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The Noise/Gallery
From Encyclopedia Dramatica
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This page is for The Noise's animations as a playable character. For the bossfight animations, see the main page.
Basic Actions
Idle/Walk
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The Noise's regular idle animation.
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The Noise's idle animation during a combo of 25 to 49 or during the first phase of the Pizzaface boss fight.
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The Noise's idle animation when player gets a combo of 50 or higher or during the third phase of Pizzaface boss fight.
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The Noise's idle animation when Pizza Time is activated.
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Noise's idle animation when Pizza Time's timer hits 0.
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The Noise's regular walking animation.
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The Noise's walking animation during a combo of 25 to 49 or during the first phase of the Pizzaface boss fight.
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The Noise's walking animation when player gets a combo of 50 or higher or during the third phase of Pizzaface boss fight.
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The Noise's walking animation when Pizza Time's timer hits 0.
Jump
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The Noise jumping.
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The Noise falling,
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An old version of The Noise falling.
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The Noise landing.
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The Noise double jumping with his Jetpack.
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The Noise landing while walking.
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The Noise falling after double jumping with his Jetpack.
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The Noise clinging onto a wall before wall jumping.
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The Noise clung onto a wall before wall jumping.
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The Noise spinning with his jetpack when wall jumping.
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The Noise's full wall jump animation.
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The Noise falling after a while.
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The Noise free-falling as the umbrella is deemed useless.
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The Noise bouncing off of an enemy.
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The Noise falling after bouncing off of an enemy.
Crouch
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The Noise starting to crouch.
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The Noise's idle animation while crouching.
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The Noise crawling.
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The Noise jumping while crouching.
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The Noise falling while crouching.
Super Jump
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The Noise pulling out his jetpack and preparing to rocket upwards for a super jump.
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The Noise ready to do a super jump.
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The Noise moving to the left while holding a super jump.
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The Noise moving to the right while holding a super jump.
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The Noise rocketing upwards with his jetpack during a super jump.
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The Noise hitting the ceiling.
Body Slam/Ground Pound
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The Noise preparing to perform a butt slam.
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The Noise falling during a butt slam.
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The Noise landing after a butt slam.
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The Noise standing up after a butt slam.
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The idle animation the Noise plays whilst standing up after. Lasts a few seconds.
Hurt/Death
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The Noise's forwards hurt animation. Used when hit in front of him.
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The Noise's backwards hurt animation. Used when hit from behind him.
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The Noise’s death animation.
Level Progression
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The Noise entering a level while grinning mischievously.
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The Noise after the exit gate shuts behind him. Also seen in the "Time's Up" screen.
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The Noise getting a Tower Secret Treasure, boss key or a Pepper Pizza.
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The Noise dancing in joy after getting a key.
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The Noise unlocking a door.
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The Noise walking out of a door.
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The Noise going up a Box of Pizzas.
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The Noise going down a Box of Pizzas.
Idle animations
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The Noise twirling around and dancing in place.
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The Noise punching himself with a boxing glove gun.
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The Noise taking out a lighter, and starting to smoke.
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The Noise using his thumb to inflate his head like a balloon, popping it before it regenerates.
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The Noise taking off his mask, revealing an absurdly handsome face.
Grab
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The Noise lunging forward with his giant mouth to grab something.
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The Noise jumping while grabbing.
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The Noise falling while grabbing.
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The Noise starting to hold an enemy or a bomb.
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The Noise's idle animation while holding an enemy or a bomb.
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The Noise walking while holding an enemy or a bomb.
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The Noise jumping while holding an enemy or a bomb.
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The Noise falling while holding an enemy or a bomb.
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The Noise landing while holding an enemy or a bomb.
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The Noise bumping into a wall while grabbing.
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The Noise cancelling his airborne grab by clenching his teeth closed.
Attacking
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The Noise doing a finishing blow with his long tongue.
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The Noise doing a finishing blow with his sharp fingers.
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The Noise doing a finishing blow with a knife.
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The Noise doing a finishing blow with his cape.
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The Noise doing a finishing blow with his hand.
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The Noise doing a finishing blow with an uppercut.
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The Noise in a basketball getup, complete with an afro, pile driving an enemy.
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The Noise “slam-dunking” the enemy on the ground after piledriving it.
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The Noise falling off of a platform after diving with an enemy.
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The Noise swinging an enemy around and tossing them.
Dash (Pogo Stick)
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The Noise pulling out his Pogo Stick.
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The Noise building up speed on his Pogo Stick.
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The Noise falling while on his Pogo Stick.
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The Noise bouncing with his pogo stick at Mach speed.
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The Noise falling with his pogo stick at Mach speed.
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The Noise using his jetpack to rocket forwards.
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The Noise with his jetpack at Mach 3.
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The Noise sliding on the ground at Mach 3.
Dash (Skateboard)
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The Noise building up speed (known as Mach 1 in the dev builds).
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The Noise dashing at Mach 1 (Mach 2 in dev builds).
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The Noise dashing at Mach 2 (Mach 3 in dev builds).
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The Noise turning into a rocket at Mach 3 (Mach 4 in dev builds). Pogo Noise shares this animation.
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The Noise's animation after touching a Dash Pad using his jetpack to launch him forward
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The Noise jumping at Mach 1 or 2.
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The Noise's falling animation after jumping at Mach 1 or 2.
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The Noise jumping at Mach 3.
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The Noise drifting at Mach 2.
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The Noise drifting at Mach 3.
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The Noise wall climbing.
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The Noise doing a wall jump.
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The Noise falling after a wall jump.
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The Noise diving downward.
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The Noise hitting an enemy at Mach 3.
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The Noise rolling.
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The Noise getting up after rolling.
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The Noise flattening his face from hitting a wall at Mach 3 or 4.
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The Noise finishing dashing.
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The Noise's idle animation after dashing for a while.
Taunts
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All of The Noise's super taunt animations.
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The Noise joyfully jumping in the air.
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The Noise in a business suit. A nod to the Tom and Jerry short "The Zoot Cat".
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The Noise reaching towards the screen.
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The Noise standing in a pose while grinning.
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The Noise getting dragged away by Noisette.
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The Noise taking a bite out of a hamburger, showing instant satisfaction.
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The Noise releasing his inner baboon. A nod to how puppets’ mouths work, like the Muppets.
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The Noise playing an electric guitar.
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A super muscular version of The Noise in a superhero pose.
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The Noise looks like he's screaming "Get this nigga outta here!"
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The Noise winking to the player.
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The Noise parrying an attack with his tongue.
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The Noise parrying an attack by spinning his cape around. Possibly a reference to the Cape Feather from the Mario series.
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The Noise parrying an attack by grinning menacingly.
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A recreation of the Noisette taunt, with Noisette’s current color scheme.
Other actions
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The Noise slipping on a banana.
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The Noise, wearing a snorkel and a floatie, sliding through a water current. Also used when launched by an Anti-gravitational Olive.
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The Noise jumping in pain after jumping into Piraneapple-infested water.
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The Noise's animation when grinding on a grind rail.
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The Noise's idle animation before he swings Greaseball.
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The Noise swinging Greaseball.
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The Noise hanging on a Ladder.
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The Noise climbing up a Ladder.
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The Noise sliding down a Ladder.
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The Noise getting launched upward by touching a Present.
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The Noise bumping into something.
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The Noise slapping. Seen when attacking the marble blocks during the Pepperman boss battle or when attacking during the Pizzaface boss fight's third phase.
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The Noise swinging a spoon. Seen when attacking the marble blocks during the Pepperman boss battle or when attacking during the Pizzaface boss fight's third phase.
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The Noise farting. Seen when attacking the marble blocks during the Pepperman boss battle or when attacking during the Pizzaface boss fight's third phase.
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The Noise pointing at his target and laughing. Seen when attacking the marble blocks during the Pepperman boss battle or when attacking during the Pizzaface boss fight's third phase. Possibly a reference to Sr. Pelo
Transformations
Ball
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The Noise's rolling animation.
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The Noise getting out of the Ball transformation.
Knight
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The Noise grabbing the sword-fork from a sword stone, about to eat a plate of spaghetti.
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The Noise getting struck by a thunder bolt and turning into Knight Noise.
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Knight Noise's idle animation.
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Knight Noise marching not-so valiantly forwards.
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Knight Noise preparing to jump.
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Knight Noise jumping.
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Knight Noise falling.
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Knight Noise landing.
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Knight Noise sliding down a slope.
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Knight Noise sliding.
Firecape
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The Noise feeling the adrenaline after his cape is set on fire.
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The Noise sliding after landing.
Firemouth
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Noise eating a spicy wing and turning into Firemouth Noise.
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Firemouth Noise running.
Ghost
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Ghost Noise floating. Possibly a reference to a boo from Mario.
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Ghost Noise flying upwards.
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Ghost Noise dashing horizontally.
Mort
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The Noise holding onto Mort by the legs. this sprite will get re-used for the official playable noise update
Weenie Mount
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The Noise resting on a Weenie Mount.
Barrel
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Barrel Noise's rolling animation.
Rocket
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Noise eating the rocket and turning into Rocket Noise.
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Rocket Noise rocketing forwards while airborne.
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Rocket Noise tumbling down after crashing into a wall.
Cheeseball
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Noise getting caught in a cheeseball.
Sticky Cheese
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Cheese Rat Noise's idle animation.
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Cheese Rat Noise's walking animation.
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Cheese Rat Noise preparing to jump.
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Cheese Rat Noise jumping.
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Cheese Rat Noise falling.
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Cheese Rat Noise landing.
Boxed
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The Noise being compressed into Mini Noise.
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Mini Noise's idle animation.
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Mini Noise's walking animation.
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Mini Noise's jumping animation.
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Mini Noise's falling animation.
Pepper Pizza
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The Noise's head disintegrating after drinking free milk.
Gatling Gun
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The Noise obtaining the gatling gun, putting a sausage into the back to be grinded by the handcrank as ammuntion.
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Gatling Noise's idle animation.
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Gatling Noise jumping.
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Gatling Noise falling.
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Gatling Noise landing.
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Gatling Noise walking.
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The Noise spinning the handcrank of the gatling, shooting out grinded up sausage bits.
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Gatling Noise crouching.
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Gatling Noise's idle animation while crouching.
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Gatling Noise crawling.
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The Noise preparing to slam the ground with the gatling gun.
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The Noise ground pounding with the gatling gun.
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The Noise landing after groundpounding with the gatling.
Clown
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Clown Noise's moving animation.
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Clown Noise bumping into a ceiling.
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Clown Noise starting to jump.
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Clown Noise falling.
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Clown Noise climbing a wall.
HUD
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The Noise's default HUD.
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Ball Noise's HUD, depicting him being a donut inside a box of more donuts.
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Knight Noise's HUD, depicting him as a knight riding a Weenie Mount.
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Bomb Noise's HUD, depicting him about to feast on a bomb that is about to explode.
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Firecape Noise's HUD, depicting him crying in pain as his cape burns.
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Firemouth Noise's HUD, depicting him about to eat a comically large and spicy chicken wing.
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Ghost Noise's HUD, depicting him as a ghost grinding Peppino’s gears, who is dressed up as a maid. (Probably a reference to Ghostbusters)
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Mort Noise's HUD, depicting him chasing after Mort, likely in an attempt to serve up some fried chicken.
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Barrel Noise's HUD, depicting him as a solemn pirate sitting on top of a barrel.
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The Noise's HUD when jumping in Piraneapple-infested water, depicting him as a small fish about to be chomped by another, larger fish.
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Rocket Noise's HUD, depicting him wearing goggles while aiming a rocket launcher.
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The Noise's Greaseball HUD, depicting him as a boxer ready to take a swing at Greaseball.
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Cheeseball Noise's HUD, depicting him staring at a hotdog with a cheese ball on top of it.
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Noise's Cheese Rat HUD, depicting him with a cute look and inside of a claw machine with a Stupid Rat.
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Mini Noise's HUD, depicting him being part of an assembly line of Mini Noises.
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Gatling noise's HUD, depicting him as a hunched-over psycho wielding his sausage gatling. Oddly, the sausage isn't loaded in.
Ranks
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The Noise's D rank animation, Where he will get completely livid while yelling literal gibberish at the player with a torn paper with the word "DiE" written on it
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The Noise's C rank animation, Where he will glare at the player, with a sheet of paper with the word "CRAP" written on it, along with a fitting drawing of literal crap.
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The Noise's B rank animation, Where he will ignorantly raise his palm and say "Ehh..." With a sheet of paper with the word "BAD DO BETTER!!!!!" on it.
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The Noise's A rank animation, Where he will don a pair of sunglasses and look at the player, taking a sip from a beverage and say "Not an S" with once again a sheet of paper, where the same words The Noise is saying is written on it, along with a frowny face drawn on it.
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The Noise's S rank animation, Where he stares at the rank with a gawping mouth, certainly meant to represent him gasping.
Scrapped animations
Scrapped Moves
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The Noise's old grab animation.
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The Noise's old grab sprite.
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The Noise's old finishing blow with a pan.
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The Noise's old finishing blow with a bat.
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The Noise's old finishing blow with a fish.
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The Noise's old finishing blow with a comically large pin.
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The Noise running with an enemy.
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The Noise doing a tackling headbutt.
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The Noise spinning around.
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The Noise gliding with his cape. A nod to the cape power-up in Super Mario World.
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The Noise about to jump in the air while in Mach 1 or 2.
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The Noise in the air when falling while in Mach 1 or 2.
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The Noise jumping from an enemy starting at Mach 3.
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The Noise hitting small blocks at Mach 3.
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The Noise dabbing. A direct reference to the "analogue dabbing" featured in the Noid fangame, Yo! Noid 2 and can be done in Hardoween. Was later meant to be re-inplemented in the boss fight as the animation for his copy exploding before being replaced by the current animation.
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The Noise pushing down a rock to squish Peppino in Oregano Desert.
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The Noise getting on a Washing Machine.
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The Noise riding a Washing Machine.
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Washing Machine's chain.
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Washing Machine's hook.
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Washing Machine's hook when hitting something.
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Washing Machine's hook when hitting a wall.
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Washing Machine's hook when hitting a ceiling.
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The Noise throwing a Noise Bomb.
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Noise kicking a Noise Bomb.
Old HUD
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The Noise default HUD.
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The Noise's post-Pizza Time sprite, used when the timer hits 0 in newer builds or when at 1 HP in older builds.
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The Noise's anger sprite, used after attacking/killing an enemy or when at somewhat low HP in older builds.
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The Noise laughing, seen after obtaining a combo of 3 or more.
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Happy Noise. Used in different situations, for example: picking up a key, unlocking a door, getting the Tower Secret Treasure, etc.
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The Noise after getting hit.
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The Noise feeling his head shaking after crashing into the ceiling or falling into the floor.
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Noise getting hit by thunderbolt.
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Knight Noise's HUD.
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The Noise's HUD at building up speed (known as Mach 1 in the dev builds).
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The Noise's HUD at Mach 1 (Mach 2 in dev builds).
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The Noise's HUD at Mach 2 (Mach 3 in dev builds).
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The Noise's HUD at Mach 3 (Mach 4 in dev builds).
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The Noise in a panicked/shocked expression, used in the Firebutt transformation and when idle during Pizza Time.
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Bomb Noise's HUD after bomb's explosion.
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The Noise bumping Peppino's HUD out of the way after taking the flag in Co-op mode.
Co-op (w/ Peppino)
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The Noise's multiplayer off-screen icon.
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Fightball, which happens when both players run into each other.
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Noise in the rank screen after losing to Peppino.
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The Noise's animation on the character select screen.
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The Noise's animation when he gets selected on the character select screen.
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The cube that changed Peppino's character to The Noise in some demos
Scrapped transformation moves
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The Noise sliding down, preparing to use the ball transformation.
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The Noise transitioning into the Ball transformation.
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The Noise grabbing a bomb.
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Bomb Noise's running animation.
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Bomb Noise running right before the bomb explodes.
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Bomb Noise recovering from the explosion.
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The Noise using his jetpack to rocket downwards.
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Ghost Noise transforming back into Noise.
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Cheese Rat Noise crawling.
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Mini Noise starting to dash.
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Mini Noise dashing.
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Mini Noise finishing dashing.
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Minigun Noise grabbing.
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Clown Noise crouching.
Miscellaneous
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The Noise holding a key with a hand on his cheek in his new design. This was used in the March Patreon Build.
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The Noise getting squished by a Boulder.
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The Noise in the hot air balloon dropping a match.
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The match The Noise drops.
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The Noise's squished HUD, depicting the entire front-side of him getting pancaked.
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The Noise's Clown transformation HUD, depicting him with a comically large cone hat.
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The Noise's old death animation. Was only used in the March 2nd Build and was part of a full defeat animation.
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The Noise screaming during the start of Strongcold's boss fight or any arena event. This animation was also used for before Noisette takes him fully offscreen in his boss fight in the final game.
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The Noise slipping on an Ice Block.
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The Noise holding a sign, intended to be used during boss fights.
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The Noise's stunned animation, likely used for when The Noise gets hit by a bowling ball.
Strongcold Boss Fight
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Santa before the fight in Strongcold, where he would reveal himself to be The Noise in a disguise.
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Santa Noise pulling out a noise bomb.
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Noise coming out of a present, seen during the fight with him in Strongcold.
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The Noise's idle animation in the present.
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The Noise hiding back to the present.
Old Design
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The Noise walking forwards before activating Pizza Time.
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The Noise pulling out a button, clicking it, and triggering Pizza Time.
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The Noise throwing a bomb through a window in Demo 1 and 2.
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The Noise holding a key using his original design.
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The Noise's original defeat sprite, seen when slapping him in Demo 2.
Scrapped Noise Crusher Fight
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The Noise riding the Noise Crusher in boss room0.
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The Noise Crusher preparing to jump.
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The Noise Crusher's jumping animation.
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The Noise Crusher's falling animation.
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The Noise Crusher's landing animation.
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The Noise Crusher's stunned animation.
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The Noise Crusher's idle animation with a helmet.
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The Noise Crusher preparing to jump with a helmet.
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The Noise Crusher's jumping animation with a helmet.
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The Noise Crusher's falling animation with a helmet.
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The Noise Crusher's landing animation with a helmet.
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The Noise Crusher's stunned animation with a helmet.
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The Lone Noise Crusher's idle sprite.
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The Lone Noise Crusher's defeat sprite.
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Crusher Noise's defeat sprite.
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The Noise Crusher's boss icon.
Older HUD
Comics
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The Noise about to brutally murder Peppino for almost killing a Cheeseslime, right before he is stopped by Noisette.
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The Noise giving Peppino a bottle of "not-milk".
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The Noise smooching Peppino while dressed as a cowboy.
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The Noise hosting a party at his outpost in the desert.
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The Noise dropping his wacky facade once the cameras are off, absolutely hating the commercial.
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The Noise lamenting about his position doing commercials and blaming Pillar John for being stuck at the outpost.
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The Noise absolutely hating the tequila Pizzard made for him, since it tastes like pizza.
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Kentucky Kenny informing Noise about their recent victory at a town which Noise doesn't care about at all until the mention of "A guy who moves really fast" which he presumes to be Peppino.
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The Noise rushing towards the town in order to protect his troops from the guy who moves really fast.
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The Noise not being amused at Noisette's chocolate corncob in a flashback.
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Noise eating only the chocolate off of the corncob.
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The Noise and Peppino trying to act like animatronics to hide from the Mushroom Toppin Monster.
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The Noise asking the Mushroom Toppin Monster for a mint, only to then get his head ripped off.
Promotional art
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Promotional art that includes the original design for The Noise, as this was made earlier in development.
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A T-shirt design.
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The Noise holding a revolver sitting on a chair with Peppino and Pepperman, seen on the Steam page.
Miscellaneous
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Twitter Post By PTG, a reference to the trolley moral problem and its associated memes.
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Toppinbot's Description of The Noise on the Pizza Tower Discord.
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The Noise sneezing. Was used as the answer to a Twitter post about The Noise trying to sneeze.
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The Noise's old and new designs compared.
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The Noise on the Pizza Tower Soundtrack's album cover. Which he seems without his Classic outfit.
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Sketch of The Noise without his classic custome, with Peppino.
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Sketch of Annie (from Antonball Deluxe by Summitsphere) grinning menacingly, while The Noise without his hat is looking quite confused.
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A drawing of Noise as Wallace from Wallace and Gromit from McPig's Twitter post.
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The Noise wearing a propeller-cap in some promotional art for a Pizza Tower Summer Sale.
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The Noise vibing in the Audio options, along with Peppino.
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The Noise holding a revolver, isolated from the picture with Peppino and Pepperman.
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The Noise's Grunch palette.
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The Noise's unknown palette. A lot of people think he is naked but he is not.
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The Noise's Reverse Hardoween palette. Replacing the sage blue palette.
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The Noise's Purple Costume. Probably it was a bug or a reference to Snick, it only appearance its in the full game debug.
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The Noise's white palette.
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The Noise's Hardoween palette. Used in Noise's Hardoween demo.
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Noise holding Fake Peppino in DOOM, but with a zoned-out expression.
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Noise holding Fake Peppino in DOOM.
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Doodle of The Noise and other characters referencing the Donkey Kong Rap of Donkey Kong 64 made by McPig.
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Noise in a devil costume on the pause screen during the Halloween Event.
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The Official Noise Plushie of Fangamer. See more in Merchandise
Concept artwork
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Super early design for The Noise that resembles The Noid even more.
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Concept art of The Noise's campaign mode moveset showing the pogo stick dash.
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Concept art of The Noise's moveset involving the Noise Bomb move, which was originally going to be a much more important part of his moveset.
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Concept art of The Noise's moveset showing a scrapped mechanic where The Noise would be able to grab bombs he dropped and throw them up to bounce on top of them.
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A new pair of drawings of the Noise from McPig's Twitter, which depicts him a bit more deranged and realistic.
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Yet another new drawing of Deranged Noise, along with a doodle of Noisette by his leg, from McPig's Twitter.
Upcoming Playable Noise Update
Everything here has been recreated by Fandom users and/or ripped from the NTV’s Early Debut mod with the creator’s permission, so do not delete them. (Exception: if recreations were ripped from the NTV’s Early Debut mod without the creator’s permission)
The original animations can be seen here: https://twitter.com/PizzaTowergame/status/1738278742051475899
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The Noise preparing to use his Noise Crusher. Replaces the Dive Bomb.
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The Noise falling with his Noise Crusher. Replaces the Dive Bomb.
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The Noise slamming down with the Noise Crusher. Replaces the Dive Bomb.
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Mort Noise’s idle.
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Mort being thrown by The Noise.
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The Noise beginning to jump with Mort.
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The Noisey that appears to direct The Noise to the Level Gate. Oddly enough, this Noisey doesn’t have a pointed nose. Maybe because he might've not been designed to hurt peppino.
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The Noise in the HUD doing some kind of fight-ready dance, seen when having a combo of 3 or higher.
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The Noise giving a peace sign in the HUD, seen when collecting a big Pizza Point or rescuing a Toppin
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The Noise drifting at Mach 2 (Mach 3 in dev builds) in the air.