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EverQuest: Difference between revisions

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*'''[[Vikings|Kaladim]]''' - This is where the dwarves live. Like barbarians, dwarves enjoy drinking. They are [[conservatives]] who hate nature and prefer to mine and make shit all the time.
*'''[[Vikings|Kaladim]]''' - This is where the dwarves live. Like barbarians, dwarves enjoy drinking. They are [[conservatives]] who hate nature and prefer to mine and make shit all the time.
*'''[[Nazi|Neriak]]''' - The dark elf city that is underground, [[America|and is the most evilest place in the world]].
*'''[[Nazi|Neriak]]''' - The dark elf city that is underground, [[America|and is the most evilest place in the world]].
*'''[[Canada|Surefall Glade]]''' - Built in the [[Alaska|middle of nowhere]], this city houses humans and half elves who get killed all the time by [[Disneyfan01|thieves]].
*'''[[Canada|Surefall Glade]]''' - Built in the [[Alaska|middle of nowhere]], this city houses humans and half elves who get killed all the time by [[DisneyFan01|thieves]].
*'''[[Alien|Shar Vahl]]''' - Furfag central. [[Awesome|Luckily for us, it explodes]].
*'''[[Alien|Shar Vahl]]''' - Furfag central. [[Awesome|Luckily for us, it explodes]].
*'''[[Pain series|Paineel]]''' - Where the evil erudites go.
*'''[[Pain series|Paineel]]''' - Where the evil erudites go.

Revision as of 22:34, 23 April 2011

You've ruined your own lands, you'll not ruin ours!
Play poker as a level 65 Barbarian warrior who is a member of The Holy Order of Teqiloqqrfi'olis.
The game's mascot.

EverQuest is the worst creation to come out of Josef Mengele's WW2 laboratory since Quasidan's penis. Much of it was also developed by known Christfag and druggie, Brad McQuaid.

It ruins lives, you know.

EverQuest is a fantasy-based MMORPG owned by SOE and designed by an opium addict that allows character creation and simulated fights against dragons and other nonsensical things. Since its appearance into the world the role-playing game now has such nicknames as Evercrack", "Sheep Fucker Extravaganza", "Zionist Crap Fest", "Elf Fisting", and "I Have Not Seen Sun In 30 Days".

The most notable thing about the EverQuest online game is the player base. EverQuest players are the only known species to survive solely on Mountain Dew and Frito-Lay chips. Also, no EverQuest player has ever had contact with another human, even their parents. They are elusive creatures who only come out of the woodwork to make junk food runs. Somehow, without jobs or social contacts, they still have the means to pay the $3,213.53/month access fee.

When the competition gets fierce, it may become necessary to play for several hours on end with no sleep or break. There's a chance that you'll kill yourself like Shawn Woolley did, but it's totally worth it.

Many of the players are known to practice black magick, even though none succeed or even have any idea what black magic is. Although pretending you're a level 77 necromancer that is frog/tiger/drow really comes in handy in the real world. A good example is Fansy the famous bard.

The game even managed to get a city-wide holiday on March 16 in San Diego, called SOE Day, since the game has been around for ten years and they haven't fucked up, like, say, NCSoft.

There was a sequel released, called EverQuest II: Ceciliantas' Revenge but it some say it sucks because there's "still no frog monks". However, it's still a bastion of drama, as seen on EQ2Flames.

Gameplay

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The vampire demigod, Mayong Mistmoore, will kick your ass.

EverQuest's gameplay basically helped spawn every other shitty MMORPG out there, except EQ's much more hardcore because you don't get the hatchet of fukken slaying by clicking one button like you do in WoW or EQ2. Besides typical combat, you have the raids, which consist of grabbing as many other losers like you as possible and going after a fucking huge dragon, owlbear, Canadian, or some other mythical beast that Pagans finger themselves to. There's also selling ingame swords and bat feces for platinum, creating things for other players, and joining guilds, which usually propel some of the largest amounts of drama in the game. (That's because guilds involve every other aspect of EQ, except amplified by 100%.)

EverQuest also had a highly exploitable feature where Non-Player Character (NPC) aggro was transferrable to other players and could only be wiped by one of four ways: you move out of the zone where the creature spawns, you have an enchanter wipe his mem, you're a Monk or Shadowknight with the feign death ability, or you die. This feature provided many lulz for those who knew how to work the system and the ensuing carnage created were affectionately called Trains. EverQuest was the last MMORPG to have this feature as other pussy games such as WOW allowed the NPCs to "forget" they hated the player way too easily and helped become part of the cancer that is killing online games.

EverQuest allows you to bind your spawn point. Unlike the current crop of faggy games like WOW, you had to really think hard about where you wanted to re-spawn in case of player death. If your bind spot was too close to a hostile NPC you could end up repeatedly dying, spawning and dying again repeatedly and losing experience every time, effectively de-leveling yourself to level 1. Good times!

In addition, EverQuest punished players severely for dying. If you died in EverQuest, you spawned at your last bind point completely naked and missing experience. Your task now was to run without armor, weapons, spell components to where your broken corpse is and loot your own corpse to retrieve your items. Alternatively, you could spam general begging people for help or for a cleric to resurrect you.

If you couldn't find a cleric to resurrect you before you looted your corpse completely, your experience was gone FOREVER until you busted your ass to get it back. Fucking kids today, don't know how hard it was in the old days.

Because of whiny WoWfags, the game is very watered-down now.

Cities

The epitome of boring: the library.
Barack Obama parties in EQ.

There are multiple cities within EverQuest where player characters can travel to and reside in. Each have some of the most disturbing lore ever found in a fantasy game.

  • Qeynos - The first thing one should notice is that "Qeynos" is actual "Sonyeq" backwards, which automatically makes it lol. The city was founded by Antonius Bayle in the year 3000, and eventually his son renamed the continent "Antonica" after himself and his father. Eventually, Antonius Bayle IV became king, and now leads the city. Despite the peaceful, moral-bound qualities of the city, women are told to stay in the kitchen.
  • Freeport - The savanna city that lies within the Commonlands, and a popular tourist spot. Unfortunately, the crime rate is high, especially at the docks because that's where the pirates are. The place is pretty much a police state and the poor and the minorities are beaten daily by the cops. Sir Lucan D'Lere and the Fist of Marr bitch over who gets to rule the city. Guess who wins.
  • Cabilis - Located on the Kunark continent. Home of the famous iksar, which are "an evil, reptilian race whose members often engage in torture and the capture of slaves, much akin to the Nazis" according to this article on the Thule Society. The iksar usually get pwned by their own slaves, and rise to power over and over again. When their slaves can no longer work, they are eaten by the iksar.
  • Erudin - The Erudites live in this seaside city full of marble buildings. There's also a library that has every book, ever. Even Twilight.
  • Felwithe - The high elf city, and an anagram of "white elf". Everyone there is rich and it's a utopia. However, they're all inbred.
  • Ak'Anon - A city of gnomes that is underneath the Steamfont Mountains. Very much like Central Park, Ak'Anon has a zoo that no one gives a shit about. It has three animals that are constantly slaughtered for experience. It is also notable for being a town that isn't for pussies, being that it has roaming skeletons hungry for brains in its lower parts. Eventually the robots revolt and take over.
  • Gukta - This hot, humid, and sticky land has the largest population of Battletoads, which are always at war with the trolls. (Yes, that's exactly what it sounds like.)
  • Kelethin - The perfect place for any hippie, because it's in the trees. This is where the wood elves and PETA members are found.
  • Halas - In every fantasy story, there will always be the icy north. This is it. Halas always reeks of beer because the barbarians live here. Many of them are atheists because they don't have time for religion. They just need their beer.
  • Kaladim - This is where the dwarves live. Like barbarians, dwarves enjoy drinking. They are conservatives who hate nature and prefer to mine and make shit all the time.
  • Neriak - The dark elf city that is underground, and is the most evilest place in the world.
  • Surefall Glade - Built in the middle of nowhere, this city houses humans and half elves who get killed all the time by thieves.
  • Shar Vahl - Furfag central. Luckily for us, it explodes.
  • Paineel - Where the evil erudites go.
  • Oggok - You thought America had the highest obesity rate? Any place with ogres will obviously surpass America. That's why we hate it.

Races in EverQuest

Typical EQ gameplay.

EverQuest features a bunch of playable races, and all of them suck. Except for the motherfucking froglok.

  • Humans - Like every other MMORPG, humans in EverQuest have the generic, well-rounded stats, but they are also in power: for example, Kane Bayle of Qeynos.
  • Barbarians - Similar to humans, except these guys are really, really, huge. Like the dwarves, they both are always drunk. Always.
  • High Elves - Pompous, arrogant, and snooty Aryan jerks. None of them live in poverty whatsoever, probably because they're all white. Firiona Vie is one of these.
  • Wood Elves - Hippies. They are the type to prance about in the woods, nuzzling deer and bitch about global warming.
  • Half-Elves - Sporting more piercings than your average BME user, the Half-Elves enjoy shopping at Hot Topic and cutting themselves.
  • Dark Elves - By far the most popular race. They prefer to be filled with hatred, and only hatred, and threatening everyone they see. Too bad they're only about five feet tall and purple-skinned.
  • Halflings - Hobbits that go batshit insane when they don't have their daily dose of jumjum.
MOTHERFUCKING BATTLETOAD.

Classes

Note the ridiculous gauntlets and boots.
A gang of druids using portals to summon another player.

EverQuest has a bunch of classes, but nowhere as much as its sequel.

  • Bards - A class that does everything, but not necessarily good at anything. For some reason they wear plate armor, and even has a song that cures hunger. Playing this class will give you carpal tunnel.
  • Beastlords - A class that only 100 people like. It's a class that summons pets, and the species depends on the character's race. Fans of this class go at great lengths to get them added in EQ2, and fail.
  • Berserkers - ADHD-riddled vikings that swing axes around like epileptic seagulls, and have no other use at all. When not wielding axes, they will rip and tear.
  • Clerics - The typical healing class. They suck at fighting but make up for it by fixing everyone else's butthurt. Whenever a cleric logs in, they will be flooded with private messages asking for them to group.
  • Druids - The second-best healers. Besides calling upon the powers of Captain Planet, they are masters of using portals as transportation, and doing a fair amount of damage. Basically, this class can solo pretty well... and they're overused.
  • Enchanters - By using flashing lights, this class can distract monsters and prevent them from attacking noobs. They're basically crowd control. IRL, they are part of riot patrol.
  • Magicians - With the help of their familiars, magicians will pwn anything that comes their away. When played by children, the familiars will be always named after a Pokémon.
  • Monks - Kung-fu fighters who wear leather and can troll monsters by pretending to be dead. Only iksar and humans can be monks, pissing off legions of animu-loving elf fantards.
  • Necromancers - Aside from summoning vampires and zombies, Necromancers can also do a lot of damage over time. They can also turn into a lich to regain mana when they don't have enough. Only the worst of basement dwellers play as them.
  • Paladins - Tanks that can kind of heal. Most notably, they run around with crosses everywhere and kill the infidels in the name of Marr!
  • Rangers - Archers that live in the woods, making sure poachers don't come in and ruin everything for everyone else. Lord of the Rings fanboys are huge fans of this class.
  • Rogues - Thieves that trap people and steal their money. They also pick locks, making it useful for lazy fucks to get by in the game. Too bad they can't get into a friends only journal.
  • Shadowknights - They are able to piss off multiple people at once by using hardcore metal skills and also being able to pretend to be dead, by using their corpse paint and spiked armor.
  • Shamans - The shittiest healer class, but make up for it for being able to turn monsters into Slowpokes. Trolls make the best shamans because they can not only do the Slowpoke attack, but also prevent enemies from moving.
  • Warrior - The typical fighter class that keeps the attention of monsters away from the "squishies". They prefer to kick ass all the time and wield oversized weapons.
  • Wizards - The typical mage class that blows shit up within five seconds. They are the most responsible for causing retarded drama involving stealing monsters from other players.

Expansions

Some yiff will soon occur.
YOU ARE A PIRATE!
You gonna get raped.

EverQuest has way too many fucking expansions. There's 15 of them. Some are win and some are fail, obviously, and each have a lulzy quality about them.

  • The Ruins of Kunark

The iksar are introduced here, and more colors are added. It's considered the greatest MMORPG expansion of all time, because Firiona Vie is being molested by an iksar on the cover.

  • The Scars of Velious

Players travel to Antarctica to fight dragons. Nothing special.

  • The Shadows of Luclin

Furries are added. There are multiple controversies including shit that didn't work, less role-playing shit, and fugly new player models.

  • The Planes of Power

With this expansion, people can take acid trips and go to alternate dimensions populated by the gods. It had the same problems as the Luclin expansion.

  • The Legacy of Ykesha

For us, this expansion is awesome because the frogloks make their debut. It also became the first EQ expansion ever to be purchased online - that way, basement dwellers didn't have to leave their respective homes.

  • Lost Dungeons of Norrath

Gameplay in this expansion includes gathering five other fucktards and slaughtering shit in dungeons. It was either liked or hated. EverQuest II basically repeats this in their drug-ridden "The Shadow Odyssey" expansion.

  • Gates of Discord

Shit. Even the CEO of Sony Online Entertainment apologized and called it a mistake. They even held a con to address what went wrong.

  • Omens of War

Was delayed after the screw-up of the previous expansion. It introduced voice macros that people use to troll with.

  • Dragons of Norrath

Basically LDON: the sequel, except it adds to previous expansions. More shit nobody cares about.

  • Depths of Darkhollow

After donning a fursuit, players can explore dungeons and help their noob friends.

  • Prophecy of Ro

Along with the typical new zones, player-made traps are included.

  • The Serpent's Spine

The Drakkin and more solo options added.

  • The Buried Sea

Social networking along with raiding pirate ships.

  • Secrets of Faydwer

Steampunk dragons! FUCK YEAH!

  • Seeds of Destruction

Hire slaves in order to do shit for you!

  • The Underfoot

GIANTS!

  • House of Thule

Lovecraft-themed expansion with a fuck-ton of raids, released in late 2010.

Drama

Shawn Woolley.
How is babby formed?

While there's a massive amount of drama and lulz surrounding this MMORPG, a few examples will be provided here for now.

Shawn Woolley

One of the biggest dramatic events involved the suicide of a player, Shawn Woolley. He killed himself on Thanksgiving of 2001 while the game was still running. Shawn's mother broke down his apartment door with a crowbar and found him dead with the game on the computer. (Click for moar...)

Mystere

A disturbing fanfiction was created in 2000, about an underage Dark Elf slave named Mystere, who gets brutally raped by her iksar master, Xyth, who goes so far as to cut her labia to provide more lubrication - and Mystere poisons him by scratching his back with poison-painted fingernails during orgasm. The author was banned, but was soon let back into the game with another account, and had his/her money refunded. People took sides: support the rapefic author or support the company that doesn't like their fandom being turned into disturbing shit? People cried "Censorship!" or just lol'd at the whole situation. It made it on Wikipedia, PvP did a webcomic story arc on it, and Smedley mentioned it six years later. (You know you want to read this...)

Baby Firiona Vie

Two EverQuest players met IRL, got married, and had a baby in 2005. They named her after EverQuest's mascot (the blonde high elf slut,) Firiona Vie. Lulz exploded in the MMORPG community. While the name wasn't nearly as bad as Sephiroth or Optimus Prime, it's still lulzy that the name came from a video game.

Station Cash

SOE decided to troll their fans and make Station Cash, a type of virtual currency that can be bought with IRL money. Many threatened to leave EQ forever, but most didn't and stayed in the game, bitching about how Jewish SOE was. Apparently SOE's CEO, John Smedley, thought real-money-transactions meant buying and selling virtual crap between other players. Either way, whether you like him or not, he trolled EQ (and EQ2) so bad that the butthurt turned out to be the equivalent of 1man1jar.

Trolling EverQuestfags

My name is John, and I hate every single one of you. All of you are fat, retarded, no-lifes who spend every second of their day playing a stupid ass game.

Since they are part of an obvious cult, EverQuest players take any criticism of their favorite game seriously and will resort to biting your throat and drinking all your blood. If you have the proper protection, trolling EverQuest fans can be a rewarding experience. Here's just a few great ways to piss them off:

  • Mention anything about World of Warcraft - the subscriber numbers, the features, anything. Even EverQuest II players are less batshit when WoW is brought up in a conversation.
  • Say that if you met John Smedley IRL, you'd high five him.
  • Tell them that EverQuest II is better. Many EQ1 players consider EQ2 canon rape because the developers decided to make another MMORPG based off of it. This can also be done by replacing EQ2 with Champions of Norrath, a single-player game based off of the EQ series, but this is nowhere as effective.
  • Play as an Erudite and talk in ebonics.
  • Play as a Vah Shir or Iksar and ask people to yiff; this works best as a Vah Shir however, since most furries prefer creatures that actually have fur.
  • Tell them how awesome Station Cash is.
  • Say that Merloc is the best developer when it comes to creating items. (Merloc uses a dartboard when coming up with ideas for said items.)
  • Hop around as a froglok and spout off retarded memes. You will get told to go back to 4chan.
  • As a druid, abuse the portals and try to lag people out of the game. Bonus points if you crash the entire zone.
  • Ask to raid Kerafyrm the Sleeper. This dragon has been dead for years, and after it was killed, no uber lewt was dropped. Square-Enix repeated this in their own MMO.

Project 1999

An emulated project designed to replicate EverQuest to it's original 1999 standard, in other words a gigantic hub for the unemployed to be total basement dwelling fags all over again. The project is run by Rogean, a 21 year old virgin who collects AdSense money in order to finance his plethora of shit cars and Vegas trips. The server hosts it's own forums found here: - P99 forums which attracts a large number of trolls, manchild, attention whores and pedophiles who all like to pretend they are 13 year old boys.

Large amounts of rage are to be found on the forums as the whole collective group of virgins are cock sucking retards that like to spend their leisure time arguing about who hit what dragon first and white knighting for the small group of E-pussy that likes to prostitot for l337 items, even with the absence of posting tits it's still fucking fail. It could be summed up that this project is one gigantic fail boat of bad coding, unwarranted self-importance and forced meme usually in the form of spamming "u mad" in every topic.

The best ways to rape the inhabitants of the EMU is by actually playing the damn game, just by simply logging you're bound to be spammed relentlessly with incoherent nerd rage and petitions, banned immediately, and have your dox dropped on the forums for ruining some aspies play time cause you stole their phat lewt, or simply join a raiding guild and cry about people being a gigantic fucking pussy.

P99 players you SHOULD know

Staff

  • Rogean - Virginfag that manages the sever, routinely power trips and bans everything and anything that is actually lulzy.
  • Nilbog - Project manager does mostly coding and one could say doesn't give a fuck.
  • Uthgaard - Basement dweller That NEVER logs off, spends most of his time looking for reasons to ban you.
  • Cyrius - German who loves to power trip, talks shit about other staff via IRC then goes into denial.
  • Aasimon - Forum moderator that likes to delete fucking everything you ever wrote about anything.

Staff members are constantly in one epically long war with several trolls, some say it will go on til the second coming of Christ.

Trolls

Everyone else can be assumed non-important because they actually have lives.

EverGallery

[Collapse GalleryExpand Gallery]

YouTube Videos of EverQuest

EverQuest turns ten party with furry rave. Also, Tom Green.

"Has anybody here seen my corpse?"

The EverCracked! documentary trailer.

Now with the oldest meme of all time: WASSAP?!

The original intro movie from 1999.

EverQuest (and World of Warcraft): EVIL GAMES

Sex or camp monsters for epic swords?

See Also

External Links


EverQuest is part of a series on MMORPGs. [Gratz!Ding!]
Forerunners:

AngbandDiabloDungeons & DragonsFATALRagnarokRogueWarhammer 40,000

MMORPGs:

Age of ConanAnarchy OnlineCity of HeroesConquer OnlineDark Age of CamelotDarkfallEarth EternalEVE OnlineEverQuestEverQuest IIFinal Fantasy XIFinal Fantasy XIVFree RealmsHero OnlineLifeMapleStoryMinecraftPangyaRagnarok OnlineRuneScapeRuby Dragon EntertainmentSilkroad OnlineStar Wars: The Old RepublicTabula RasaToontownUltima OnlineWikipediaWorld of WarcraftWWII Online

Semi-MMORPGs:

Diablo IIDiablo IIIEndless OnlineFurcadiaGaia OnlineGraalGuild WarsKingdom of LoathingProgress QuestSecond LifeSpace Station 13TibiaWar Thunder

Developers:

Blizzard EntertainmentJagexSony Online Entertainment

Related Drama:

AtheneBaby GraceBattle.net ForumsBloodraptorCloudsongDarknestDurthasEQ2FlamesGoon SquadHelmJammnoJennichelleJRangerLeeroy JenkinsMaartenMurlocOwlsamanthaPoopsockRick Astley ForumShawn WoolleySilver CircleZezima

EverQuest is part of a series on

Gaming

Visit the Gaming Portal for complete coverage.

EverQuest is part of a series on

Furfaggotry

Visit the Furfaggotry Portal for complete coverage.


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