- Portals
- The Current Year
- ED in the News
- Admins
- Help ED Rebuild
- Archive
- ED Bookmarklet
- Donate Bitcoin
Contact an admin on Discord or EDF if you want an account. Also fuck bots.
Call of Duty: Ghosts
Call of Duty: Ghosts is the latest FPS from the fags who brought you the game in which utilising only the knife was a viable tactic, where grenades trumped everything even at close range and recoilless pissy noob-sprayers were very much du jour... Yep, Infinity Whore'd once more returns to one-up Treyarch with their addition of super-realistic tactical gameplay and graphics to the franchise which Microsoft are hoping will accelerate sales of their soon to be released Xbox One.... Good luck faggots, nobody wants that shit. Oh yeah, there's a dog in it too, brilliant.
Multiplayer
The oh so important feature of every Call of Duty game.
Infinity Ward completely changed the perk system with multiple perks at once and an allotted number of tokens to spend on each.
Perks
Hey, at least there is no more deathstreaks!
Speed
- Quickdraw: Aim down sights faster. Now Quickscopers can rejoice.
- Sleight of Hand: Reload faster. Hey, this is the speed category now.
- Agility: Move faster, similar to Lightweight.
- Marathon: Sprint longer. At least it wasn't like in BO1 or MW2 with unlimited sprint, just longer sprint.
- Stalker: Move faster while aiming. Great for dealing with quickscopers.
Handling
- Strong-Arm: Throw equipment farther. Good if you use C4. Shit with all else.
- On the Go: An actually useful perk. Reload while sprinting!
- Reflex:Swap weapons faster.
- Steady Aim: Good for shotgunners to decrease their spread and 1 hit you across the map.
- Dexterity: Same as in BO2, ready your weapon faster after sprinting.
Stealth
- Takedown: Kill a player and no skull shows up on the map.
- Blind Eye: Hide from AI enemy pointstreaks.
- Off the Grid: Hide from enemy SAT-Coms (New UAV equivalent).
- Dead silence: Oh you'll never guess what this does.
- Cold-Blooded: Hide from enemy targeting systems.
Awareness
- Recon: Paint enemies on the map from explosive damage. Great for all the noobs or explosive players.
- Scavenger: Pick up ammo from killed enemies. Why the hell don't you do that in the first place?
- SitRep: Detect enemy explosives.
- Eavesdrop: Hear enemy footsteps from across the map. In MW2 this was an absolute bitch.
- Wiretap': Convert enemy SAT-Coms to benefit your team. Might actually be the most OP perk since SAT-Coms stack to Advanced UAVs if enough get called in.
Resistance
- Lightweight: Simply no fall damage. Useless since if you ever fall, it's into death barriers which ignore Lightweight.
- Painkiller: Faster health regeneration. Nice perk balancing.
- Tac Resist: The effects of flashbangs are mitigated.
- Stopper: Stop flinching. Useless since the shotgunners and quickscopers kill you in 1 shot.
- Blast Shield: You WILL need this, since everyone will be using Danger Close.
Equipment
- Extra Tac: Get another Tactical Equipment item.
- Extra Lethal: Now you get 2 times the 'nades!
- Fully Loaded: Like Bandolier from CoD4, you start with more ammo. Now Scavenger is less dependable on.
- Extra Attachment: If you still want more attachments for your Honeybadger, use this.
- Danger Close: IW, you did the 1 thing that ruins the game; you add in an explosive damage increasing perk. Let's hope Blast shield isn't garbage and will actually counter Danger Close.
Elite
- Gambler: You get 2 random perks upon your first death. Wow.
- Hardline: Killstreaks are easier to obtain!
- Ping: When you pwn an enemy, a radar pops up around his body and shows you enemies in the body's radius.
- Overkill: Get a second primary.
- Deadeye: The player gets a higher chance of doing more damage upon getting a high streak. This is pure handholding.
Weapons
Assault Rifles
- Honey Badger: Infinity Ward finally got rid of the M4A1, only to replace it with an AR-15 variant (Same gun type) with an integral silencer. Right off the bat is the weapon for camping.
- APS: Underwater Assault Rifle. Camp underwater for lulz.
- SC-20120: Stupid FN FAL ripoff.
- SA-805: Stupid ACR ripoff.
- ARX-1600: Italian firearm. Has slight wear on it from being dropped and has never been fired.
- AK-12: Most recent AK rifle variant out there. Hopefully it isn't a near last or last level unlock.
- FAD: The return of the high rof Perufag gun.
- MSBS: The M16A4 has finally been replaced by this new Shotgun at all range burst firing piece of shit.
- Remington R5: Low recoil long range but pissweak weapon. Every CoD game needs one I guess.
SMGs
- UMP45: Since IW can't let go of it's Assault Rifle class OP SMG, this thing is back once again.
- MTAR-X: The Mega Tiny Arab nation Rapist Xtra small. The retarded SMG variant of the actual Tavor rifle.
- Kriss K10: AKA The Vektor from MW2 and Black Cocks 2. Good god.
- CBJ-MS: Another Jew-zi variant. CoD standard.
- Vepr: A bullpup MG like the Chicom from BO2.
- Bizon: AKA the PP901 from MW3, but with a different stock.
- K7: Like the Honeybadger, this shit has an integrated silencer. Available fresh out of the womb for camping.
- VBR: It's a machine pistol.
Light Machineguns
- Chain SAW: If the name didn't clue you in, it's an FN Minimi stylized to be held like a Chain saw. Really, IW?
- Ameli: The modern day variant of the pwnage master that was the MG42.
- M27 IAR: The M27 from BO2, now has it's correct barrel length, saddle drum magazine and proper squad usage.
- LSAT: 100 rounds and fuck all recoil. This thing is made of hacks.
Sniper rifles
- L115: Another AWP variant. Great for all the quickscoping obsessed douchebags.
- USR: The Universally Shitty Rifle.
- GM6: Bullpup rifle.
- VSK: Not much known. Probably the second Bolt Action.
Marksman rifles
So IW separated all semi-auto rifles into this category. Can't snipe? No problem, use these.
- IA-2: Shit iron sights.
- MR-28: Great to spam shots as it has the highest fire cap rate in its class.
- MK-14 EBR: IW learns fast, don't they? This thing is probably one of the few things any armed forces here use IRL.
- SVU: The return of the retarded WA2000/SVD hybrid.
Shotguns
- MTS-255: An unholy revolver-carbine-shotgun combination.
- Maul: Not to be confused with the silent Star Wars Badass, this thing is the second Ghosts shotgun.
Handguns
If launchers are secondaries, these things are useless.
- P226: The usual mid capacity mid damage shit.
- MP-443 Grach: Another battlefield weapon.
- .44 Magnum: At least unlike most games, this thing despite working double action shoots only in single action. I guess we won't be seeing spam shots that would snap the Terminator's wrists now. Hooray!
- M9A1: An updated M9 Beretta from MW2. Oh shit.
Launchers
The perk Danger Close returns, so expect to see these awful things be used again.
- MK32: The War machine, now a usable weapon. Dear lord.
- Panzerfaust: A WW2 weapon that was modernized. Need I say more?
- Kastet: Shoots 1 rocket that splits into 2 diverging missiles for fucktons of damage.
Lethal equipment
- C4: You can now destroy the environment with this. Sound familiar?
- Canister bomb: Exactly that. A bomb in a canister.
- Semtex: Renders Frag Grenades obsolete.
- IED: Improvised Explosive Device. A terrorist's weapon of choice.
- Throwing Knife: Used by assholes who get kills with this out of pure luck to upload on Youtube with the title HOLY SHIT BEST KNIFE KILL EVAR!!!1!!ONE!111!
- Frag Grenade: More like Fag grenade amirite? Completely beat by the Semtex in every way except for that stupid cooking ability nobody uses.
Tactical equipment
- 9-bang
- Concussion grenade
- Motion sensor: The camper's equipment from BO1 and the portable radar from MW3.
- Smoke Grenade: Just use the Thermal Sight.
- Thermo Grenade: Weakens armor.
- Trophy System: Destroy enemy equipment and predator missiles.
Other shit
- Red dot sight: When your sights look like a Vagina mixed with glowstick juice or mustard, just use this to fix it.
- Silencer: Why use this and waste an attachment when you can use the Honeybadger or K7 with their integral suppressors?
Videos
|
Gallery
See also
External links
Call of Duty: Ghosts is part of a series on Visit the Gaming Portal for complete coverage. |