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Citadel: Difference between revisions

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Latest revision as of 00:41, 14 March 2019

A typical Citadel user
A visual summary

Citadel is one of the oldest of old media. Why do both LiveJournal and Citadel have such a high drama quotient? They both originated in Seattle when the original authors attended the UW.

History

By Internet Time, Citadel is pre-historic. The ARPAnet became the Internet when it switched from NCP to TCP/IP on January 1, 1983. Citadel as BBS software came online in 1981. The ideas behind it are even older than that. In 1978, on a timeshared PDP-10 at the UW there was a multi-user game called DandD.pas loosely resembling what is now known as a MUD. A feature of DandD.pas was being able to write on the walls of rooms. Soon the communication in the rooms became as important as the game itself.

Citadel built on this paradigm— the castle, of course, sits above the dungeon— of conversations happening in rooms. Citadel as BBS software was an instant hit. The original ran in less than 16k and stored messages on floppy disks to a single user at a time connected by a modem, 300 baud if that. The source code became publicly available and was quickly ported from running on CP/M to MS-DOS and every major (and minor!) computer OS and platform after that.

The strengths of the Citadel interface include:

  • a clean, stripped-down interface which allows users to focus on drama and BBS politics, not the mechanics of generating them
  • the ability to scare off dumber lusers with said stripped-down, text-only interface, which leads to a more insular community and higher-quality drama which can self-perpetuate over a span of decades. See also: Israeli-Palestinian conflict.

Many users used to other BBS software find Citadel strange. Instead of nice friendly menus to navigate around, once a user logs in they are dumped onto a room prompt and command interface about as helpful as the lunix command line. Citadel navigation is much easier than it looks, however. You only need three keys. G goes to a new room. N reads New messages. E enters a new message.

One of the most common drama sources on a Citadel is, of course, sex. Although, after two decades and very few new Citadel users the well is dry - everyone has already had sex with everyone else. Your mom got laid using citadel. This has also been a great reason for many Citadel and ex-citadel users to join LiveJournal!

Citadel drama extends to the source code itself. Whenever two programmers stop having sex they stop cooperating on code changes to Citadel and one of them goes on to create a YACV, Yet Another Citadel Variant. Vast efforts are made by some people to track all teh forks and splits of the various Citadel codebases in a document called the Citadel Family Tree.

True Citadels

True Citadels are source descendant from the original Citadel.

Most True Citadels actually trace their lineage through DragCit (Dragon's Citadel). At version 3.11, a feature was added that changed Citadel forever - networking. All Citadels previous were isolated systems. A user might call several Citadels but they were all separate. DragCit networking allowed two Citadels to connect when neither system had an active user. When connected they could exchange messages and email. DragCit networking also allowed messages and email to "hop" and traverse the entire Citadel network. Message propagation this way often took days! This accomplishment allowed flame wars to occur nationwide for months at a time.

The introduction and enhancement of networking also led to a new phenomenon - net wars. The amount of damage a single user could do was usually limited to message base flooding or other vandalism. More entertaining though, was that the SysOps often hated each other! Why bother paying for long distance costs to network your Citadel when you hated the other person? Because it gave you the ability to attack their system too! Crafty Cit SysOps found innumerable ways to DoS and damage other systems, even when the other systems were several hops away. The craftiest could create a vanity YACV and turn the code itself into a tool.

As the web took over the role of the BBS, and Citadel users ran out of fresh meat to have sex with or flame, Citadel development stagnated. Today, Citadel+ runs as a native Windows application and allows multiple users via telnet. It is still occasionally developed.

Clones

The bastard stepchildren of True Citadels, a clone may embody the essence of the Citadel interface but includes none of the original code. Many clones are vanity projects, such as making a Citadel talk to the serial port of a graphing calculator.

One popular clone, Citadel/UX, is still used today, and even passes itself off as "groupware". The developers now simply refer to it as "Citadel," under the erroneous assumption that it is the only remaining actively developed Citadel codebase.

DOC

In the early 90s, a variant of Citadel known as Dave's Own Version of Citadel (DOC) was developed by a drug-addled parking garage attendant while on the job at the garage, as well as by other University of Iowa computer science students. It was very loosely based on Cit/UX 3.01H with large amounts of new code allowing for direct access from the Internets, multiuser capability, instant messaging, and queuing of users during peak hours. This great and amazing codebase was used to run ISCABBS, the Iowa Student Computing Association BBS. This particular Citadel had over a thousand simultaneous lusers at its peak in the mid 1990s and was likely the largest noncommercial BBS in history.

As could be expected for any incestuous Internets community, large amounts of drama were created and continue to be created to this day on ISCA and many spinoff boards running DOC and clones such as YAWC and BBS100.

A major source of sex-related drama as described above is the annual ISCAnic.

List of dramatic Citadel users

Utopia, Dammit!'s user formerly known as Xtal

Active Citadels

Dead Citadels with surviving dramatic history

  • Heinous BBS
  • Atrium BBS

External links


Citadel
is part of a series on Web 1.0

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