I Wanna Be The Guy: Difference between revisions

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imported>Gigantopithecus
Added a picture of The Kid.
imported>Gigantopithecus
CAN SOMEONE MOVE THE FUCKING GALLERY TO THE CENTRE? I'VE TRIED EVERYTHING AND IT'S ANNOYING THE FUCK OUT OF ME.
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=== Culture ===  
=== Culture ===  
[[Image:Average The Guy.jpg|thumb|Average person to have become The Guy.]]
[[Image:Average The Guy.jpg|thumb|Average person to have become The Guy.]]
If you have, for some ungodly reason <s>spent</s> wasted enough of your life playing this game to have beaten the final boss, 'The Guy' and completed it, then according to Kayin, you have become 'The Guy'. A surprisingly high number of [[Nerd|Nerds]] across the world strive for this title, as evident in [http://kayin.pyoko.org/iwbtg/forums/index.php?topic=152.0 this forum post].
If you have, for some ungodly reason <s>spent</s> wasted enough of your life playing this game to have beaten the final boss, 'The Guy' and completed it, then according to Kayin, you have become 'The Guy'. A surprisingly high number of [[Nerd|nerds]] across the world strive for this title, as evident in [http://kayin.pyoko.org/iwbtg/forums/index.php?topic=152.0 this forum post].


== The Game Itself ==
== The Game Itself ==
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[[Image:Iwbtg crash screen.gif|thumb|The two most reoccurring screens in the game.]]
[[Image:Iwbtg crash screen.gif|thumb|The two most reoccurring screens in the game.]]
[[Image:the kid.jpg|right]]
[[Image:the kid.jpg|right]]
I Wanna Be The Guy centres around the story of The Kid, who is trying to become the The Guy. . . Yep, that's it. The opening sequence that narrates the first part of the story is a [[No|witty]] parody of [[Megaman|Megaman 2]].
I Wanna Be The Guy centres around the story of The Kid (who [[you]] play as), who is trying to become the The Guy. . . Yep, that's it. You need to explore an open world in which anything you touch is instant death and kill 6 bosses before going down a mine cart and fighting some green dragon thing and then finally entering The Guy's palace and [[pwnd|pwning]] his ass. Your only weapon throughout the whole game is a gun <s>but you can get secret items</s> (nobody gets those). The opening sequence that narrates the first part of the story is a [[No|witty]] parody of [[Megaman|Megaman 2]].
IWBTG is a throwback to all the classic games from the 8-bit era ([[wut|despite having an entire stage dedicated to a 64-bit game. . .]]). This means that Kayin was trying to emulate that feeling you got of wanting to kill your whole fucking family while dying over and over again when you were playing Super Mario Bros as a kid. In some ways, the retro style was replicate pretty effectively, but in others, it fails.   
IWBTG is a throwback to all the classic games from the 8-bit era ([[wut|despite having an entire stage dedicated to a 64-bit game. . .]]). This means that Kayin was trying to emulate that feeling you got of wanting to kill your whole fucking family while dying over and over again when you were playing Super Mario Bros as a kid. In some ways, the retro style was replicate pretty effectively, but in others, it fails.   
These are the things that Kayin got right:
These are the things that Kayin got right:
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=== Fangames ===
=== Fangames ===
When Kayin made a [[http://kayin.pyoko.org/iwbtg/forums/index.php?topic=14467.0 forum post] releasing the source code for the original game, every [[asspie]] in the world rushed to produce their own fangame. The vast majority of them [[Fact|suck capitol ass]], but a few notably less shitty ones include I Wanna Be The Fangame and I Wanna Be The Boshy.  
When Kayin made a [http://kayin.pyoko.org/iwbtg/forums/index.php?topic=14467.0 forum post] releasing the source code for the original game, every [[asspie]] in the world rushed to produce their own fangame. The vast majority of them [[Fact|suck capitol ass]], but a few notably less shitty ones include I Wanna Be The Fangame and I Wanna Be The Boshy.  


=== The Sequel ===
=== The Sequel ===
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== Fanart ==
== Fanart ==
One of the most popular boards on the [http://www.kayin.pyoko.org/iwbtg/forums forums] on Kayin's website is 'IWBTG Fanart'. In a nutshell, it is the collection of the artwork of butthurt 10 year olds who [[noobs|couldn't complete the game]].
One of the most popular boards on the [http://www.kayin.pyoko.org/iwbtg/forums forums] on Kayin's website is 'IWBTG Fanart'. In a nutshell, it is the collection of the artwork of butthurt 10 year olds who [[noobs|couldn't complete the game]]. We went through the painstaking process of picking out the absolute worst ones for your amusement!
 
{{cg|'''Fanart'''|centre|<gallery perrow = "4">|
Image:IWBTG Fanart.png
Image:IWBTG Fanart2.jpg
Image:IWBTG Fanart3.png
Image:IWBTG Fanart4.jpg
</gallery>|<gallery perrow = "4">
Image:IWBTG Fanart5.png
Image:IWBTG Fanart6.png
Image:IWBTG Fanart7.jpg
Image:IWBTG Fanart8.png
Image:IWBTG Fanart10.png
Image:IWBTG Fanart11.jpg
Image:IWBTG Fanart12.png
</gallery>|}}


== See Also ==
== See Also ==

Revision as of 21:45, 28 August 2013

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This game is the devil.
 

 
 

MaximusBlack

I Wanna Be The Guy: The Movie: The Game is you having a football shoved up your ass while having your teeth pulled out one by one in the form of a game. It was inspired by a 2chan flash game created by King75 called Otawa. Realising that Otawa was shit, Michael "Kayin" O'Reilly thought that he could make something better in a programme called Multimedia Fusion 2. Only ever completed by basement dwellers, IWBTG is generally considered to be one of the hardest indie video games ever created. It also crashes whenever the fuck it feels like it.

Conception

At least 100 years ago, some Japanese guy on 2chan (by the name of King75) created a flash game known as Otawa. This piece of shit centred around a guy made of unicode characters jumping around and killing slightly bigger unicode monsters. It was supposed to be a tribute to many old classic video games, as well as being fucking hard. While it certainly succeeded in the latter, the game was a complete fail when it came to artwork, design and not being in black and white. To add to this fail, the game was also unfinished and ghey. Then came Kayin, who made I Wanna Be The Guy in 2007, in an effort to outdo King75's abomination of a flash programme. It had new, improved features, such as:

  • Being in fucking colour.
  • Not being shit.
  • Having fancy ass music (none of it original IT'S OKAY BECAUSE IT'S A TRIBUTE!!!!!111115)
  • Having a story line (sort of).
  • Having fancy ass voice acting.
  • Having secret motherfucking items.

Reception

Shortly after its release, IWBTG was already being Let's Played by several basement dwelling nerds on YouTube, such as UltraJMan and Cloud8745, and Kayin himself even said that this was one of the main factors that helped the game to become so popular. MaximusBlack did a notable playthrough later on.

Culture

Average person to have become The Guy.

If you have, for some ungodly reason spent wasted enough of your life playing this game to have beaten the final boss, 'The Guy' and completed it, then according to Kayin, you have become 'The Guy'. A surprisingly high number of nerds across the world strive for this title, as evident in this forum post.

The Game Itself

The two most reoccurring screens in the game.

I Wanna Be The Guy centres around the story of The Kid (who you play as), who is trying to become the The Guy. . . Yep, that's it. You need to explore an open world in which anything you touch is instant death and kill 6 bosses before going down a mine cart and fighting some green dragon thing and then finally entering The Guy's palace and pwning his ass. Your only weapon throughout the whole game is a gun but you can get secret items (nobody gets those). The opening sequence that narrates the first part of the story is a witty parody of Megaman 2. IWBTG is a throwback to all the classic games from the 8-bit era (despite having an entire stage dedicated to a 64-bit game. . .). This means that Kayin was trying to emulate that feeling you got of wanting to kill your whole fucking family while dying over and over again when you were playing Super Mario Bros as a kid. In some ways, the retro style was replicate pretty effectively, but in others, it fails. These are the things that Kayin got right:

  • The platforming style resembles many retro games quite closely.
  • There is a nice diversity of music and atmosphere in reference to different games.
  • It's fucking hard.

These are the things that could have been improved upon:

  • It's not hard enough for the basement dwellers.
  • The save feature is too forgiving, especially in the easier difficulties. Most games from this era did not even have a save feature, in favour of a semi-functional password system.
  • The game was programmed in Multimedia Fusion 2 and crashes every two minutes. You think I'm joking, don't you?
  • The secret items are worthless and no one ever gets them.

Shit Nobody Cares About

Fangames

When Kayin made a forum post releasing the source code for the original game, every asspie in the world rushed to produce their own fangame. The vast majority of them suck capitol ass, but a few notably less shitty ones include I Wanna Be The Fangame and I Wanna Be The Boshy.

The Sequel

Last Thursday, Kayin actually made a legitimate sequel called I Wanna Be The Guy: Gaiden. It loosely continues on the same storyline, this time parodying Castlevania 3 instead of Megaman 2. Despite being made with better technology and having far fewer glitches, it was never nearly as critically acclaimed as the original. TL;DR it sucks

Fanart

One of the most popular boards on the forums on Kayin's website is 'IWBTG Fanart'. In a nutshell, it is the collection of the artwork of butthurt 10 year olds who couldn't complete the game. We went through the painstaking process of picking out the absolute worst ones for your amusement!

[Collapse GalleryExpand Gallery]

See Also

External Links

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