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Command & Conquer: Difference between revisions
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'''Command & Conquer''' is a series of RTS games that involves mining resources and then spending it all on the most powerful units to win. It can refer to: | |||
*[[Dune II]], the granddaddy of modern RTS, but most of the credit is given to the first Command & Conquer. | |||
*[[Command & Conquer: Tiberian Dawn]], if you take Dune II out of the picture, this is what started it all. '''Mammoth Tank = Win.''' | |||
*[[Command & Conquer: Red Alert]], the same shit but with Allies and Soviets now. '''Again, Mammoth Tank = Win.''' | |||
*[[Dune 2000]], Remake of Dune II but on the TD/RA engine. No new shit here either. '''Devastator = Win.''' | |||
*[[Command & Conquer: Tiberian Sun]], sequel to the first game made on a whole new engine. '''Distruptor = Win.''' | |||
*[[Command & Conquer: Red Alert 2]], the series at it's peak. It's all downhill from here though. '''Apocalypse Tank OR Prism Tank = Win.''' | |||
*[[Emperor: Battle for Dune]], First 3D and the last RTS made by Westwood before EA axed them. | |||
*[[Command & Conquer: Generals]], has jack shit to do with the prior games and plays more like StarCraft but with modern warfare. '''Overlord = Win.''' | |||
*[[Command & Conquer 3: Tiberium Wars]], sequel to Tiberian Sun and has jack shit to do with it for the most part. '''Mammoth Tank OR Avatar OR Tripod = Win.''' | |||
*[[Command & Conquer: Red Alert 3]], tried to live up the glory that was Red Alert 2 but ended up being complete childish shit. '''Apocalypse Tank = Win.''' | |||
*[[Command & Conquer 4: Tiberian Twilight]], not even considered a real C&C game by the community since EA fucked up everything here. Either way it's complete cartoony dogshit like Red Alert 3. | |||
*[[Command & Conquer: Generals 2]], cancelled because EA can't seem to remember the tried and true formula to making Command & Conquer games. | |||
{{clear}} | |||
{{Disambig}} | |||
[[Category:Gaming]] |
Latest revision as of 21:29, 17 February 2016
Command & Conquer is a series of RTS games that involves mining resources and then spending it all on the most powerful units to win. It can refer to:
- Dune II, the granddaddy of modern RTS, but most of the credit is given to the first Command & Conquer.
- Command & Conquer: Tiberian Dawn, if you take Dune II out of the picture, this is what started it all. Mammoth Tank = Win.
- Command & Conquer: Red Alert, the same shit but with Allies and Soviets now. Again, Mammoth Tank = Win.
- Dune 2000, Remake of Dune II but on the TD/RA engine. No new shit here either. Devastator = Win.
- Command & Conquer: Tiberian Sun, sequel to the first game made on a whole new engine. Distruptor = Win.
- Command & Conquer: Red Alert 2, the series at it's peak. It's all downhill from here though. Apocalypse Tank OR Prism Tank = Win.
- Emperor: Battle for Dune, First 3D and the last RTS made by Westwood before EA axed them.
- Command & Conquer: Generals, has jack shit to do with the prior games and plays more like StarCraft but with modern warfare. Overlord = Win.
- Command & Conquer 3: Tiberium Wars, sequel to Tiberian Sun and has jack shit to do with it for the most part. Mammoth Tank OR Avatar OR Tripod = Win.
- Command & Conquer: Red Alert 3, tried to live up the glory that was Red Alert 2 but ended up being complete childish shit. Apocalypse Tank = Win.
- Command & Conquer 4: Tiberian Twilight, not even considered a real C&C game by the community since EA fucked up everything here. Either way it's complete cartoony dogshit like Red Alert 3.
- Command & Conquer: Generals 2, cancelled because EA can't seem to remember the tried and true formula to making Command & Conquer games.
This is a disambiguation page — we hope you feel less ambiguated.