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Payday 2

From Encyclopedia Dramatica
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Overpriced DLCs, whiny community, hacker infested but still better than your average overhyped AAA eyecandy

Payday 2 is a video game DLC game released by the greedy Swedish jews of Overkill Software on 2013. It is the sequel of Payday: The Heist, a co-op FPS game that not many people cared about.

In Payday 2, you and 3 of your friends (lol you don’t have any) players play as a group of 4 clown robbers, robbing banks, cooking meth, throwing bags, steal stuff, throwing more bags and you are given the choice of doing your missions either loudly or in a RNG-based stealth style buying overpriced DLCs every week and waiting for drills to open doors/cars to arrive/computers to get hacked/paint on the walls to dry out.

Meanwhile Almir is staring at your wallet.

Gameplay

The game is notorious for being ridiculously easy to hack, even for script kiddies

Payday 2 is a co-op FPS game. 4 players go to some places rob shit or something. Despite having robbed thousands and thousands of banks, they can't afford better drills that don't jam every 6 seconds. The game is also very easy to hack and the community is beyond cancerous.

But none of this matters, since the whole game is about buying DLCs so you can have a slight better chance of completing heists on the Death Wish difficulty.

DLC

File:Payday2DLC.jpg
Overkill seriously expect their players to buy 'em all

The game and its developers quickly got notorious for its horrible DLC practices. It is to be expected since a good part of Overkill are EA veterants. They feel it is a perfectly normal industry practice to pull a weapon pack out of their asses nearly 2 or 3 weeks. And also selling stuff as DLC that are mandatory already in the base game in most FPSs. Grenades in Payday 2 are sold as DLC, yes you read that correctly. But you don't need to spend 5 bucks on them, they suck.

Of course Overkill always feel the need to remind their community we are an indepedent company we need your monies. Too bad their community can't realize that Payday 2 is indeed a independent game but got AAA sales. Jewberkill are far from starving.


Characters

Heisters:


Dallas: The leader of the Gayday gang. Badass voice actor, but that ain't saying much.

Wolf: Swedish psychopath prick who is either calm or scream batshit insane. Kinda annoying at times but a player favourite.

Chains: Ex-Marine nigger. Not much to say about him. DIS BROKE DICK PIECE OF SHIT DRILL!!

Hoxton Houston: Dallas’ little brother. Joined the gang after britfag Hoxton landed in jail and the rest of the gang were too pussied out to give him a hand. Bad voice actor and generaly hated by everyone. After Overkill decided to cave in and bring Hoxton back, no one plays as Houston anymore.

John Wick: JOHN WICK COMING TO THEATRES OCTOBER 24 2014.

Hoxton: Britfag of the gang. Originaly wasn’t in Payday 2 but players hated Dallas’ lil bro so much they begged Overkill to bring him back in the game. Still butthurt after 2 Years of slavery in jail.

Clover (DLC): Hoxton’s protégée. Added because players had enough of gay Payday 2 R34. Pissed off SJWs and feminazis because she is a paid female character, but Overkill is willing to do anything to get as much Jew Gold as possible.

Dragan (DLC): The Butcher's sex slave. Basicly Dallas with a Croatian accent, because Overkill failed so hard to find an actual croatian voice actor who can't speak Engrish.

Jacket (DLC): The silent protagonist of the Hotline Miami series joins the gang in the form of a cross-promotion à la John Wick, but this time players love him. He communicates with a tape-recorder. Since Hotline Miami 2 is banned in Australia, everyone else but them can play as him.

Bonnie: Fat fucking dyke who hails from Scotland & Hoxton's old fuckbuddy from prison, despite being fat she runs as fast as the rest of the gang and is still able to sneak around and dodge bullets. Only loved because of her FUCKING OVERPOWERED shotgun that can literally be used as a sniper rifle.

Sokol (DLC): Russian hockey player who decided to join the gang because......... who the fuck knows why. Overkill just want your money anyway.


Contractors:

Hector's coarpse, after being gang-raped to death by the gang in Hoxton Revenge

Bain: The mastermind behind Crime.net and every heists. The gang never met him in real-life, probably because Bain is safely hidden from the law in his mom's basement. GUYS, THE THERMAL DRILL DLC, GO GET IT.

Vlad: Annoying Ukrainian prick. His jobs are loud and rarely involve stealth. HE'S ON RISE LIKE A FUCKIN' SPUTNIK!

Hector: Columbian drug lord. He uses the gang as his personal army on his war against the Mendozas. He ratted britfag Hoxton to avoid jail.

The Elephant: Corrupt politician who uses the gang for his personal agenda, like stealing a fusion engine and rigging elections.

The Dentist: Some guy nobody knows anything about that sends the gang to do big complex heists. His heists are arguably the best of the game.

The Butcher: Croatian arms dealer. Her first job consist of sending the gang stealing a nuclear bomb.


Heists

Go to some places, rob stuff or sabotage stuff. There are 5 difficulties:

Normal: If you manage to fail on this you're retarded.

Hard: Very easy.

Very Hard: Easy.

Overkill: Normal.

Death Wish: Butt-raping hard. Nearly impossible to complete loudly unless you have one or two DLC weapons.


Free Heists

Hoxton Breakout is the most played heist in the game

Jewelry Store: Snatch and grab jewelry and stones like candy.

Ukrainian Job: Same as above but snatch and grab a tiara.

Diamond Store: Same as Jewelry Store, but slightly bigger.

Four Stores: Rob convenience stores.

Nightclub: Enter a Russian mob-owned nightclub to steal money from a safe. Boring.

Mallcrasher: Enter a mall and ignite a chimp-out. The least played heist of the game, needless to say.

Bank Heist (and its 2140923 different variants): GUYS, THE THERMAL DRILL. GO GET IT.

Watchdogs: Protect a coke shipment from the cops. Mainly played because of its high payout.

Firestarter: Steal guns from an airport, infiltrate a FBI office to steal a server or some shit and rob a bank exactly like the Bank Heist and its variants.

Rats: The most overplayed heist when the game was released. Once had a ridiculously high amount of XP and money payout, everyone farmed this mission to death until Overkill decided to nerf it to the point it’s not even worth playing anymore.

Framing Frame: One of the main stealth heist. Entirely RNG based. Fun only when you’re playing with friends because pubs will always manage to fuck shit up somehow.

Big Oil: Similar to the above. TIME TO OIL IT UP!

GO Bank: Same as Bank Heist but with a different twist. Not played much.

Election Day: Rig mayoral elections with either stealth or full force. One of the best heist of the game.

Shadow Raid: Infiltrate a mercenary-owned warehouse to steal a Samurai Armor. Super fun with friends but ruined because of RNG stealth system. Once failed, you'll get an instant kick by butthurt faggots in the server.

Hoxton Breakout: Free britfag Hoxton from the clutches of Big Brother. Only played because of the big motherfucking high payout of XP and money.

White Xmas: Vlad's drunk inbred cousin crashed a plane full of coke in the woods. Save his ass and as much coke as possible falling from the sky in xmas present boxes.

Cook Off: After Jewberkill managed to collect enough money from the fans during the Hype Train Event, they've been really lazy to make new maps for free content, so instead they just took the Rats heist and make it into a 1 day heist. They must be high doing this while making some meth in their company.

Car Shop: 2 years and a half after the game's release, Overkill decided to add a new gameplay mechanic: Drivable cars! For some weird reasons they thought that making a proof-of-concept heist involving drivable cars completable only in stealth was a good idea.

Hoxton Revenge: The gang infiltrates a FBI guarded house to learn that Hector was the one who ratted britfag Hoxton. They proceed to take turns raping him to death and leave the place along with any incriminating evidence,

Meltdown: Enter the same big warehouse you already robbed in Shadow Raid to steal nuclear missiles for Vlad. The best feature of this heist are drivable forklifts, which can lead to a big lulzfest when playing with friends (if only you had any).


DLC Heists

Armored Transport: 5 heists with the same goal, intercept armored trucks and loot them. XP and money payout is not big enough to make those heists worth playing.

The Big Bank: Arguably the best heist of the game with tons of replay value. Robbing a big federal bank, Hollywood style. Stealthing this one is super hard and boring since its all RNG-based.

Hotline Miami: Kill a bunch of Russian mobsters. That’s it. Only worth buying for the SMGs included.

The Diamond: Diamonds are womens' best friend. Same as Framing Frame but worse.

The Bomb: 2 heists where you steal a bomb from mercenaries. Very cool.

The Alesso Heist: The gang enter a arena owned by the security company they have been screwing around since the first game, don't ask me why they put high-security vaults in a arena. Blow up a hole under the vaults and steal the monies while boring repetitive electronic music by Alesso plays in the backround.

Golden Grin Casino: You go to a big, nah, a small casino in Las Vegas. Use a BIG FUCKING DRILL plasma cutter to dig your way into a vault to steal the Ark of the Covenant for The Dentist. This heist is basically Big Bank 2.0

Weapons

With enough DLCs you can turn your weapons to something like this
The game isn't glitchy at all

Half of all the weapons in the game are locked behind a heavy DLC price tag. We won’t bother talking about melee weapons cuz they all suck.

Assault Rifles:

AMCAR: Starter weapon. Complete shit. Get rid of it as soon as you can.

AK: Only worth using until you unlock the superior AK.762

CAR-4: The most overused weapon in the game. You can either mod it to be stealthy or combat oriented. Decent damage, ammo pool, precision and stability, you can’t go wrong with this gun.

UAR: Generic assault rifle used by nobody.

AK.762: Upgraded AK now with decent damage but a bit less ammo.

JP36: Quirky assault rifle. Mainly used for camping because of its high ammo pool.

M308: The free ‘’sniper rifle’’. High damage and very usefull if you know how to aim. Nobody really uses it anymore since the Sniper DLC came out.

AK5: Generic assault rifle used by nobody.

AMR-16: CAR-4 with less ammo but more damage, CAR fags hate it. Can be a great weapon in the hands of a pro.

Commando 553 (DLC): CAR-4 with more damage but less ammo.

Eagle Heavy (DLC): AMR-16 with even more damage. Will eat all of your team’s ammo reserve in a few seconds.

Clarion (DLC): AMR-16 with a ridiculously high rate-of-fire.

Gecko 7.62 (DLC): More or less a AK.762, not worth using because of the slow reload time.

Gewehr 3 (DLC): Generic assault rifle.

Queen’s Wrath (DLC): CAR-4 with nearly no recoil.

Lion’s Roar (DLC): More or less the same thing as the Queen’s Wrath.

Valkyria Rifle (DLC): A direct upgrade of the AMR-16 but with a smaller clip size

Cavity 9mm (DLC): A single shot 9mm rifle that is somehow more powerfull than all the other assault rifles in the game.


Sniper Rifles:

Rattlesnake (DLC): Low damage but high ammo pool.

R93 (DLC): The opposite of the Rattlesnake.

Thanatos .50 cal (DLC): The only reason people bought the Sniper DLC. Insta-kill all enemies in one shot, but the ammo pool is really low, so pick your shots wisely.

Nagant (DLC): Same as the R93.

Repeater 1874 (DLC): More or less the same thing as the Rattlesnake, except with a super awkward scope reticle. Just use the R93 or the Nagant instead.


Light Machine Guns:

RPK (DLC): Same as the AK. Usefull only for its somewhat quick reload time.

KSP (DLC): The only LMG really worth using. Decent damage, high ammo pool and fast rate-of-fire.

Brenner 21 (DLC): High damage and precision but low ammo, long reload time and slow rate-of-fire. Used by almost nobody.

Buzzsaw 42 (DLC): Same as the KSP.


Shotguns (primary):

Reinfeld 880: Used by nobody since the Locomotive 12G is the exact same gun but a secondary.

Mosconi 12G: Once upon a time it was the best shotgun of the game. So much good you could use it as a sniper rifle, but Overkill nerfed it to death. The Mosconi is now shit and a shadow of its former self.

IZHMA 12G: Automatic shotgun with the shape of a AK. Damage is too low to make it usefull.

Predator 12G: The free alternative to the M1014.

M1014 (DLC): Semi-automatic shotgun with a big ammo pool. Best used with special shells.

Raven (DLC): Considered to be the CAR-4 of shotguns. Medium damage but lots of ammo. Can also be easily modded to be a stealth shotgun.

Joceline O/U 12g Shotgun: Bonnie's shotgun. Same as the Mosconi, but actualy usefull and nearly makes the DLC shotguns almost useless.

Steakout 12G Shotgun (DLC): Same thing as the IZHMA, but actualy usefull.



Shotguns (secondary):

Locomotive 12G: The most used shotgun, with good reasons. You have all the power of a main weapon in the size of secondary weapon. Overkill nerfed it a lot in the past but it is still damn powerfull.

The Judge: A shotgun with the form of a revolver. More or less the same as the Locomotive.

Street Sweeper (DLC): M1014 but as a secondary weapon. Again, best used with special shells.


Akimbo pistols: They all suck.


Pistols:

Chinamo 88: Starter pistol. Complete shit, get rid of it as soon as you can.

Crosskill: Generic pistol that nobody uses because of its low ammo pool.

Bernetti 9: Mainly used as a stealth pistol.

Bronco .44: Cool powerfull revolver that can be turned into a pocket sniper rifle, provided that you bought the Gage Mod Courier DLC.

STRYK 18c: Fully automatic Glock, but damage is too low and recoil is uncontrollable to make it worth using.

Interceptor .45: Upgraded Crosskill.

Chinamo Custom: Arguably the best non-DLC pistol. The only downside this pistol has is shit accuracy. Otherwise it’s a pretty solid gun.

Chinamo Compact: Pocket Glock. A good alternative to the Bernetti 9.

Deagle: Same as the Bronco .44 but can be turned into a tacticool canon with the Gage Mod Courier DLC.

Gruber Kurz (DLC): Pocket stealth pistol that is best used as a sniper rifle. Really.

Signature .40 (DLC): Upgraded Interceptor .45 with godtier hip-fire accuracy.

Broomstick (DLC): World War 2 pistol that can be modded to look like Han Solo’s iconic gun. Still a neat weapon.

LEO (DLC): More or less the same thing as the Signature .40

Peacemaker .45 (DLC): Revolver Ocelot's iconic Single Action Army gun. A direct upgrade of the Bronco with more damage and better accuracy and stability if you can handle one of the shittiest hipfire accuracy in video game history.

Matever .357 (DLC): Reskin of the Bronco but you can equip a laser sight and other tacticool shit on this one.


Submachine Guns: They all suck except the ones from the Hotline Miami DLC.


Special Weapons:

Grenades (DLC): They could be more described as flashbang grenades, because that's what they do: Stun the enemies instead of injuring them. Borderline useless, but incredibly usefull at killing groups of civilians (if that's your thing).

Molotov Cocktails (DLC): Unleash a durable pit of fire that does small damage. Slighty more usefull than frag grenades but still meh.

Dynamite (DLC): Reskin of grenades. Still the same shitty shit.

OVE9000: A circular saw. Best used as a tool for opening doors and safes instead of a weapon.

GL40 (DLC): Single-shot grenade launcher. Actualy does damage unlike thrown grenades.

Vulcan Minigun (DLC): High damage and faster than light rate-of-fire, but you need to be at a sound docking distance between your targets for this gun to be usefull.

HRL-7 (DLC): Picture this, A RPG rocket launcher that can kill literally everything including you and your teammates in a single shot. Sounds overpowered, right? For the modest price of 5 dollars you can have this rape machine. Best of all: It is a secondary weapon.

Flamethrower (DLC): Performs exactly like all the flamethrowers in Team Fortress 2: Hold down the fire button, run to the enemy and hope for the best.

Piglet Grenade Launcher (DLC): Same thing as the GL40 but semi-automatic. Great for camping.

Plainsrider bow (DLC): A bow. Sounds silly? But it is currently one of the best weapons in the game. A highly concealable silent Sniper Rifle.

Steam Community

This video sums up the cancer nicely

Drama

The Death Wish update

In march 2014, Overkill finaly realized that stealth in their game suck. So decided to turn the table up and change it to be a bit more 'evasive' like most stealth games. Players just needed to kill all the guards, control all the civilians and all the effort needed was over. But with the Death Wish update, guards sometimes respawn and there's a limited amount of coarpses you can hide. They entirely changed how stealth worked. And of course this caused massive butthurt among players, no longer being able to farm money and XP stealthly.


The Crimefest Event AKA We won't release stuff until enough people love us

Since the release of the game, the community complained non-stop about Hoxton's old Voice Actor not being in the game. In late summer 2014, Overkill finally decided to give them what they wanted but not until their Steam e-peen is big enough.

So the Crimefest Event happened. Players and their friends were invited to join the game's official Steam Community in order to get Hoxton's old VA back and other cool free content for the game. For about a month, players harassed their friends not playing Payday 2 to join the group and created bazilions of fake Steam accounts to get all the rewards. But players were massively disapointed that the biggest final reward was cross-promotion between Overkill and Lionsgate to have John Wick as a free new playable characters. What disapointed everyone was the fact that even if they would have never reached the final goal, they would still have got John Wick anyway. They felt butthurt and betrayed that all their exhausting efforts at creating fake Steam accounts went to nothing.


The Hype Train Event AKA The Kickstarter Event

The Hype Train Event in a nutshell

In February 2015, Overkill finally showed their true colors and what they really think about their community. They started the Hype Train Event, same thing as Crimefest, free stuff for everyone but with a different twist. People were invited to buy as many DLCs as possible to finance the creation of free content for everyone. Yep, paying to get free content. It was finally the first time ever where literally everyone almost everyone agreed Overkill are greedy jews thinking their fanbase are wallets with legs.

So, after players spent 1.5M worth of DLCs, what did they got? 2 multiday heists split into standalones (basicly paying for content that is already in the game), achievements that unlocks useless mods for weapons, Bonnie, a new overpowered enemy type, a proof-of-concept heist about drivable cars, some other stupid weapon mods and the Hoxton Revenge heist. Money well spent.

Last but not least, Jewberkill will be hosting a Gayday convention in Los Angeles. During their event, they will host a Gayday 2 tournament with a prize pool of $250,000 worth of DLC money. They will also fly 10 random heisters to Los Angeles this summer to have buttsex orgy with the Jewberkill crew for pleasuring them with their wallets. More info coming soon.


See Also


Payday 2 is part of a series on

Gaming

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