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BioShock Infinite: Difference between revisions

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Revision as of 02:24, 7 April 2013

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Infinite's story is very original and deep.
File:Bioshock Infinite Expectations Reality.jpg


Bioshock Infinite is a first person shooter game with RPG elements for Xbox 360 and PC. It would be available for the PS3 as well, but as we all know, PS3 has no games.

While first person shooters are normally geared to be sold toWARDS males, the developer (Irrational Games) discovered when they put out BioShock and BioShock 2 that women, being essentially self-interested creatures, really like playing and talking about first person shooters if the game rewards you for protecting women and little girls. They also saw that now the more females play and talk about games, the more those games will be bought by men.

The BioShock universe involves multiple dimensions, time travel, super powers, and the story is intentionally needlessly complex pretentious, designed to make people want to talk about it (see: Kingdom Hearts and Inception).

Similar to its prequels, BioShock Infinite's story incorporates a reason why a city background does not have to be rendered, allowing them to have the game still run fast and allows them to put more attention to detail in things people normally look at closely at in video games, like faces.

Plot

The game takes place in 1912 as you play as a broke alcoholic named Booker hired to get a girl (Elizabeth) from a flying city. As you may have guessed, the game is a ten-hour long escort mission. During said ten hours of not getting the fuck out of the city, the useless ho reveals to have time control powers as well a robot pigeon stalking her, they kill the guy that took Elizabeth to the flying city (Comstock) as well as the robot pigeon, and plot-twistsholes ensue.


Gallery

Here's some stuff for you if you're into girls with cut-off pinkies About missing Pics
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See Also

BioShock Infinite is part of a series on

Gaming

Visit the Gaming Portal for complete coverage.