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Halo

From Encyclopedia Dramatica
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Halo looks like it was written by pseudo-intellectual 13-year-old boys.
Look out for unfunny Uncyclopedia bullshit, boring in-jokes, and angsty teen-ery.
You could also add in actual humor.
This article needs a serious clean up

Somebody should do something about it.

Halo, is an overrated, over-hyped FPS game with outdated controls, terrible graphics, shitty characters, and a convoluted storyline that was once considered "good" only because most gamers have never opened a fucking book. The online multiplayer is scientifically designed to get on your nerves. The storyline also ripped off some shitty 1970's book called Ringworld, that nobody cared about, and also ripped off vehicles, designs, and Sgt. Apone (Johnson) from Aliens, which everyone did care about. The game was credited for saving Microsoft's Xbox from going straight down the drain.

Typical Halo gameplay.

Halo

 
The final boss. Seriously, the game is that fucking easy to beat.

The original Halo was known for being the only "good" Xbox game that wasn't available on other platforms. It received extremely good reviews from every major publication thanks to its great level design that repeated the same goddamn gray corridor every 30 feet, which cut loading times. And as if the repetition wasn't bad enough, halfway through the game, you get to play through each level BACKWARDS!

The original story involved the Master Chief, a 26th century Spartan, who killed a bunch of aliens and stopped a giant ring in outer space from fucking up everyone's shit, thus saving world/universe/day/whatever.

It was also notable for having a handgun that could headshot people from literally half a mile away. Every multiplayer game became a chorus of moans and profanity as just getting within 500 yards of a competent player would result in death.

If the player completed the game on Legendary difficulty, he was rewarded by a nigger and an elite hugging. Bungie's innovative trend of rewarding effort with bestiality never really caught on with other developers.

Halo PC

A shitty port of Halo to the PC. Despite the dated graphics, you needed a "high-end" PC to run it decently. The only reason you would want to play Halo PC is for the single-player campaign, as the multiplayer is complete ass. No votekick, no voice chat, laggy online play, and a community of retards.

Halo Lag Edition (aka Halo Trial)

And you thought that Halo PC was laggy? Then you'll want to try the Halo Trial, which has the worst netcode in the history of online multiplayer games. Forget playing this freeware demo; it's hardly even a game since it doesn't even work. And if you do manage to get the multiplayer to work by buying the fastest internet connection possible, you'll meet players even more annoying and idiotic than the ones who play the full version. The only thing the Halo trial is good for is the one campaign level that it comes with, but the fun of the campaign level quickly diminishes after you save and quit, sit through the 20-minute video of Sgt Johnson screaming at you to buy several copies of the full game, then come back later only to find that [trolling|the trial doesn't actually save your game].

Halo Custom Edition

Another shitty port of Halo to the PC, only with no campaign mode and the ability to play poorly-made custom maps. Gearbox Software released some shitty hack tools to go along with Halo CE so you can make your own maps. However, there are really only 3 known custom maps in existence. Because of the lack of good modding tools, many Halo CE fans decided to make their own hack tools, which are almost better than the Gearbox ones, aside from the fact that nearly all of them were written with .NET Framework and have constant exception errors or just don't work at all. Before Halo 2 for Vista came out, some maps ported from the Xbox version turned Halo CE into the poor man's Halo 2 multiplayer.

Halo 2

 
Halo 2 was basically just Halo 1 with bugged cutscenes, better textures and no atmosphere.

Like any somewhat decent game that makes a lot of money, the designers had to fuck it up beyond all recognition. They took all of the redeeming qualities of the original and used them as enemas to get more "innovative" content out for the new game. The graphics were glitchy, the physics were non-existent, the weapons were shit, and the singleplayer levels were only slightly less shitty. Unfortunately, the 1000 years spent in MS Paint to improve those levels resulted in the multiplayer levels suffering tremendously. The game somehow sold even more copies than the first, and millions of 13-year-olds blindly embraced it as a gift from God.

While the story of the first Halo was passable, the story of the second was riddled with plot holes, like how the Covenant somehow find Earth and (conveniently) a brand new Halo ring, or how they just randomly throw in the Venus Fly Trap from the Little Shop of Horrors halfway into the game.

Halo 2 also introduced a new playable character - The Arbiter, a Covenant warrior who was shunned by his people for letting the Master Chief blow up the first ring.

We also get introduced to a stupid bitch who (despite being shown piloting extremely recklessly) somehow became a captain, some prophets, the aforementioned Venus fly trap, and an entirely new alien race that suddenly spread throughout the entire universe and took over the Covenant overnight.

Halo 2 was one of the first and most popular games for Xbox Live. Unfortunately, its multiplayer had even more holes than its storyline. Countless glitches existed, the most notable of which was the ability of the player to become a rubber bouncy ball and escape the map boundaries. Master Rusemen found ways to exploit the networking and force people to endure unbearable lag and random bullshit like tanks being destroyed with a single shot from a sniper rifle, sword attacks from impossible distances, etc.

Halo 2's design improvements, such as the ability to hold two guns at once, were hailed as innovative, new, and totally original by people who had never played Marathon, Goldeneye, or Perfect Dark.

Halo 2 Vista

A shitty port of Halo 2 to the PC. It was exactly the same as Halo 2 for the Xbox, except it has better graphics and a map editor. To get the ability to play a three year old Xbox game, all you had to do was downgrade to Vista.

Microsoft tried to jew the community by claiming Halo 2 needed DirectX10 in order to run, which is why it required Vista. Deeply unamused, the community quickly released a patch which installed the game on XP with a framerate increase. Microsoft became butthurt and refused to release any more Halo games on PC.

Halo 3

Johnson dies. By the final installment of the trilogy, you would think the story couldn't possibly get any more butchered...right? Wrong. There are so many plot holes and random shit happening that anyone who didn't throw his Xbox 360 into the trash is probably a casual to the highest degree.

But hey, nobody cares about the story anymore, it's all about mindless zombie run'n'gun multiplayer! Halo 3's multiplayer, while much more polished than Halo 2's, still left much to be desired... or it least it would have, if the target demographic didn't have the collective attention span of a squirrel. Many of the old glitches were replaced by new "features," such as the ability to be killed by a traffic cone, despite the half-ton, energy-shielded armor suit you're wearing.

Two new things that Bungie added were a map/gametype maker and the ability to record matches and make screenshots. The theater caused the internet to be flooded with incredibly shitty videos of 13-year-olds doing retarded things while trying to imitate the mosquito ringtone through their mics. Halo 3's map/gametype maker, while a good idea in theory, was crippled by Bungie's incompetence. Despite this, every person who had ever picked up an Xbox controller immediately set out to create the best maps and modes ever, which resulted in thousands of "super speed, low gravity, insta-death weapons" gametypes.

Characters

  • Master Chief: Pretty cool guy who has a shield that absorbs damage to make up for the fact that his billion-dollar, half-ton, state-of-the-art armor suit can't even stop handgun rounds.
  • Cortana: Annoying bitch whose job it is to be the Master Chief's Navi.
  • Captain Keyes: A wise old captain. Dies in the first game.
  • Sargent Johnson: A sassy nigger. Dies in the third game.
  • 343 Guilty Spark: A gay robot that floats around. Is jealous that he can't be Master Chief's Navi.
  • Miranda Keyes: Typical woman pilot.
  • The Arbiter: A small dinosaur that you get to control. Becomes an atheist after listening to Richard Dawkins and turns on the Covenant.
  • The Prophets: Catholic priests who get bored with molesting grunts and decide to blow up the universe.
  • Gravemind: Talking Venus fly-trap.

Halo Wars

An attempt at making a fun console RTS. Despite being only slightly more complex than your average tower defense game, it was too much to handle for most of the Xbox Live crowd. Much rage and butthurt was directed at Bungie, despite the fact that Bungie didn't even make it.

It quickly lost its playerbase due to the above-mentioned quality and the fact that each leader had a special power that, if spammed well enough, could win the game no matter what, which caused the few people who could play it to quit out of boredom.

Halo 3: ODST

 
All New Campaign - Same Shitty Game!

Halo 3: ODST was a typical Jewish scheme to sell somebody the same product twice with a new package. Basically, it was Halo 3 without energy shields.


Halo: Reach

Microsoft finally decided to cash in on the Cock of Duty bandwagon by making CoD with energy shields, AKA Halo: Reach.

Halo: Combat Evolved 2.0

Another attempt by Bill Gates to copy Steve Job's marketing strategy. Comparable to OOT's Master Quest.

Halo 4

Cortana dies.

Friends and Enemies

Friends

Marines: These dumb mother fuckers enjoy long walks on the beach, driving into rocks, driving off cliffs, shooting at rocks and generally shooting at anything besides the enemy. They stroke Master Chief's massive cock any chance they get and even have wet dreams about him. They rely on him to save their asses through out the whole game and have no idea what they're doing.

Enemies

The Covenant: Religious zealots whose sole purpose is to kill off the humans. The Covenant is made up of several different species, two or three of which magically appear out of nowhere during the storyline. Despite having immense technological and numerical advantages, they manage to fuck up the attack on Earth and fail miserably.

Forerunners: Ancient aliens who died a long time ago. Faggots will tell you that humans are descended from them, but that's just about as retarded as saying that the ancient Egyptians were black. They created the Halos and for some reason captured but didn't kill the flood before they died.

Flood: Nigger version of the Borg. When enough of them have an orgy together, they create a Gravemind.

Novels

Someone, realizing that bored 13-year-olds would need something to do while being grounded for trash-talking on Xbox Live, decided to create books for them to read. They're only slightly better than your average fanfic.

Halo:Legends

Why ruin the gaming world when you can ruin the cinematic one too? That's right, someone thought it was a good idea to make Halo an anime. The video itself is comprised of peoples sob stories. The only thing good about it is that it FINALLY explains what the fuck is happening in the halo story line. All the stories are shit. One is based on Dragon Ball Z and another is horribly filter raped.

A small shitstorm ensued on Halo forums when a picture of a teddy bear key-chain started popping up in relation to one of the collaboration videos called Homecoming. This caused all the 13-year-olds to collectively shit brix at the thought that maybe their hyper-masculine franchise might have a sensitive side to it.

Fanboys

Despite its lack of Italian plumbers and blue hedgehogs, Halo may be the most fanboyed game of all time. This is evidenced by all of the inexcusably shitty edits made to this page.

Gallery

[Collapse GalleryExpand Gallery]

See Also

  • An Halo - Halo fanboy who scores -1 in RL
 
Another official halo product
  • bungie.net - the Bungie official website of cocksucking doghnuts. The mods ban anyone who doesn't worship Bungie and love to suck cock.
  • Daniel Petric - A kid who pwned and attempted a double-kill his parents in the head for taking away his copy of Halo 3. This guy is fucking hardcore and a perfect example of why Daniel should run Bungie because he 1-shots IRL and doesn't afraid of anything.
  • DJ KEEMSTAR - This guy rage quit Halo IRL after realizing Reacharound was a failure and tryed to copy COD lulzzz
  • Doom
  • Flood detected
  • Halo Store - A gay store filled with action figures and condoms so you can fuck your blow up doll.
  • How Halo Reach ruined my life - Another amazing copypasta story related to Halo: Reach. (Picture on the right is very relevant).
  • Machinima - Probably the gayest part of Halo. Fags like Roosterteeth made a fortune making videos off this garbage franchise and are now owned by Microsoft, Bungie and no longer think for themselves.
  • Martyn Lee Ball
  • Metroid - Where Bungie got their inspiration for Halo
  • Pretty cool guy
  • TimeSplitters
  • Unreal Tournament

External Links

 

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