are sick of it]]. With this, you can use [[semen|pixie dust]] to shoot fireballs, [[Vanilla Ice|ice]] [[testicles|balls]], shock balls, drain health/magicka/stamina, [[Delete Fucking Everything|damage health/stamina/magicka/skills/attributes]], poison balls, and other shit like that. It's really just the mage's arsenal of kick-assery. The thing that makes this form of combat shit, like all other magic, is the [[D&D|Roll the Dice]] mechanic. Most spells suck away your magicka much like a [[Jew]] sucks the money out of a cash cow's udders. Not only do these spells cost a lot, but most of the time, you fail to cast the spell, resulting in nothing happening. As if that wasn't enough, you usually have a very low amount of magicka to begin with, and magicka doesn't regenerate unless you sleep or take potions. It takes fucking forever to farm but when you finally hit the difficulty curve, shit gets laughably easy.
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'''[[Taboo|Enchant:]]''' Alchemy 2: [[Electric Boogaloo]]. If you weren't tired of [[orgasm|blasting]] and [[Hax0rz|hacking]] away fucking everything in your sites, then Enchanting is the thing for you. Enchanting is similar to alchemy only it covers more shit and allows you to permanently boost your stats. [[Billy Mays|It's simple, grab a soul gem, grab an item, get a soul, choose the enchantments you want, and smash that shit together]]. The actual calculations to enchanting shit is complex as fuck, and the [[RTFM|manual]] on enchanting is [[tl;dr]]. So instead of wasting your time reading on how to do it properly, just put in a realistic amount of enchantment and hope to the Divines that you're doing it right. Like everything else, there is a small chance you'll successfully enchant the your object, but that never fucking happens unless you took a shit ton of potions of fortify luck and intelligence, and you have an enchanting skill of 100.
|-
|'''[[Falcon Punch|Hand2Hand]]''' As if Bethesda couldn't create a more broken aspect of a game, they decided to implement their favorite [[fisting|past time]] as a combat skill. Any Elder Scrolls fan will tell you that H2H combat is gloriously fun. But the reality is that H2H is not fun and your TESfan buddy would think watching paint dry would be more entertaining. [[Super Smash Bros.|H2H combat]] is notoriously fucked up, weak, and all around a waste of time. Instead of throwing fists around at super [[sonic]] speeds and pulverizing your enemy, Morrowind takes the artard's route. Punching a cliff racer in the face does not actually damage the health, but instead damages the stamina. After the enemy loses all his stamina, he falls to the ground, pelvic thrusting the dirt until he gets back up... [[Fail|only to get punched again resulting in falling back down]]. So instead of having well-paced combat, the player spends [[at least 100]] minutes trying to punch a flying pterodactyl in the face, waiting for it to fall to the ground only to waste another bajillion fucking hours trying to take out its health. [[DO NOT WANT|Should be avoided at all times]].
||
'''[[My Tank is Fight|Heavy Armor]]''' Plain and simple as it is. Heavy Armor is the skill of [[Fat|Strong]], [[Tumbears|Burly]] [[WoW|Tanks]]. The leveling is pretty simple as it requires the player to wear tough armor and take a shit ton of damage like a Gundum. Heavy armor has the highest armor rating, which means taking all that damage doesn't really affect you. The only drawback is that it weighs a shit ton, forcing players to carry less items in order to compensate for their armor rating. If you aren't wearing this, or this isn't a major skill, then maybe its time to consider [[GTFO|getting off the computer]] and taking a [[Adolf Hitler|shower]] or [[An Hero|something of the like]].
|-
|'''[[Joseph Kony|Illusion]]''' Another useless school of spells that no one uses. The entire list of spells consists of stuff like [[Katawa Shoujo|Blind]], [[Depression|Demoralize]], [[Ragequit|Frenzy]], [[Benzos|Calm]], [[Chameleon]], [[Chameleon|Invisibility]], and [[DOUBLE_NIGGER|seeing in the dark]]. [[Some argue]] that Illusion can be one of the most game-breaking skills available, but because of Morrowind's clunky AI, the spells usually cause NPC's to either attack you directly, sit and stand, run infinitely in one direction, or nothing at all. Chameleon spells are ok, but are a bitch to cast if you want ones that have actual effects that work. Invisibility is a shitty version of Chameleon since interacting with anything causes the invisibility to wear off. Light spells only work if you [[Fail|cast them on an actual NPC]], so its entirely useless. Night Eye is the only thing you'll use here since it acts like wearing Night vision goggles.
||
'''[[Pro-Ana|Light Armor]]''' The [[Copypasta|exact same thing]] as heavy armor only it isn't as tough and it doesn't weigh [[over 9000]] pounds. Usually the armor rating is pretty shit, and the conditioning on it is really bad, as well. Its good to use for sneaking, but that would [[Implying implications|imply]] sneaking is [[shit|good]] and balanced in the game...which it isn't.
|-
|'''[[Cock|Long Blade]]''' The "go to" skill of all warriors. Long blades are swords that have decent damage and long reach, allowing the player to [[rape|attack enemies]] that are a little bit farther away. There are two types of long blade, [[Fap|one-handed]] and [[Handjob|two-handed]].
|}


== The Land That Debugging Forgot ==


==Morrowind players==
Just like [[Oblivion|every]] [[Fallout|fucking]] [[Skyrim|other]] game shat from Todd Howard's unhallowed bowels, Morrowind is passed around programming classes to show everyone how you '''don't''' code. These glitches, bugs, and other abortions of design range from [[Epic Fail|unintentionally hilarious]] to utterly game breaking. The former includes animation, for which Bethesda is infamous, and Morrowind is their most blatant offender. Walking looks like some nigger is trying to pull off a crazy dougie, while running bears more than a passing resemblance to an aspie flinging his limbs about in a vain attempt to complete a marathon. The latter includes broken quests, broken balance, broken gameplay... essentially, anything that could possibly be broken. These bugs are so pervasive that a comprehensive patch mod failed to fix many of them, requiring an overhaul of the executable file. Yet again, it's tough shit for [[Steam]] users, as their executables can't be modified.
<s>The typical Morrowind player is [[you|a 5"1 obese furry]], for whom possession of a hoard of valuable in-game items will never fill the bottomless emotional void caused by [[rape|sexual abuse]] from their mother, father, cousins and '''[[YOU]]'''.


Many Morrowind players complain about the absence of any elements of [[rape|sex]] in the game. However, this is widely considered to add an extra element of realism to Morrowind, as typically [[truth|its players will never have sex IRL either.]]</s>
=== [[Billy Mays|BUT WAIT! THERE'S MORE!]] ===


[[Last Thursday|In modern times]] however, Morrowind players are all severe nostalgiafags. No exceptions.
There are two more races, unfit for polite discussion. '''Argonians''' are lizardmen, perfect for [[scalies]]. By far, however, the most reviled race is the Khajiit, anthropomorphic cats. In a cruel twist of fate, Bethesda decided to include [[furries]] rather than catgirls. You can give thanks to [[Lil B|BASED GOD]] that there are no humanoid wolves or foxes to be found. The game is so dedicated to its furry fanbase that the only "romance" quest involves a female Khajiit. Obviously, Bethesda had no idea that all furries are cock hungry faggots.


==The best Morrowind mod==
== Money, Honor, and FUCK YOU ==
{{Scrolltext|Some people might recall some momentary buzz caused a couple of years ago by a particularly odd Morrowind mod. The file name was jvk1166z.esp. It was never posted on any of the larger Elder Scrolls communities, usually just smaller boards and role-playing groups. I know in a few cases rather than being posted it was sent via PM or email to a 'chosen few.' It was only up for a few days, to the best of my knowledge.


So, you've rolled your furry character, ready to rape anything that moves... but the guards consistently hand you your ass on a platter. What to do? You need a power base, and that's where the Great Houses come in. '''House Hlaalu''' is [[Jews|concerned with money above all else]], and they would kill their mothers and rape their corpses to get a taste of some precious [[Jewgold|drakes]]. '''House Redoran''' holds [[Japan|honor above all else]], to the point that they humbly dwell in the enormous, chitinous carcass of a colossal crab in the middle of a wasteland. '''House Telvanni''' doesn't really give a shit about much of anything unless you try to fuck them over. They are the only Vvardenfel house to openly own and trade slaves (buy a nigger for yourself, if you'd like), and the Mage Lords are perfectly content to sit at the top of their mushroom towers and contemplate the finer points of life for thousands of years. You can join any of these houses and rise to the top, even if you're a furry... yet another bug, I would assume.


It caused a buzz because it was a virus, or seemed to be. If you tried to load the game with the mod active, it would hang at the initial load screen for a full hour and then crash to the desktop. If you let it get that far, your install of Morrowind, along with any save files you had, would become completely corrupted. Nobody could figure out what the mod was trying to do, since it couldn't be opened in the Construction Set. Eventually, warning were distributed not to use it if you found it, and things died down.
== Mods ==


Morrowind is shipped with a Construction Set so n00b friendly that it allows even the unwashed masses who've never heard of [[CSIII]] to create mods. These typically fall into the categories of nude body replacers, sex slave merchants, and lots of pretty, pretty dresses for sweet, innocent princesses. The rare exceptions to these are mods intended to clean up Bethesda's half finished game, fixing broken quests, fixing broken skill progression, fixing CTDs, and pretty much anything else that could have possibly gone wrong in development. A few of the more intrepid coders attempted to create a mod that would wipe Todd Howard's ass, seeing as he can't do it himself without breaking his toilet.
<br>


About a year later, in a mod board I used to frequent, someone popped up with the mod again. He said he was PMed by a lurker who deleted his account immediately after sending. He also said that the person advised him to try playing the mod through DOSbox. For some reason, this worked...sort of. The game was a bit laggy, and you couldn't get into Options, Load Game, the console, or really anything else, other than the game itself. The QuickSave and QuickLoad hotbuttons worked, but that was it. And the QuickSave file seemed to be just part of the game file, so you couldn't get at it anymore. Some speculated that the changed game used an older graphics renderer, making DOSbox necessary, but it didn't LOOK any different.
== See Also ==
*[[The Elder Scrolls IV: Oblivion]]
*[[The Elder Scrolls V: Skyrim]]
*[[Bethesda Softworks]]
*[[Modding]]


 
{{gaming}}
This part I can speak about from personal experience. When you start a new game in JVK (as the board came to call it), once you left the starting bit in the Census Office and came into the game proper, the first thing you notice is that the 'prophecy has been severed' box pops up. This is because every single NPC having to do with the main quest is dead, with the sole exception of Yagrum Bagarn, the last of the Dwemer. Their corpses never despawn, so you can go check on all of them. In effect, you begin in a world that is domed to start with.
 
 
The second thing you notice is that you're losing health. It's only a bit, but it keeps happening, a little bit at a time. The longer you stay in one place, the quicker it seems to occur. If you let this loss kill you, you'll find the cause: a figure we came to call the Assassin, because he seems to wear a retextured version of the Dark Brotherhood armor from Tribunal, even though the expansions don't work in JVK. It's all black, completely untextured, like he's just a hole in space. The way he moves...he gave me quite a start, the first time I saw him scuttling around my dead body. He crawls inhumanly on his hands and feet, his arms and legs splayed out like a spider. You'd usually only see him after death, crawling around and over your body just before the reload box popped up. Occasionally, you could catch a glimpse of him darting around a corner or crawling on a wall or ceiling. It made the game very difficult to play at night!
 
 
Other than that, the only noticeable difference is that at night, at random intervals, every NPC in the game will go outside for a few minutes. During this time, the only thing they will say when hailed is, "Watch the sky." Once they return to their normal behavior they act as normal, though.
 
 
After a while, a player on the board discovered a new NPC named Tieras, a male Dunmer in the temple at Ghostgate. Two things are notable about this NPC: first is his robe, a unique article of clothing that was lovingly rendered with twinkling stars all across it, looking like a torn-off chunk of the night sky. The second is that all of his dialogue, in addition to showing up in the dialogue box, is voiced. You can skip it if you wish, but it all sounds like it's in the default male Dunmer voice. Some people said that they thought the voice was "slightly" different, but it was a very, very good imitation.
 
 
I won't go into the details, but the questline he sends you on has to do with a dungeon referred to simply as 'The Citadel.' At least, to the point I reached, the quests were all of a fairly generic 'discover the secrets of the ancients' bent. the entrance to this dungeon is on a small island far to the west of Morrowind proper. I eventually discovered that if you used a Scroll of Icarian Flight at the westernmost point on the main landmass and jump directly west, you'd end up almost exactly at the island.
 
 
Even though the dungeon is called The Citadel, it goes straight down. It dwarfs any other dungeon, both in size and difficulty. From a natural cave area you'll proceed down into an ancestral tomb looking area, then Daedric ruin area, and then a Dwemer ruin area. I made it down to the Dwemer Ruins before I quit. The creatures here were strong enough that a level 20 character would have to take care, and since you can't use the console in JVK, level 20 take a while to get. Since QuickSave and QuickLoad are your only options, it's all too easy to get yourself into an impossible situation, too. I did, and I just didn't have the energy to start over.
 
 
Now what I'm telling you is based on what those few who went further reported. Past the Dwemer Ruins you find yourself in a level like the Dwemer Ruins, but darker. Rather than the usual bronze, all the surfaces, including those of the creatures, are black. The sounds of machinery are loud here, and grow louder still randomly. There's also steam or fog everywhree, limiting your vision to about ten in-game feet or so. If you can make it through all this, you will reach a hall that those who found it called it the Portrait Room.
 
 
Like the fire in torches or other effects from early 3D games, this room has picture frames that always face directly at you, no matter how you look at them. The images in the frames were always randomly chosen images from your My Pictures folder. On the board, the ones who got there had some fun posting screenshots of the Portrait Room with various pictures in the frames (Usually porn, of course).
 
 
At the end of the hall was a locked door. After admitting defeat and returning to Tieras, everyone just found him saying, "Watch the sky," in his gravelly voice. What's more, nobody else in the game would say ANYTHING. There was just a completely blank dialogue box with no options at all. They wouldn't even rattle off the usual canned audible greetings. The only exception was at night; whenever they'd go out for a few minutes, they'd still repeat it. "Watch the sky." At this point, one of the players - a friend of mine from the board - noticed (and the few others who got this far agreed) that the night sky was no longer the usual night sky of Tamriel; it had changed to a depiction of a real night sky. And it moved.
 
 
From this point on, everything is based on what this one person reported. Eventually, he got himself kicked from the board, but I kept in contact with him for as long as he responded. According to him, based on the constellations and planets, the sky started around February 2005. if you died, loaded, or went back into the Citadel, it would start over. When the usual day sky graphics took over, the movement would be suspended until the stars appeared again. In the space of a single night, everything would move about two months worth. Since the timescale of JVK was more or less that of the standard game, that meant that a bit less than an hour was a 24-hour period.
 
 
He became convinced that the door would open based on some kind of celestial event. Of course, waiting for that meant leaving the game running. Of course, THAT meant that the game couldn't be left unattended, thanks to our old friend, the Assassin. My friend decided he's hang out for a whole day, just to see if anything happened. That would be about a year's worth of movement. Here's the post he made at the end of this experiment:
 
 
"I loaded in Seyda neen, where it all starts. It wasn't too bad, just had to check in now and then to move around and heal to make sure I wasn't dying. But check it out! 24 hours exactly in, and the Assassin learned a new trick! HE SCREAMS!!!! I was reading and all of a sudden, this crazy loud shriek just about makes me crap myself. It's like something out of a horror movie! I look up, and there he is, just crouched down right in front of me. Of course, the second I moved my character, he ran off. When I went back down to the Portrait Room, the door was still locked. Damn it, damn it, damn it!"
 
 
A bit later, he came to the decision that he needed to wait three days - three years. The PM advising us to try DOSbox showed up in February of 2008 was his reasoning, anyway.
 
 
"After the first shriek, the Assassin stops hitting you out of nowhere. Now he'll shriek, and if you don't move for a few seconds after that he hits you. I think whoever made the mod was trying to help. At night, I've got my headphones on and I was just kind of dozing off...when he wakes me up with a shriek; I jiggle the mouse, and I'm good!"
 
 
That post was two days in, from his laptop. Once it was over...
 
 
"FUCK FUCK FUCK FUCK FUCK! FUUUUUUUUUCK! So FUCKING done. So, I wait, the three days, right, and right after the FUCKING Assassin made me jiggle the mouse, he shrieks again. So, I look, and everyone in town is outside. They're all saying, "Watch the sky." I don't see anything, though. But then the game starts getting dark...like REALLY dark. I turn up the brightness all the way on my monitor, and I can still barely see. I can see other people in the game, little figures running around in the distance, just running back and forth. If I try to get close, they run off. Now, I was trying to sleep, so the lights are off, and this is kind of creepy. I don't want to get up to turn on my light because I don't want to miss anything, but NOTHING fucking happens. Eventually I go back to The Citadel...it's still dark, and I gotta swim, and the whole time I can see all these guys swimming all around me, just barely there. I make it to the Citadel, and it's normal light inside, and I get worried. Sure enough, the Portrait Door is STILL FUCKING CLOSED. I go outside and it's ALL STARTING OVER. So that's it. I'm fucking going to bed, and I'm fucking done. The end."
 
 
After that, two things happen. first, another of the people who got to the Portrait Room claimed that the Assassin was showing up in his regular Morrowind game. (Quick explanation. If you reinstalled Morrowind to a different fold, you could have a normal Morrowind install along with JVK.) He himself chalked it up to an overactive imagination at first, but he reported a couple of really big scares with the black figure crawling right at him, or seeing it waiting for him just around a corner before scuttling off. Another of those who reached the Portrait Room started a regular Morrowind game, but never for sure saw him; it was just a couple of maybes, late at night, and always at a distance.
 
 
The second is that my friend started getting really abusive and short-tempered on the board, though he stopped talking about JVK entirely. It got so back that he was soon kicked off. I didn't hear anything from him for a couple of weeks after that, so I sent him an email. This was part of his reply:
 
 
"I know I shouldn't, but with classes out I've got some time, so I started JVK up again. It's almost 2011...and I think I've got the sleep madness! But stuff is happening! It's still dark...once it gets dark, it never gets any lighter. It stays like that. The people moved a few months ago...everyone in Seyda neen just went to that little bandit cave and moved in. They killed the bandits inside, and now they're just standing around inside. They don't say anything anymore; they don't do anything when you click on them. I quicksaved and killed one, and he just stood there until he died without fighting back!
 
 
And it's like that everywhere. You have to walk, since the quick travel people are all in caves now, too, but all the cities and towns re just deserted; all the people are in caves and tombs. Everyone in Vivec is down in the sewers. I'm going to Ghostgate next...I want to see if Tieras is still there. I'll tell you what he says when I get there!"
 
 
i replied and said i wanted to see what he said, too, and waited a day. When I didn't get a reply, I mailed him again, and a couple of hours later he sent back:
 
 
"Sorry, I totally forgot. So it's 2014 now...since it's always night, the stars are always moving. The whole screen is dark, but you can still see the brightest stars moving around. Tieras was gone...everyone in Ghostgate was gone. i don't know where they went. They're not in any of the nearby caves. But there's new stuff...people still don't say anything, but their eyes are bleeding. it's so dark that even with a light spell you have to get right up against them to see, but there they are, little dark streaks coming down from their eyes. I think I gotta be getting close. I know this is stupid, and there's no way the pay off is going to be worth it, but I just want to be able to say I stuck it out!"
 
 
I got that one during the day. Later that night, I got a follow up email:
 
 
"Some of the planets aren't moving right. It's pissing me off...if this keeps up, I won't be able to keep track anymore. It's almost 2015 now, I think. Fuck. You know, I just now noticed that there aren't any monsters anymore, either. I'm completely alone outside now. The main quest peoples' bodies are still laying around, though. i went to check on them.
 
 
I don't need headphones anymore, so I just leave them off. When he shrieks, it's like he's screaming right into my ear. I think I even kind of anticipate it. He's around a lot more now, a lot closer. He's different from the other people who started showing up, remember? They keep running around, just where i can barely see them. I have to admit, it's kind of creepy at night. Sometimes, when I go to the bathroom or whatever, I swear I can see something out of the corner of mye ye. I'm keeping all the lights on now."
 
 
I sent him a letter, jokingly telling him to get some real sleep, and left it at that. Two mornings later, I found this in my email. It was the last thing I got from him. After this, he stopped responding completely:
 
 
"I just got up from a fucked up dream, I think. The Assassin shrieked at me, and when I opened my eyes, he was right there, crouching over me. His arms and legs were longer, more like a spider's. I tried to push him away, but when I touched him my hands just went inside and I couldn't get them loose again, like he was made of tar or something.
 
 
Then I woke up, I thought. he was gone, but when I looked at the monitor I wasn't where I was. I was in the Corprusarium, with Yagrum. For once, the light was okay, and I could see him all bloated on those mechanical spider legs. I sat down at the computer and he started talking to me. Not in a box, but really talking to me,in Tieras' voice. He knew things about me. He told me things that I never told anyone, some things I totally forgot about. He told me that almost nobody had made it this far, and that the door would open up soon. I just had to hang on a little while longer. He said I'd know when it was time. He said I might be the first one to see what was inside.
 
 
And then I woke up for real, but I was at the computer. I still wasn't where i was. I'm swimming out to The Citadel Island. And I can hear this tapping. It's at my window. It's over on the left, so I'm sending you this, because I left my laptop by my bed, to the right. Just a little taptaptaptap...like he's knocking his finger against the glass. I might still be dreaming now."
 
 
So, I guess that's the end of the story. I know there's a few other stories floating around about the mod, but this is the only I know as true, as far as it goes. I deleted my JVK copy of the game pretty much right after I gave up, but I'd like to get the mod again, if anyone still has a copy of the file. I'd like to see some of this for myself.|1000}}
 
==Skooma==
People [[truth|(mostly black)]] will do absolutely [[Blowjob|ANYTHING]] for [[Jenkem|Skooma]]. So the question is... WHAT WOULD YOU DO FOR SOME [[Jenkem|SKOOMA]]?
 
* I [[raped|fucked]] a mudcrab for some skooma
* I sold my copy of Morrowind for skooma
* I traded my wife for skooma
* I once sold skooma for skooma
* I feel like a fucking [[black]] man sneaking into this house looking for some skooma.
* I hopped on one foot and got some skooma...
* Since I know you have some skooma... the question becomes, what would I do to [[you]] to get some skooma?
* Skooma is also very valuable. But only the Khajiit traders will buy it, this of course says a lot about furries.
* I traded a copy of [[Battletoads]] for some skooma.
* I became the Nerevarine, slew Dagoth Ur and rid Vvardenfell of the Blight and Sixth House cultists... for some Skooma.
 
 
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== Ways to troll Morrowind fanboys ==
*Tell them "Cliffracers". Just that is enough to make even the hardiest of them raeg ferociously.
*Greg Keyes's books. Despite being only a mediocre fan-fiction based on TES universe, the book managed to troll all Morrowind fanbois by having all of the ''actual'' Morrowind destroyed. An announcement from Keyes is still expected with the usual [[IDIFTL]] statement.
*Tell them the game is unbalanced to the point of being bland and boring. Also tell them that character's not having voices is just plain dumb.
*Tell them you think Oblivion and Skyrim are swell!
 
==See also==
 
* [[Amorrow]]
* [[EverQuest]]
* [[EverQuest II]]
* [[Lord of the Rings]]
* [[Modding]]
* [[The Elder Scrolls IV: Oblivion]]
* [[The Elder Scrolls V: Skyrim]]
 
{{Gaming}}
 
[[Category:Furries]]
[[Category:Gaming]]
[[Category:Softwarez]]

Latest revision as of 01:05, 15 November 2018

The Final Boss of Morrowind. Intimidating, no?
Cliff racers are weak, but they're fucking everywhere, and carry diseases.

.

The game has been praised for its detailed rape mechanics.
Real women may not like you, but you can play with this one for the rest of your life.


Morrowind is a truly ancient RPG developed by Bethesda Softworks, a truly shitty company. It contains the standard sword and sorcery fare, with elves, orcs, and a protagonist who alone possesses the power to save the world from certain doom. With Roll the Dice Gameplay, broken enemy spawns, shitty level up systems, and more, It's totally not a cliché game, we swear!


Creative Writing 99

The player arrives in Vvardenfel as an amnesiac prisoner, only to be immediately released so that he might perform a vital and far reaching task for his one time captors. Gameplay wise, no one seems to be aware of any potential conflict of interest. "Get out of your filthy cell and save our asses," would seem to be the standard modus operandi for the Empire, which happens to rule the known world. This main quest is stunningly short, essentially requiring the player to nose around a bit, befriend some ignorant savages, and kill a purple, pro-ana, half naked demigod bearing a faggy mask and red loincloth. I can only assume that Bethesda's writers have been showered with awards and all the buttsex they could ever desire thanks to their truly remarkable literary triumphs.

Character Creation

Just like all Elder Scrolls game's, the player starts off the boat with the ability to create a unique and original character. The player is given ten races to choose from, Four humans, Three elves, orcs, Khajiit, and Argonians.

  • Argonians: Bethesda loves to harbor the attention of any fandom they can get, so why not get scalies excited to buy the games as well? Argonians are a bunch of tribal Lizards who serve as slaves for the glorious Dunmer master race. Because they live in Blackmarsh, Morrowind's septic tank, Argonians have a resistance to diseases and poisons. Their overpowered daily power is the ability to breath underwater (so fucking useful, amarite guise?). Like said before, only useful as slaves.
  • Bosmer: Tree hugging, Legolas wannabe faggots. Bosmer are characters that, like most of the races, are forced to stick to one class type. They excel in archery, sneaking, light armor, acrobatics, and being prancing faggots. But anything else beyond hopping around like a homosexual toad taking it in the ass will result in getting yourself killed. The First Bosmer you see, named Fargoth, creeps on you and begs you to give him a fucking ring. Bosmer are only fun until you realize that they are the shittiest race in the game, only to be outed by the Imperials.
  • Bretons: in a shitty attempt to make a mage based human, Bretons are the first candidates out of the Chocolate factory to fill the role. Bretons are nothing more than useful human wizards. Like Bosmers, Bretons are another middle tier race that never gets played because of their uselessness. Dunmer and Altmer prove to be far better mages than Bretons, and Bretons have nothing to prove their worth. The only thing that makes a Breton useful is the fact that unlike Altmer, Bretons can actually take more than one hit from an attack. Their special daily power is Dragonskin, which means that magic does jack shit to them.
  • Dunmer: The homeland team itself, the most Overpowered race in the entire game. These Muthsera's can wipe the floor with your ass. They specialize in Destruction, mysticism, long blade, short blade, athletics, and marksman. They get bonuses in everything and trump every other class. You can be whatever class type you want and be another at the same time. In general, these fuckers are the shit. Their daily power is the ability to not get hit by anything for a short period of time. Fuck all other classes, just pick this one and win the game.
  • Imperials: The shittiest of the shit races, Imperials are probably the biggest failures in existence and the biggest disappointments to Todd Howard. Their stats consist of good speech and mercantile. Their daily power is using the emperor's voice to calm their enemies. These fuckers are so weak, their daily power makes their enemies realize that they are not worth trying to kill. They offer no good gameplay and are never used.
  • Khajiit: In order to make sure that their game would sell, Bethesda Softworks sold out like a blight infested whore to the furry fandom in the most disgusting way possible. Khajiit are nothing more than Thieving jews out to get your jew-septims. Khajiit have acrobatic skills equal to a nigger's, lockpicking skills equal to a nigger's, and are also the second most common slave in Morrowind just like niggers. If anything, Khajiit are just niggers for furries. But wait, THERE'S MOAR!!1one!! Khajiit come from the deserts of Elswyer, making Khajiit filthy sand niggers. Once again, a semi-terrible class being added up into a shit class.
  • Nords: The second best class in the entire game. Unlike all other classes, nords are the only human class that can blow through the game's MQ like a land whale blows through a mcdonalds restaurant. They are skilled in all weapon types, both heavy and medium armor, are 100% resistant to frost attacks, 50% resistant to shock attacks, and will sparta kick any faggot who messes with them. With a little easy leveling up, the right gear, and some farming, your nord can walk through damage like he was walking through a land of boobs slapping him in the face in sync to the beat of Moonlight Sonata 3. They pretty much are no different than Dunmer except that nords take a little bit longer to level into god Tier. The only downside to this class is if you played Skyrim before Morrowind and chose this class, you're a filthy casual. If you chose this class and played Morrowind before ever hearing about Skyrim, you are a pretty cool guy.
  • Orcs: as if orcs weren't nasty enough, the Lore of the Elder Scrolls says that the Orcs were literally made of shit. not an ED joke, literally made of shit!!! They specialize in blocking, basic weapons, and being ruff and tuff. Their daily power is the ability to do over 9000 damage, but can get knocked down by a single blow. They are just another shit tier class you don't play because no one likes being an orc.
  • Redguard: From the mountains of Hammerfell come the REAL niggers of Morrowind. Not to be confused with the Brazilian Bretons, Redguards are another human warrior class that is easily beaten by the Nords. Ironically, there are no Redguard slaves in Morrowind, but that doesn't mean you don't kill them on site. They specialize in long blade, Blunts, and of course Athletics. Their daily power allows them to run even faster. This class is even weaker than the Orcs so it's a race no one plays as. Completely forgettable and easily mistaken for the Bretons.

Power Level

Morrowind, like all good RPGs, have a set of skills and attributes that define your character's abilities. Thankfully, Bethesda decided it was time to make a Stat System that wasn't just copypasta of every other character stat system. Unlike every other game in existence, Morrowind has 8 Attributes and 27 FUCKING SKILLS!!! Along with that, each attribute effects the over all effectiveness of the skills. The skills include:

Acrobatics: Acrobatics is the skill of being able to jump high. Completely fucking useless as you don't jump a whole lot. Its real purpose was to help keep the leveling system from being boring as fuck by rewarding players for hopping around like dumbasses trying to get up a hill.

Athletics: Athletics is another useless skill that governs how fast your character runs and swims. The innate skill of Mexicans and niggers.

*Alchemy: The most game breaking skill of all, Alchemy is the ability to make potions out of random shit. The process includes grabbing pure ebony, glass, ash piles, and Corpus skin to heal your magicka. This is the only skill someone needs if they want to win the game. Potion effects can stack, allowing players to reach butt-rapingly high levels. This leads to massive abuse of the skill, allowing players to gain stats like 500 strength, 200 intelligence, and so much more.

Armorer: Armorer is the ability to repair things with repair hammers. Not choosing this skill to be a major skill results in the player wasting lots of septims on other people to repair your shit. Not making this skill a major skill results in the perfect display of you being a massive, over-blown, cock-headed retard.

Axe: Axe is another Specific as fuck Skill that no one gives a fuck about. Axes are usually two handed which means you can't carry a shield to protect your sorry ass cheeks. The reason behind making a single weapon an entire skill on its own is beyond anyone's cognitive reasoning. It would've saved time and leveling if they just put it into blunts or blades. The range of an axe is short as Your Dick, and the weight of an axe is equivalent to a social justice warritard crying "Fat shaming!!!" whilst eating a pound cake. In other words, you either carry an axe, or you don't act like a fucktard and you grab something else.

Blunt Weapons: Blunt weapons are an array of big, bulky weapons designed to smash in someone's skull. These weapons do a lot more damage than Axes or swords, at the trade off of being heavy as fuck. Another thing Bethesda fucked up with was that they put staffs in the category of blunt weapons, rather than putting them with spears and fucking calling the skill "Staves". Remember how Oblivion made a staff shoot magic? Not here, staffs are blunt weapons that shoot no pixie dust Unlike the axes, this shit can actually be useful against enemies. Their conditioning is better, the damage is better, and you can hold a fucking shield if you want.

Block: Blocking is a skill and gameplay mechanic that is supposed to stop enemies from forcefully penetrating your rectum, urethra, ovaries, or any other genitals you have. But because of Bethesda's genius dice-rolling system, the chances of a successful block are 1:shit. It isn't until you miraculously farm your way to 100 Block where your chances of a successful block are at least 100%, but getting there takes a bajillion fucking hours because blocking rarely happens.

Conjuration: Conjuration is the Skilldo of Wiccans. It has everything to do with using your hands to jack off your magicka penis until you squirt Atronach Sperm or other shit. Usually, you conjure atronachs. Atronachs are shit because they only govern one of three elements: fire, ice, and electricity. Seeing as you are playing either a Dunmer or a Nord (if you are not, then delete your fucking character and start over, chucklenuts), you are resistant to the elements, so they don't do shit. You can also conjure up daedra to go around and fuck shit up. The only problem with this is that the guards are scared shitless of daedra, and are afraid the daedra will baleet their sorry asses. Conjuring daedra results in the guards attacking you. But it's even worse because your daedra don't come in to save your sorry ass until you've actually been attacked, which means that the guards are the sole cause of the daedra going zerg rush on everyone's ass cheeks. In the end, faulty AI fucks everything. You can also conjure up a shit ton of armor, but if you weren't wearing armor in the first place, you are retarded.

Destruction: Destruction is the only type of magic (besides Restoration) that mages will spam in your face until you are sick of it. With this, you can use pixie dust to shoot fireballs, ice balls, shock balls, drain health/magicka/stamina, damage health/stamina/magicka/skills/attributes, poison balls, and other shit like that. It's really just the mage's arsenal of kick-assery. The thing that makes this form of combat shit, like all other magic, is the Roll the Dice mechanic. Most spells suck away your magicka much like a Jew sucks the money out of a cash cow's udders. Not only do these spells cost a lot, but most of the time, you fail to cast the spell, resulting in nothing happening. As if that wasn't enough, you usually have a very low amount of magicka to begin with, and magicka doesn't regenerate unless you sleep or take potions. It takes fucking forever to farm but when you finally hit the difficulty curve, shit gets laughably easy.

Enchant: Alchemy 2: Electric Boogaloo. If you weren't tired of blasting and hacking away fucking everything in your sites, then Enchanting is the thing for you. Enchanting is similar to alchemy only it covers more shit and allows you to permanently boost your stats. It's simple, grab a soul gem, grab an item, get a soul, choose the enchantments you want, and smash that shit together. The actual calculations to enchanting shit is complex as fuck, and the manual on enchanting is tl;dr. So instead of wasting your time reading on how to do it properly, just put in a realistic amount of enchantment and hope to the Divines that you're doing it right. Like everything else, there is a small chance you'll successfully enchant the your object, but that never fucking happens unless you took a shit ton of potions of fortify luck and intelligence, and you have an enchanting skill of 100.

Hand2Hand As if Bethesda couldn't create a more broken aspect of a game, they decided to implement their favorite past time as a combat skill. Any Elder Scrolls fan will tell you that H2H combat is gloriously fun. But the reality is that H2H is not fun and your TESfan buddy would think watching paint dry would be more entertaining. H2H combat is notoriously fucked up, weak, and all around a waste of time. Instead of throwing fists around at super sonic speeds and pulverizing your enemy, Morrowind takes the artard's route. Punching a cliff racer in the face does not actually damage the health, but instead damages the stamina. After the enemy loses all his stamina, he falls to the ground, pelvic thrusting the dirt until he gets back up... only to get punched again resulting in falling back down. So instead of having well-paced combat, the player spends at least 100 minutes trying to punch a flying pterodactyl in the face, waiting for it to fall to the ground only to waste another bajillion fucking hours trying to take out its health. Should be avoided at all times.

Heavy Armor Plain and simple as it is. Heavy Armor is the skill of Strong, Burly Tanks. The leveling is pretty simple as it requires the player to wear tough armor and take a shit ton of damage like a Gundum. Heavy armor has the highest armor rating, which means taking all that damage doesn't really affect you. The only drawback is that it weighs a shit ton, forcing players to carry less items in order to compensate for their armor rating. If you aren't wearing this, or this isn't a major skill, then maybe its time to consider getting off the computer and taking a shower or something of the like.

Illusion Another useless school of spells that no one uses. The entire list of spells consists of stuff like Blind, Demoralize, Frenzy, Calm, Chameleon, Invisibility, and seeing in the dark. Some argue that Illusion can be one of the most game-breaking skills available, but because of Morrowind's clunky AI, the spells usually cause NPC's to either attack you directly, sit and stand, run infinitely in one direction, or nothing at all. Chameleon spells are ok, but are a bitch to cast if you want ones that have actual effects that work. Invisibility is a shitty version of Chameleon since interacting with anything causes the invisibility to wear off. Light spells only work if you cast them on an actual NPC, so its entirely useless. Night Eye is the only thing you'll use here since it acts like wearing Night vision goggles.

Light Armor The exact same thing as heavy armor only it isn't as tough and it doesn't weigh over 9000 pounds. Usually the armor rating is pretty shit, and the conditioning on it is really bad, as well. Its good to use for sneaking, but that would imply sneaking is good and balanced in the game...which it isn't.

Long Blade The "go to" skill of all warriors. Long blades are swords that have decent damage and long reach, allowing the player to attack enemies that are a little bit farther away. There are two types of long blade, one-handed and two-handed.

The Land That Debugging Forgot

Just like every fucking other game shat from Todd Howard's unhallowed bowels, Morrowind is passed around programming classes to show everyone how you don't code. These glitches, bugs, and other abortions of design range from unintentionally hilarious to utterly game breaking. The former includes animation, for which Bethesda is infamous, and Morrowind is their most blatant offender. Walking looks like some nigger is trying to pull off a crazy dougie, while running bears more than a passing resemblance to an aspie flinging his limbs about in a vain attempt to complete a marathon. The latter includes broken quests, broken balance, broken gameplay... essentially, anything that could possibly be broken. These bugs are so pervasive that a comprehensive patch mod failed to fix many of them, requiring an overhaul of the executable file. Yet again, it's tough shit for Steam users, as their executables can't be modified.

BUT WAIT! THERE'S MORE!

There are two more races, unfit for polite discussion. Argonians are lizardmen, perfect for scalies. By far, however, the most reviled race is the Khajiit, anthropomorphic cats. In a cruel twist of fate, Bethesda decided to include furries rather than catgirls. You can give thanks to BASED GOD that there are no humanoid wolves or foxes to be found. The game is so dedicated to its furry fanbase that the only "romance" quest involves a female Khajiit. Obviously, Bethesda had no idea that all furries are cock hungry faggots.

Money, Honor, and FUCK YOU

So, you've rolled your furry character, ready to rape anything that moves... but the guards consistently hand you your ass on a platter. What to do? You need a power base, and that's where the Great Houses come in. House Hlaalu is concerned with money above all else, and they would kill their mothers and rape their corpses to get a taste of some precious drakes. House Redoran holds honor above all else, to the point that they humbly dwell in the enormous, chitinous carcass of a colossal crab in the middle of a wasteland. House Telvanni doesn't really give a shit about much of anything unless you try to fuck them over. They are the only Vvardenfel house to openly own and trade slaves (buy a nigger for yourself, if you'd like), and the Mage Lords are perfectly content to sit at the top of their mushroom towers and contemplate the finer points of life for thousands of years. You can join any of these houses and rise to the top, even if you're a furry... yet another bug, I would assume.

Mods

Morrowind is shipped with a Construction Set so n00b friendly that it allows even the unwashed masses who've never heard of CSIII to create mods. These typically fall into the categories of nude body replacers, sex slave merchants, and lots of pretty, pretty dresses for sweet, innocent princesses. The rare exceptions to these are mods intended to clean up Bethesda's half finished game, fixing broken quests, fixing broken skill progression, fixing CTDs, and pretty much anything else that could have possibly gone wrong in development. A few of the more intrepid coders attempted to create a mod that would wipe Todd Howard's ass, seeing as he can't do it himself without breaking his toilet.

See Also

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