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	<id>https://edramatica.com/index.php?action=history&amp;feed=atom&amp;title=Valve</id>
	<title>Valve - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://edramatica.com/index.php?action=history&amp;feed=atom&amp;title=Valve"/>
	<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;action=history"/>
	<updated>2026-06-09T03:48:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21186&amp;oldid=prev</id>
		<title>imported&gt;Killerratte: /* Games */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21186&amp;oldid=prev"/>
		<updated>2022-07-10T20:55:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Games&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:55, 10 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot;&gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Half-Life Alyx&amp;#039;&amp;#039; - VR prequel to Half-Life 2 that ends with a time paradox, because the new shitty writers couldn&amp;#039;t think of any better way to divert from the leaked Half-Life 3 story (&amp;quot;Epistle 3&amp;quot;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Half-Life Alyx&amp;#039;&amp;#039; - VR prequel to Half-Life 2 that ends with a time paradox, because the new shitty writers couldn&amp;#039;t think of any better way to divert from the leaked Half-Life 3 story (&amp;quot;Epistle 3&amp;quot;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Counter-Strike]]&amp;#039;&amp;#039; - The first popular Half-Life mod that was bought up by Valve, which gets revamped every now and then with a new sequel, because the kiddies just can&amp;#039;t get enough of using wallhacks and aimbots. Cheaters are the number one income source of this game, srsly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Counter-Strike]]&amp;#039;&amp;#039; - The first popular Half-Life mod that was bought up by Valve, which gets revamped every now and then with a new sequel, because the kiddies just can&amp;#039;t get enough of using wallhacks and aimbots. Cheaters are the number one income source of this game, srsly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Day of Defeat&#039;&#039; - Another mod that was bought up by Valve. Unlike CS however, they first stripped everything good the mod had off it, then they proceeded to dumb it down, add horrible sound effects, horrible maps, horrible visuals, Britbongs and other useless things, like a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pitbull &lt;/del&gt;mascot. People still played that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shit &lt;/del&gt;anyway. Shortly after Volvo decided that Day of Defeat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could &lt;/del&gt;be used for testing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDR graphic settings&lt;/del&gt;. In a short amount of time they created DoD: Source, then forgot to patch several guns, maps, weapons and more content and left it to rot and die. In the end Source was nothing more than a fancy graphics demo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Day of Defeat&#039;&#039; - Another mod that was bought up by Valve. Unlike CS however, they first stripped everything good the mod had off it, then they proceeded to dumb it down, add horrible sound effects, horrible maps, horrible visuals, Britbongs and other useless things, like a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bulldog &lt;/ins&gt;mascot. People still played that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;downgrade &lt;/ins&gt;anyway. Shortly after&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;Volvo decided that Day of Defeat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should &lt;/ins&gt;be used for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDR graphics-&lt;/ins&gt;testing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purposes&lt;/ins&gt;. In a short amount of time they created DoD: Source, then forgot to patch several guns, maps, weapons and more content and left it to rot and die. In the end &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Source &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version &lt;/ins&gt;was nothing more than a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;fancy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/ins&gt;graphics demo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Dota 2]]&amp;#039;&amp;#039; - A remake of &amp;#039;&amp;#039;DotA&amp;#039;&amp;#039;, where everything is [[Faggotry|pretty]]. You start a game, get owned and told to [[An hero|kill yourself]] by your Russian teammates, while getting lynched by a moronic report system. It&amp;#039;s [[League of Losers]] for the hardcore / tryhard crowd.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Dota 2]]&amp;#039;&amp;#039; - A remake of &amp;#039;&amp;#039;DotA&amp;#039;&amp;#039;, where everything is [[Faggotry|pretty]]. You start a game, get owned and told to [[An hero|kill yourself]] by your Russian teammates, while getting lynched by a moronic report system. It&amp;#039;s [[League of Losers]] for the hardcore / tryhard crowd.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Left 4 Dead]]&amp;#039;&amp;#039; - Four player survival-horror zombie game starring [[Epic Beard Man]], a hater, a 16-year old girl, and a nigger.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Left 4 Dead]]&amp;#039;&amp;#039; - Four player survival-horror zombie game starring [[Epic Beard Man]], a hater, a 16-year old girl, and a nigger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Left 4 Dead]] 2&#039;&#039; - A sequel nobody asked for, that stars [[Uncle Phil]], Nicholas Cage, an extremely ugly, unfunny negress and a redneck.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Left 4 Dead]] 2&#039;&#039; - A sequel nobody asked for, that stars [[Uncle Phil]], Nicholas Cage, an extremely ugly, unfunny negress and a redneck&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Valve cares so little about this franchise that they let modders screw around with it and release patches&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Gunman Chronicles&amp;#039;&amp;#039; - Space cowboys n&amp;#039; stuff. A retail mod from the early 2000s that Valve gives absolutely no shit about and won&amp;#039;t bring to Steam, ever.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Gunman Chronicles&amp;#039;&amp;#039; - Space cowboys n&amp;#039; stuff. A retail mod from the early 2000s that Valve gives absolutely no shit about and won&amp;#039;t bring to Steam, ever.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Ricochet&#039;&#039; - &quot;I&#039;d rather have ass cancer than to start this up again&quot; - the game. You throw discs at other players to behead them in a TRON-like arena. Extremely clunky with annoying sound effects, nobody ever liked playing this crap, not then, not now. There is no nostalgia, even Valve once teasered Ricochet 2 as an April Fools joke, that&#039;s how &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hated &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Ricochet&#039;&#039; - &quot;I&#039;d rather have ass cancer than to start this up again&quot; - the game. You throw discs at other players to behead them in a TRON-like arena. Extremely clunky with annoying sound effects, nobody ever liked playing this crap, not then, not now. There is no nostalgia, even Valve once teasered Ricochet 2 as an April Fools&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; &lt;/ins&gt;joke, that&#039;s how &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much everyone hates &lt;/ins&gt;it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; - The game with the cake and the murderous AI. Praised by people who hate videogames.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; - The game with the cake and the murderous AI. Praised by people who hate videogames.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal 2]]&amp;#039;&amp;#039; - The sequel with the stupid, poshfag British ball that never shuts up and betrays you 1/4 through the game. Features a Co-Op mode that nobody plays, because solving puzzles with strangers is retarded.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal 2]]&amp;#039;&amp;#039; - The sequel with the stupid, poshfag British ball that never shuts up and betrays you 1/4 through the game. Features a Co-Op mode that nobody plays, because solving puzzles with strangers is retarded.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Team Fortress Classic&#039;&#039; - The game nobody liked or played, because there were better mods. Was completely abandoned until TF2 was released, then quickly forgotten again. Has completely overpowered &amp;amp; nonsensical grenades that can clear entire rooms full of players, there is zero teamplay, because it&#039;s treated like Half-Life deathmatch with gimmicks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Team Fortress Classic&#039;&#039; - The game nobody liked or played, because there were &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hundreds of &lt;/ins&gt;better mods &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available&lt;/ins&gt;. Was completely abandoned until TF2 was released, then quickly forgotten again. Has completely overpowered &amp;amp; nonsensical grenades that can clear entire rooms full of players, there is zero teamplay, because it&#039;s treated like Half-Life deathmatch with gimmicks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Killerratte</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21187&amp;oldid=prev</id>
		<title>imported&gt;Killerratte: /* Games */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21187&amp;oldid=prev"/>
		<updated>2022-07-10T20:19:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Games&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:19, 10 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Artifact&#039;&#039; - Also known as Artifuckd - A terrible card game that expected players to not only pay full price, but also pay for the cards too. Received scorn from players (and even Valve fanboys) the very first day it was revealed. Valve desperately tried to resurrect the game with a &quot;refresh&quot;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;also failed and gave up mid-beta&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which is &lt;/del&gt;why now have two versions of the game, both &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now &lt;/del&gt;Free 2 Play (with no reimbursement for the retards that actually bought it, lmao).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Artifact&#039;&#039; - Also known as Artifuckd - A terrible card game that expected players to not only pay full price, but also pay for the cards too. Received scorn from players (and even Valve fanboys) the very first day it was revealed. Valve desperately tried to resurrect the game with a &quot;refresh&quot;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;also failed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at that &lt;/ins&gt;and gave up mid-beta&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. That&#039;s &lt;/ins&gt;why &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;now have two versions of the game, both Free 2 Play (with no reimbursement for the retards that actually bought it, lmao) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and barely. Both games have a combined player count of barely 50 players, let that sink in&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;DotA Underlords&#039;&#039; - An &quot;Auto Chess&quot; clone that nobody plays and therefore never gets updated. Valve wanted to jump on the newest bandwagon (that lasted maybe half a year, before everyone &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;Riot Games forgot about it) and failed miserably.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;DotA Underlords&#039;&#039; - An &quot;Auto Chess&quot; clone that nobody plays and therefore never gets updated. Valve wanted to jump on the newest bandwagon (that lasted maybe half a year, before everyone &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;except &lt;/ins&gt;Riot Games forgot about it) and failed miserably.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress on Half-Life 3==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress on Half-Life 3==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edwiki-dbw:diff:1.41:old-21335:rev-21187:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Killerratte</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21335&amp;oldid=prev</id>
		<title>imported&gt;Lazy: /* Into the bowels of the machine */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21335&amp;oldid=prev"/>
		<updated>2022-07-08T19:33:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Into the bowels of the machine&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:33, 8 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Valveemployees.gif|center|thumb|600px|Valve&amp;#039;s management team.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Valveemployees.gif|center|thumb|600px|Valve&amp;#039;s management team.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving deep into the bowels of the corporate machine, we discover that Valve is running like any other big corporation, on the misery and horror of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their employees&lt;/del&gt;, but on a completely different level. If you think their greed stops at their front doors, think again. In order to increase the productivity and interactions of their workers, Valve adopted an open-plan architectural design for their buildings in order to increase the productivity and interactions of their workers, but in reality, they just wanted to minimize the construction cost of individual offices. If it&#039;s not a completely open space, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;a small crowded cabal room where people are crammed in together like sardines, the only difference here is that no one will try to gas them. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These &lt;/del&gt;areas do not only force their hirelings into a constant state of stress and discomfort, but ironically, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;also greatly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduces &lt;/del&gt;their job performance and interpersonal collaboration&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as many psychological studies show&lt;/del&gt;. On the other hand, does Valve give a shit? Not really. Because of these factors, the employees that should work in a team actually develop secretive competitive hostility against one another in order to climb the stack rank ladders, so these collaborative relationships lose all of their fucking meaning.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving deep into the bowels of the corporate machine, we discover that Valve is running like any other big corporation, on the misery and horror of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their employees&lt;/ins&gt;, but on a completely different level. If you think their greed stops at their front doors, think again. In order to increase the productivity and interactions of their workers, Valve adopted an open-plan architectural design for their buildings in order to increase the productivity and interactions of their workers, but in reality, they just wanted to minimize the construction cost of individual offices. If it&#039;s not a completely open space, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;a small crowded cabal room where people are crammed in together like sardines, the only difference here is that no one will try to gas them. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many psychological studies show that these &lt;/ins&gt;areas do not only force their hirelings into a constant state of stress and discomfort, but ironically, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;also greatly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduce &lt;/ins&gt;their job performance and interpersonal collaboration. On the other hand, does Valve give a shit? Not really. Because of these factors, the employees that should work in a team actually develop secretive competitive hostility against one another in order to climb the stack rank ladders, so these collaborative relationships lose all of their fucking meaning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just like panopticon prisons, the main purpose of these office spaces is to easily control and scrutinize the poor suckers that happen to work there, who slowly lose their marbles and eventually develop paranoia. They deprive employees of basic needs such as privacy, calm, satisfaction, composure, motivation, and so on. Most of the time, workers are troubled by other distractions&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;constantly interrupted and annoyed. They can&#039;t have private conversations, and most of the time, the cabal rooms are polluted with excessive blabber where everyone is trying to cover the other person. Their desks are squeezed in so tightly that you could confuse the rooms with furniture waste dumps. Workers are susceptible to bad lighting and irregular temperatures that they can&#039;t adjust. They are always exposed to one another, risking a high chance of animosity and diseases. Besides these and many other negative aspects of open office slave pens, employees are subject to the circle-jerking that is present in the lifeless management structure. This minority of overseers formed and led an inquisition against the commoners who were deemed unworthy to work at Valve; some were labeled as &quot;trouble makers&quot; for trying to make a difference, which is unacceptable at Valve. You don&#039;t want someone to spark a hint of hope in the hearts of your people. In truth, the reason for these persecutions is fear. They fear that their tight management circle may get contaminated with new blood, something that the soulless husks that work there loath with all their essence, or better yet, lack thereof.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just like panopticon prisons, the main purpose of these office spaces is to easily control and scrutinize the poor suckers that happen to work there, who slowly lose their marbles and eventually develop paranoia. They deprive employees of basic needs such as privacy, calm, satisfaction, composure, motivation, and so on. Most of the time, workers are troubled by other distractions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and are &lt;/ins&gt;constantly interrupted and annoyed. They can&#039;t have private conversations, and most of the time, the cabal rooms are polluted with excessive blabber where everyone is trying to cover the other person. Their desks are squeezed in so tightly that you could confuse the rooms with furniture waste dumps. Workers are susceptible to bad lighting and irregular temperatures that they can&#039;t adjust. They are always exposed to one another, risking a high chance of animosity and diseases. Besides these and many other negative aspects of open office slave pens, employees are subject to the circle-jerking that is present in the lifeless management structure. This minority of overseers formed and led an inquisition against the commoners who were deemed unworthy to work at Valve; some were labeled as &quot;trouble makers&quot; for trying to make a difference, which is unacceptable at Valve. You don&#039;t want someone to spark a hint of hope in the hearts of your people. In truth, the reason for these persecutions is fear. They fear that their tight management circle may get contaminated with new blood, something that the soulless husks that work there loath with all their essence, or better yet, lack thereof.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|After a while I realized Valve&amp;#039;s &amp;quot;Cabal rooms&amp;quot; resembled panopticon prisons.|Former Valve employee, Rich Geldreich}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|After a while I realized Valve&amp;#039;s &amp;quot;Cabal rooms&amp;quot; resembled panopticon prisons.|Former Valve employee, Rich Geldreich}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edwiki-dbw:diff:1.41:old-21336:rev-21335:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21336&amp;oldid=prev</id>
		<title>imported&gt;Lazy: /* Valve&#039;s totalitarian regime */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21336&amp;oldid=prev"/>
		<updated>2022-07-08T19:30:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Valve&amp;#039;s totalitarian regime&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:30, 8 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Steamsales.gif|thumb|right]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Steamsales.gif|thumb|right]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Everyone knows Valve is the good guy. No one in their right mind could call Valve evil.|Yes, because when something needs to say &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/del&gt;not evil, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/del&gt;definitely not evil.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Everyone knows Valve is the good guy. No one in their right mind could call Valve evil.|Yes, because when something needs to say &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/ins&gt;not evil, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/ins&gt;definitely not evil.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the years, Valve Corporation managed to engulf itself in a thick layer of hazy ambiguity in order to mask its wrongdoings and numerous &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;economical &lt;/del&gt;and social exploitations of its customer base, taking baby-steps in order to hide their schemes from the perception of an ordinary person.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the years, Valve Corporation managed to engulf itself in a thick layer of hazy ambiguity in order to mask its wrongdoings and numerous &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;economic &lt;/ins&gt;and social exploitations of its customer base, taking baby-steps in order to hide their schemes from the perception of an ordinary person.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over-analyzing their company policies, marketing strategies, secretive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sale &lt;/del&gt;figures, regional price inequality, apathetic and limited customer support, [[Steam|digital dictatorship platform]], digital rights management, zombified customer base, soulless personnel or their tyrant of a ruler, you can quickly notice a repeatable pattern that pops up in your head every time you reevaluate the research. Valve is by all means the epitome of greed, deceit and evil. Their schemes managed to brainwash and control their target audience over the years without opposition and successfully &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build &lt;/del&gt;an enduring indelible tumor. Just like a parasite finding a new host, the gullible simpletons that swallowed their lies got sucked into their corporate machine. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like &lt;/del&gt;a plague, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valve is indeed a shadow that consumed &lt;/del&gt;the feeble minded with swiftness and ease, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a thing &lt;/del&gt;that would make even the most accomplished &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the &lt;/del&gt;[[Jews]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;shiver in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respect&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over-analyzing their company policies, marketing strategies, secretive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales &lt;/ins&gt;figures, regional price inequality, apathetic and limited customer support, [[Steam|digital dictatorship platform]], digital rights management, zombified customer base, soulless personnel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or their tyrant of a ruler, you can quickly notice a repeatable pattern that pops up in your head every time you reevaluate the research. Valve is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;by all means&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the epitome of greed, deceit&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and evil. Their schemes managed to brainwash and control their target audience over the years without opposition and successfully &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built &lt;/ins&gt;an enduring&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;indelible tumor. Just like a parasite finding a new host, the gullible simpletons that swallowed their lies got sucked into their corporate machine. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valve, like &lt;/ins&gt;a plague, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consumes &lt;/ins&gt;the feeble&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;minded with swiftness and ease, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something &lt;/ins&gt;that would make even the most accomplished [[Jews]] shiver in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fear&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To &lt;/del&gt;this day and age, you could compare it to a religion, since in the modern age the next logical step in the creation of a cult is this one. What &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does &lt;/del&gt;Valve and religion have in common? A centralized seat of power, leader(s), mindless drones following and worshiping it, a steady income based on the aforementioned mindless drones, influence in the real world, influence in history, apologists that blindly defend it, fanatic preachers, unwarranted media praise, total control and power over their followers, it&#039;s based on lies, deceit and secrecy etc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;this day and age, you could compare it to a religion, since in the modern age&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the next logical step in the creation of a cult is this one. What &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/ins&gt;Valve and religion have in common? A centralized seat of power, leader(s), mindless drones following and worshiping it, a steady income based on the aforementioned mindless drones, influence in the real world, influence in history, apologists that blindly defend it, fanatic preachers, unwarranted media praise, total control and power over their followers, it&#039;s based on lies, deceit and secrecy etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Some argue]], that Valve isn&#039;t evil because its behaving like an efficient corporation. With that logic Nazism wasn&#039;t evil because it was behaving like an efficient ideology. Over the years Valve managed to slowly build a monopoly over the digital distribution of video games and maybe in the future, even software. Using processes like Greenlight and Early Access, they are not only controlling indie game developers but also unfinished games. With these two systems, Valve is no longer required to vouch for the quality of products&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;they just lay back and collect the market share while ignoring everything else. Also indie developers are now forced to either accept Steam as their lord and savior or risk swimming against the current. Valve has the power to remove, reject and blacklist your services if you dare to oppose them in any shape or form&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, in &lt;/del&gt;some cases they will do so just because they feel like it, making it nearly impossible to make a living without Steam. They also force you to sign a non-disclosure agreement in case you want to spill the beans on their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sale &lt;/del&gt;figures. It&#039;s not only indie game developers that want to escape the clutches of Steam&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;triple A game developers and publishers like [[Ubisoft]] and [[EA]] tried to build and popularize their own digital distribution platforms, refusing to list their upcoming releases on Steam. In the end, all of their releases later appeared on the platform, proving yet again&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;that all roads lead to Steam.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Some argue]], that Valve isn&#039;t evil because its behaving like an efficient corporation. With that logic&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;Nazism wasn&#039;t evil because it was behaving like an efficient ideology. Over the years&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;Valve &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;managed to slowly build a monopoly over the digital distribution of video games and maybe&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;in the future, even software. Using processes like Greenlight and Early Access, they are not only controlling indie game developers but also unfinished games. With these two systems, Valve is no longer required to vouch for the quality of products&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;they just lay back and collect the market share while ignoring everything else. Also&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;indie developers are now forced to either accept Steam as their lord and savior or risk swimming against the current. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In other words, &lt;/ins&gt;Valve has the power to remove, reject&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and blacklist your services if you dare to oppose them in any shape or form&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In &lt;/ins&gt;some cases&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;they will do so just because they feel like it, making it nearly impossible to make a living without Steam. They also force you to sign a non-disclosure agreement in case you want to spill the beans on their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales &lt;/ins&gt;figures. It&#039;s not only indie game developers that want to escape the clutches of Steam&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;triple A game developers and publishers like [[Ubisoft]] and [[EA]] tried to build and popularize their own digital distribution platforms, refusing to list their upcoming releases on Steam. In the end, all of their releases later appeared on the platform, proving yet again that all roads lead to Steam.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Valve controls even the products you already own. By their own policy, you are not buying their products, you&#039;re renting them. You would think by paying for a product, you should legally own it. Well guess what? Though luck. You don&#039;t own it and you can&#039;t share it. Besides, Steam is at its core, a game registration &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system, a &lt;/del&gt;system to verify if you bought a legitimate copy of a product. This without disregarding forced automatic updates that would be handled through the developers website, where you could decide when to download and install a patch. Even after the registration of the product &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/del&gt;concluded, the Steam client must always be running in order to use your product, even if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the product &lt;/del&gt;doesn&#039;t require an internet connection. This system forces people to completely rely on Steam. There&#039;s also regional price inequality, where products cost more in Europe and Australia for no apparent reason. After people started buying products and gifting them to themselves or to each other, Valve decided to region-lock products, thus preventing people from different continents &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to exchange &lt;/del&gt;products. So there&#039;s a system that controls your property, forces upon you unwanted things and is always watching you. Ring any bells? If they can apply this kind of control over &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/del&gt;users what would stop them &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to create &lt;/del&gt;new policies like a subscription based model for their products? Also what will happen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;your products if the company goes bankrupt? What happens &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;your products if you or Valve have connection problems, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is &lt;/del&gt;a bug in the system or the system gets hacked? Ah that&#039;s right, an [http://arstechnica.com/gaming/2011/11/valve-confirms-steam-hack-credit-cards-personal-info-may-be-stolen/ apology letter from its CEO].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Valve controls even the products you already own. By their own policy, you are not buying their products, you&#039;re renting them. You would think &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;by paying for a product, you should legally own it. Well&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;guess what? Though luck. You don&#039;t own it and you can&#039;t share it. Besides, Steam is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;at its core, a game registration &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system—a &lt;/ins&gt;system to verify if you bought a legitimate copy of a product. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;without disregarding forced automatic updates that would be handled through the developers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; &lt;/ins&gt;website, where you could decide when to download and install a patch. Even after the registration of the product &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been &lt;/ins&gt;concluded, the Steam client must always be running in order to use your product, even if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;doesn&#039;t require an internet connection. This system forces people to completely rely on Steam. There&#039;s also regional price inequality, where products cost more in Europe and Australia for no apparent reason. After people started buying products and gifting them to themselves or to each other, Valve decided to region-lock products, thus preventing people from different continents &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from exchanging &lt;/ins&gt;products. So there&#039;s a system that controls your property, forces upon you unwanted things&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and is always watching you. Ring any bells? If they can apply this kind of control over &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;users&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;what would stop them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from creating &lt;/ins&gt;new policies like a subscription&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;based model for their products? Also&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;what will happen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;your products if the company goes bankrupt? What happens &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;your products if you or Valve have connection problems, a bug in the system&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or the system gets hacked? Ah&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;that&#039;s right, an [http://arstechnica.com/gaming/2011/11/valve-confirms-steam-hack-credit-cards-personal-info-may-be-stolen/ apology letter from its CEO].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The company has the power to cancel your account or any other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;services &lt;/del&gt;at any time. If your account is cancelled for whatever reason, you will get no refunds for any of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;owned &lt;/del&gt;products. In the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case &lt;/del&gt;that you disagree with their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terms &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conditions&lt;/del&gt;, your only line of defense is to promptly fuck off and lose all access to your products. Steam does not only run your products&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;it also has the power to regularly scan your machine&#039;s hardware and software. Then Valve sells this data, which apparently has market value, without paying you a cent. They do not say what data is being gathered and you don&#039;t know what personal data of yours ends up on their servers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The company has the power to cancel your account or any other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;service &lt;/ins&gt;at any time. If your account is cancelled for whatever reason, you will get no refunds for any of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchased &lt;/ins&gt;products. In the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;event &lt;/ins&gt;that you disagree with their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conditions&lt;/ins&gt;, your only line of defense is to promptly fuck off and lose all access to your products. Steam does not only run your products&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;it also has the power to regularly scan your machine&#039;s hardware and software. Then Valve sells this data, which apparently has market value, without paying you a cent. They do not say what data is being gathered&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and you don&#039;t know what personal data of yours ends up on their servers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Does anyone remember mods? The free &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;license &lt;/del&gt;software that is for everyone? If &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;someones &lt;/del&gt;makes the mistake of publishing their mods on Steam, on the Steam forums, cloud-service or in-game communication platform, they lose all their rights to the mod and the software becomes property of Valve. In other words, Valve has the right to use, reproduce, modify, create derivative works from, distribute, transmit, broadcast, and otherwise communicate, and publicly display your mod&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;without the obligation to pay or even mention that you&#039;re the original creator. Basically stealing mods&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;something they have done from the start. The newly added feature to Steam allows &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mod developers &lt;/del&gt;to charge money, ask for donations or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continuing &lt;/del&gt;making their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mod(s) &lt;/del&gt;free. This without taking &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;consideration the future outrageous prices developers will ask for their creations&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;people trying to sell somebody else&#039;s content&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;mod piracy that wouldn&#039;t have existed otherwise and the horrendous future copyright issues that will emerge from this new clusterfuck. Assuming that mod creators want to opt-out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;this gimmick and remove their paid content from Steam, they will be surprised when Valve won&#039;t do that unless legally compelled to do so&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, in &lt;/del&gt;other words mod creators can&#039;t dictate what happens with their own creations once their concept gets sucked into the corporate womb. The idea of a donation option is commendable, but monetizing something that was previously free, where more than half of the money will end up in Valve&#039;s pocket is beyond greedy and malevolent, but who&#039;s surprised?  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Does anyone remember mods? The free &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;licensed &lt;/ins&gt;software that is for everyone? If &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;someone &lt;/ins&gt;makes the mistake of publishing their mods on Steam, on the Steam forums, cloud-service&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or in-game communication platform, they lose all their rights to the mod and the software becomes property of Valve. In other words, Valve has the right to use, reproduce, modify, create derivative works from, distribute, transmit, broadcast, and otherwise communicate, and publicly display your mod without the obligation to pay or even mention that you&#039;re the original creator. Basically&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;stealing mods &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;something they have done from the start. The newly added feature to Steam allows &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modders &lt;/ins&gt;to charge money, ask for donations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue &lt;/ins&gt;making their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mods &lt;/ins&gt;free. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;without taking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/ins&gt;consideration the future outrageous prices developers will ask for their creations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;people trying to sell somebody else&#039;s content&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;mod piracy that wouldn&#039;t have existed otherwise&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;and the horrendous future copyright issues that will emerge from this new clusterfuck. Assuming that mod creators want to opt-out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;this gimmick and remove their paid content from Steam, they will be surprised when Valve won&#039;t do that unless legally compelled to do so&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In &lt;/ins&gt;other words&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;mod creators can&#039;t dictate what happens with their own creations once their concept gets sucked into the corporate womb. The idea of a donation option is commendable, but monetizing something that was previously free, where more than half of the money will end up in Valve&#039;s pocket&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;is beyond greedy and malevolent, but who&#039;s surprised?&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately you&#039;re willingly taking part in a system that controls and watches you, and if anything goes wrong, you have zero rights. Valve and Steam are not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hated &lt;/del&gt;because they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reap the rewards of &lt;/del&gt;their original innovation, they are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hated &lt;/del&gt;for their tyrannical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ways &lt;/del&gt;of subduing software developers, consumers and the market. In the end, the brainwashed imbeciles that worship the company will always find an excuse for Valve&#039;s tainted immorality that&#039;s infected with cupidity and egoism, concealed under the fabrication that the corporation is actually doing all these things for our benefit and for the greater good. Which only a complete moron would believe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;you&#039;re willingly taking part in a system that controls and watches you, and if anything goes wrong, you have zero rights. Valve and Steam are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disliked &lt;/ins&gt;not because they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;profit from &lt;/ins&gt;their original innovation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; rather&lt;/ins&gt;, they are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disliked &lt;/ins&gt;for their tyrannical &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;methods &lt;/ins&gt;of subduing software developers, consumers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and the market. In the end, the brainwashed imbeciles that worship the company will always find an excuse for Valve&#039;s tainted immorality that&#039;s infected with cupidity and egoism, concealed under the fabrication that the corporation is actually doing all these things for our benefit and for the greater good. Which only a complete moron would believe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Valve is the cancer killing PC gaming, I never thought they would stoop this low, lower than EA and Ubisoft combined.|Concerned citizen speaking the truth.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Valve is the cancer killing PC gaming, I never thought they would stoop this low, lower than EA and Ubisoft combined.|Concerned citizen speaking the truth.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21337&amp;oldid=prev</id>
		<title>imported&gt;Lazy at 19:23, 8 July 2022</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21337&amp;oldid=prev"/>
		<updated>2022-07-08T19:23:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:23, 8 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Valve Corporation&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (commonly refereed to as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Valve&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;) is an [[American]] aggregation of life-sucking parasites brought together under the appearance of a company, a [[Forced meme|popular]] video game developer, known for their lack of morals and inexhaustible apathy towards their own community. The company&amp;#039;s [[Gabe Newell|CEO]] is an infamous gluttonous abomination who hates the games his own corporation promotes. His infamy rose from a constant habit of deceiving and disappointing the company&amp;#039;s fanbase by vowing false promises while at the same time mocking them nonchalantly, using his nonsensical two-bit prestige as an excuse for late releases. The only reason the company survived the last decade is because of their digital dictatorship system, [[Steam]]. &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Valve Corporation&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (commonly refereed to as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Valve&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;) is an [[American]] aggregation of life-sucking parasites brought together under the appearance of a company, a [[Forced meme|popular]] video game developer, known for their lack of morals and inexhaustible apathy towards their own community. The company&amp;#039;s [[Gabe Newell|CEO]] is an infamous gluttonous abomination who hates the games his own corporation promotes. His infamy rose from a constant habit of deceiving and disappointing the company&amp;#039;s fanbase by vowing false promises while at the same time mocking them nonchalantly, using his nonsensical two-bit prestige as an excuse for late releases. The only reason the company survived the last decade is because of their digital dictatorship system, [[Steam]]. &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their most famous releases are stolen mods developed for other games, since embezzling fruitful concepts on a bullshit pretense is easier than making a game from scratch. Valve&#039;s long-standing strategy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;track down &lt;/del&gt;and [[rape|convince]] the mod&#039;s original creator(s) to sell their soul, work, and talent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in exchange &lt;/del&gt;for false promises and esteem. Since the main goal of the company was always to make money and worship its CEO, the ghoulish husks that worked at Valve turned their attention to the gullible mind-controlled fans, who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;always sitting ducks, ripe for harvest and constantly at their disposal. Their [[Retards|followers]] gladly accept any [[Fisting|discomfort]] from Valve &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still &lt;/del&gt;believe the company cares about them. At one point, the company discovered the free-to-play deception model used by [[Jews]] in [[MMORPG]] games. Other than eating his own development team, the only thing [[Gabe Newell]] ever did was play [[MMORPG|those]] festering feces. The games that got sucked into the make-believe free-to-play agenda were ultimately turned into a source of steady income, since nerds love buying pixels to decorate their alter-egos. &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their most famous releases are stolen mods developed for other games, since embezzling fruitful concepts on a bullshit pretense is easier than making a game from scratch. Valve&#039;s long-standing strategy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find &lt;/ins&gt;and [[rape|convince]] the mod&#039;s original creator(s) to sell their soul, work, and talent for false promises and esteem. Since the main goal of the company was always to make money and worship its CEO, the ghoulish husks that worked at Valve turned their attention to the gullible mind-controlled fans, who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;always sitting ducks, ripe for harvest and constantly at their disposal. Their [[Retards|followers]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/ins&gt;gladly accept any [[Fisting|discomfort]] from Valve &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as long as &lt;/ins&gt;they believe the company cares about them. At one point, the company discovered the free-to-play deception model used by [[Jews]] in [[MMORPG]] games. Other than eating his own development team, the only thing [[Gabe Newell]] ever did was play [[MMORPG|those]] festering feces. The games that got sucked into the make-believe free-to-play agenda were ultimately turned into a source of steady income, since nerds love buying pixels to decorate their alter-egos. &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|At this rate I&amp;#039;m starting to think Valve is actually just fucking with us.|Valve fanboy finally realizing the obvious.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|At this rate I&amp;#039;m starting to think Valve is actually just fucking with us.|Valve fanboy finally realizing the obvious.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21476&amp;oldid=prev</id>
		<title>imported&gt;Lazy: /* Source (game engine) */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21476&amp;oldid=prev"/>
		<updated>2022-07-07T20:58:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Source (game engine)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:58, 7 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Sourceengine.jpg|thumb|right|The Source engine in a nutshell.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Sourceengine.jpg|thumb|right|The Source engine in a nutshell.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source is the third reason why Valve is a well known pig den, besides [[Steam]] and Gabe Newell&#039;s quad chins. It &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released &lt;/del&gt;in 2004 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;[[Counter-Strike]] [[Jizz|Sauce]] and [[Half-Life 2]]. From that point in time, all future Valve releases were based on the engine. Over the years, Source was updated repeatedly without any significant improvements, besides a [[Shit nobody cares about|HDR support or certain game performances]].&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source is the third reason why Valve is a well&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;known pig den, besides [[Steam]] and Gabe Newell&#039;s quad chins. It &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debuted &lt;/ins&gt;in 2004 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside &lt;/ins&gt;[[Counter-Strike]] [[Jizz|Sauce]] and [[Half-Life 2]]. From that point in time, all future Valve releases were based on the engine. Over the years, Source was updated repeatedly without any significant improvements, besides a [[Shit nobody cares about|HDR support or certain game performances]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Source engine, incredible overrated, always feels like the same mundane heap of manure, horribly sluggish and awful to control. The Source SDK, the software development kit compiled by Valve is the buggiest dev kit you could find. Besides the fact that it&#039;s always outdated and dilapidated, it&#039;s difficult to use, even by the standards of the most proficient of the neckbeards. The only exception is when an actual game developer team sits at it for several years with millions of dollars as backup money. The engine is atrocious for modding, ironically that should have been its forte. Unlike the mods that spawned from Half-Life 1, a big percentage of the released Half-Life 2 mods are complete garbage. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source is a very outdated &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine&lt;/del&gt;, since &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example&lt;/del&gt;, graphical speaking, a [[Portal 2|new]] game from Valve on &quot;[[Lie|Ultra High]]&quot; settings looks like [[Crysis]] on low settings. However, the only good thing about the engine is that very few game developers intend to use it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;Source &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine, while incredibly overrated, always feels like the same mundane heap of manure, horribly sluggish and awful to control. The Source SDK, the software development kit compiled by Valve, &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the buggiest development kit you could find. Besides the fact that it&#039;s always outdated and dilapidated, it&#039;s difficult to use, even by the standards of the most proficient of the neckbeards. The only exception is when an actual game development team sits at it for several years with millions of dollars as backup money. The engine is atrocious for modding, which ironically should have been its forte. Unlike the mods that spawned from Half-Life 1, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large percentage of the released Half-Life 2 mods are complete garbage. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, the Source engine is &lt;/ins&gt;very outdated, since, graphical speaking, a [[Portal 2|new]] game from Valve on &quot;[[Lie|Ultra High]]&quot; settings looks like [[Crysis]] on low settings. However, the only good thing about the engine is that very few game developers intend to use it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Personally, speaking as someone who has worked on multiple Source SDK mods since 2005, I would stay as far away from Source as possible. It simply feels as if they do not care about their free tools anymore.| Valve not caring about anything? Preposterous!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|Personally, speaking as someone who has worked on multiple Source SDK mods since 2005, I would stay as far away from Source as possible. It simply feels as if they do not care about their free tools anymore.| Valve not caring about anything? Preposterous!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edwiki-dbw:diff:1.41:old-21477:rev-21476:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21477&amp;oldid=prev</id>
		<title>imported&gt;Lazy: /* Into the bowels of the machine */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21477&amp;oldid=prev"/>
		<updated>2022-07-07T20:49:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Into the bowels of the machine&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:49, 7 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Valveemployees.gif|center|thumb|600px|Valve&amp;#039;s management team.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Valveemployees.gif|center|thumb|600px|Valve&amp;#039;s management team.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving deep into the bowels of the corporate machine, we discover that Valve is running like any other big corporation, on the misery and horror of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their [[Slaves|employees]]&lt;/del&gt;, but on a completely different level. If you think their greed stops at their front doors, think again. Valve&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, like many other companies, &lt;/del&gt;adopted an open plan architectural design for their buildings in order to increase the productivity and interactions of their workers but in reality they just wanted to minimize the construction cost of individual offices. If it&#039;s not a completely open space, it&#039;s a small crowded cabal room&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;where people are crammed in together like sardines, the only difference here is that no one will try to gas them. These areas do not only force their hirelings &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;a constant state of stress and discomfort, but ironically it also greatly reduces their job performance and interpersonal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collaborations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/del&gt;many psychological studies show. On the other hand, does Valve give a shit? Not really. Because of these factors, the employees that should work in a team actually develop secretive competitive hostility against one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/del&gt;in order to climb the stack rank ladders, so these collaborative relationships lose all of their fucking meaning.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diving deep into the bowels of the corporate machine, we discover that Valve is running like any other big corporation, on the misery and horror of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their employees&lt;/ins&gt;, but on a completely different level. If you think their greed stops at their front doors, think again. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to increase the productivity and interactions of their workers, &lt;/ins&gt;Valve adopted an open&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;plan architectural design for their buildings in order to increase the productivity and interactions of their workers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but in reality&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;they just wanted to minimize the construction cost of individual offices. If it&#039;s not a completely open space, it&#039;s a small crowded cabal room where people are crammed in together like sardines, the only difference here is that no one will try to gas them. These areas do not only force their hirelings &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/ins&gt;a constant state of stress and discomfort, but ironically&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;it also greatly reduces their job performance and interpersonal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collaboration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;many psychological studies show. On the other hand, does Valve give a shit? Not really. Because of these factors, the employees that should work in a team actually develop secretive competitive hostility against one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another &lt;/ins&gt;in order to climb the stack rank ladders, so these collaborative relationships lose all of their fucking meaning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just like panopticon prisons, the main purpose of these office spaces is to easily control and scrutinize the poor suckers that happen to work there, who slowly lose their marbles and eventually develop paranoia. They &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rob the employee &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most &lt;/del&gt;basic needs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/del&gt;privacy, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;calmness&lt;/del&gt;, satisfaction, composure, motivation and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much more&lt;/del&gt;. Most of the time workers are troubled by other distractions, constantly interrupted and annoyed&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, they &lt;/del&gt;can&#039;t have private conversations and most of the time the cabal rooms are polluted with excessive blabber where everyone is trying to cover the other person. Their desks are squeezed in so tightly that you could confuse the rooms with furniture waste dumps. Workers are susceptible to bad lighting and irregular temperatures that they can&#039;t adjust. They are always exposed to one another, risking a high chance of animosity and diseases. Besides these and many &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more &lt;/del&gt;other negative aspects of open office slave pens, employees are subject to the circle-jerking that is present in the lifeless management structure. This minority of overseers formed and led an inquisition against the commoners who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;deemed unworthy to work at Valve&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;some labeled as &quot;trouble makers&quot; for trying to make a difference, which is unacceptable at Valve. You don&#039;t want someone to spark a hint of hope in the hearts of your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peons&lt;/del&gt;. In truth the reason for these persecutions is fear. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fear &lt;/del&gt;that their tight management circle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my &lt;/del&gt;get contaminated with new blood, something that the soulless &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;husk &lt;/del&gt;that work there loath with all their essence, or better yet, lack thereof.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just like panopticon prisons, the main purpose of these office spaces is to easily control and scrutinize the poor suckers that happen to work there, who slowly lose their marbles and eventually develop paranoia. They &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deprive employees &lt;/ins&gt;of basic needs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as &lt;/ins&gt;privacy, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;calm&lt;/ins&gt;, satisfaction, composure, motivation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so on&lt;/ins&gt;. Most of the time&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;workers are troubled by other distractions, constantly interrupted and annoyed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. They &lt;/ins&gt;can&#039;t have private conversations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and most of the time&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the cabal rooms are polluted with excessive blabber where everyone is trying to cover the other person. Their desks are squeezed in so tightly that you could confuse the rooms with furniture waste dumps. Workers are susceptible to bad lighting and irregular temperatures that they can&#039;t adjust. They are always exposed to one another, risking a high chance of animosity and diseases. Besides these and many other negative aspects of open office slave pens, employees are subject to the circle-jerking that is present in the lifeless management structure. This minority of overseers formed and led an inquisition against the commoners who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;deemed unworthy to work at Valve&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/ins&gt;labeled as &quot;trouble makers&quot; for trying to make a difference, which is unacceptable at Valve. You don&#039;t want someone to spark a hint of hope in the hearts of your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people&lt;/ins&gt;. In truth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the reason for these persecutions is fear. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They fear &lt;/ins&gt;that their tight management circle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may &lt;/ins&gt;get contaminated with new blood, something that the soulless &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;husks &lt;/ins&gt;that work there loath with all their essence, or better yet, lack thereof.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|After a while I realized Valve&amp;#039;s &amp;quot;Cabal rooms&amp;quot; resembled panopticon prisons.|Former Valve employee, Rich Geldreich}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|After a while I realized Valve&amp;#039;s &amp;quot;Cabal rooms&amp;quot; resembled panopticon prisons.|Former Valve employee, Rich Geldreich}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=21478&amp;oldid=prev</id>
		<title>imported&gt;Lazy at 20:41, 7 July 2022</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=21478&amp;oldid=prev"/>
		<updated>2022-07-07T20:41:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:41, 7 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Valve Corporation&#039;&#039;&#039;&#039;&#039; (commonly refereed to as &#039;&#039;&#039;&#039;&#039;Valve&#039;&#039;&#039;&#039;&#039;) is an [[American]] aggregation of life-sucking parasites brought together under the appearance of a company, a [[Forced meme|popular]] video game developer, known for their lack of morals and inexhaustible apathy towards their own community. The company&#039;s [[Gabe Newell|CEO]] is an infamous gluttonous abomination&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, that &lt;/del&gt;hates the games his own corporation promotes. His infamy rose from a constant habit of deceiving and disappointing the company&#039;s fanbase by vowing false promises while at the same time mocking &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;nonchalantly, using his nonsensical two-bit prestige&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;as an excuse for late releases. The only reason the company survived the last decade is because of their digital dictatorship system, [[Steam]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Valve Corporation&#039;&#039;&#039;&#039;&#039; (commonly refereed to as &#039;&#039;&#039;&#039;&#039;Valve&#039;&#039;&#039;&#039;&#039;) is an [[American]] aggregation of life-sucking parasites brought together under the appearance of a company, a [[Forced meme|popular]] video game developer, known for their lack of morals and inexhaustible apathy towards their own community. The company&#039;s [[Gabe Newell|CEO]] is an infamous gluttonous abomination &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who &lt;/ins&gt;hates the games his own corporation promotes. His infamy rose from a constant habit of deceiving and disappointing the company&#039;s fanbase by vowing false promises while at the same time mocking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/ins&gt;nonchalantly, using his nonsensical two-bit prestige as an excuse for late releases. The only reason the company survived the last decade is because of their digital dictatorship system, [[Steam]].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their most famous releases are stolen mods developed for other games, since embezzling fruitful concepts on a bullshit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pretence &lt;/del&gt;is easier than making a game from scratch. Valve&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time &lt;/del&gt;strategy was to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;locate &lt;/del&gt;and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rape&lt;/del&gt;|convince]] the original creator(s) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the mods, &lt;/del&gt;to sell their soul, work and talent in exchange for false promises and esteem. Since the main goal of the company always &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/del&gt;to make money and worship its CEO, the ghoulish husks that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work &lt;/del&gt;at Valve turned their attention &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;the gullible mind controlled fans, who are always sitting ducks, ripe for harvest and constantly at their disposal. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Still believing that their company cares about them, their &lt;/del&gt;[[Retards|followers]] gladly accept any [[Fisting|discomfort]] from Valve. At one point &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in time&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;firm &lt;/del&gt;discovered the free-to-play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deceit &lt;/del&gt;model&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, that &lt;/del&gt;[[Jews]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implemented &lt;/del&gt;in [[MMORPG]] games. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since &lt;/del&gt;the only &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activity that &lt;/del&gt;[[Gabe Newell]] ever &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conducted, besides eating his own development crew, &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playing &lt;/del&gt;[[MMORPG|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does&lt;/del&gt;]] festering feces. The games that got sucked into the make believe free-to-play agenda&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;were ultimately turned into a source of steady income, since nerds love buying pixels to decorate their alter-egos.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their most famous releases are stolen mods developed for other games, since embezzling fruitful concepts on a bullshit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pretense &lt;/ins&gt;is easier than making a game from scratch. Valve&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standing &lt;/ins&gt;strategy was to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;track down &lt;/ins&gt;and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rape&lt;/ins&gt;|convince]] the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mod&#039;s &lt;/ins&gt;original creator(s) to sell their soul, work&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and talent in exchange for false promises and esteem. Since the main goal of the company &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;always to make money and worship its CEO, the ghoulish husks that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worked &lt;/ins&gt;at Valve turned their attention &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;the gullible mind&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;controlled fans, who are always sitting ducks, ripe for harvest and constantly at their disposal. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their &lt;/ins&gt;[[Retards|followers]] gladly accept any [[Fisting|discomfort]] from Valve &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because they still believe the company cares about them&lt;/ins&gt;. At one point, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company &lt;/ins&gt;discovered the free-to-play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deception &lt;/ins&gt;model &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used by &lt;/ins&gt;[[Jews]] in [[MMORPG]] games. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other than eating his own development team, &lt;/ins&gt;the only &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thing &lt;/ins&gt;[[Gabe Newell]] ever &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;did &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play &lt;/ins&gt;[[MMORPG|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those&lt;/ins&gt;]] festering feces. The games that got sucked into the make&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;believe free-to-play agenda were ultimately turned into a source of steady income, since nerds love buying pixels to decorate their alter-egos.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|At this rate I&amp;#039;m starting to think Valve is actually just fucking with us.|Valve fanboy finally realizing the obvious.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{quote|At this rate I&amp;#039;m starting to think Valve is actually just fucking with us.|Valve fanboy finally realizing the obvious.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Lazy</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=42081&amp;oldid=prev</id>
		<title>imported&gt;DekoMan91: /* See Also */</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=42081&amp;oldid=prev"/>
		<updated>2021-07-31T18:46:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;See Also&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:46, 31 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot;&gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Source Filmmaker]] - A free animation tool that Valve made so their fanboys can make TF2 [[porn]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Source Filmmaker]] - A free animation tool that Valve made so their fanboys can make TF2 [[porn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[EA]] - The cancer of gaming. Literally.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[EA]] - The cancer of gaming. Literally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Epic Games]] - Determined to be even more cancerous than EA.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Activision]] - The jews of gaming.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Activision]] - The jews of gaming.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[PC Gamer|PC Gaming]] - It&amp;#039;s dead, Jim.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[PC Gamer|PC Gaming]] - It&amp;#039;s dead, Jim.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;DekoMan91</name></author>
	</entry>
	<entry>
		<id>https://edramatica.com/index.php?title=Valve&amp;diff=43846&amp;oldid=prev</id>
		<title>imported&gt;Writ0r at 11:32, 28 May 2021</title>
		<link rel="alternate" type="text/html" href="https://edramatica.com/index.php?title=Valve&amp;diff=43846&amp;oldid=prev"/>
		<updated>2021-05-28T11:32:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:32, 28 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Half-Life]] and its addons&amp;#039;&amp;#039; - The game that started it all. Based on a mute autistic scientist that got his degree on the internet, who miserably fails in a secret research facility to press a button, and goes berserk with his trusty [[Dildo|crowbar]], murdering numerous aliens and human beings in a series of underground bunkers, before killing a [[Srsly|huge alien space baby]]. Spawned a shit-ton of mods that all have died and vanished by now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Half-Life]] and its addons&amp;#039;&amp;#039; - The game that started it all. Based on a mute autistic scientist that got his degree on the internet, who miserably fails in a secret research facility to press a button, and goes berserk with his trusty [[Dildo|crowbar]], murdering numerous aliens and human beings in a series of underground bunkers, before killing a [[Srsly|huge alien space baby]]. Spawned a shit-ton of mods that all have died and vanished by now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Half-Life 2]] + Episode 1 &amp;amp; 2&amp;#039;&amp;#039; - You wake up 20 years later, where another bunch of aliens have took over your planet. Now you have to kill everything again, but this time with crappy guns, while being forced to listen to scripted sequences, which will bore you to death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Half-Life 2]] + Episode 1 &amp;amp; 2&amp;#039;&amp;#039; - You wake up 20 years later, where another bunch of aliens have took over your planet. Now you have to kill everything again, but this time with crappy guns, while being forced to listen to scripted sequences, which will bore you to death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;Half-Life Alyx&#039;&#039; - VR prequel to Half-Life 2 that ends with a time paradox, because the new shitty writers couldn&#039;t think of any better way to divert from the leaked Half-Life 3 story (&quot;Epistle 3&quot;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Counter-Strike]]&amp;#039;&amp;#039; - The first popular Half-Life mod that was bought up by Valve, which gets revamped every now and then with a new sequel, because the kiddies just can&amp;#039;t get enough of using wallhacks and aimbots. Cheaters are the number one income source of this game, srsly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Counter-Strike]]&amp;#039;&amp;#039; - The first popular Half-Life mod that was bought up by Valve, which gets revamped every now and then with a new sequel, because the kiddies just can&amp;#039;t get enough of using wallhacks and aimbots. Cheaters are the number one income source of this game, srsly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Day of Defeat&amp;#039;&amp;#039; - Another mod that was bought up by Valve. Unlike CS however, they first stripped everything good the mod had off it, then they proceeded to dumb it down, add horrible sound effects, horrible maps, horrible visuals, Britbongs and other useless things, like a pitbull mascot. People still played that shit anyway. Shortly after Volvo decided that Day of Defeat could be used for testing HDR graphic settings. In a short amount of time they created DoD: Source, then forgot to patch several guns, maps, weapons and more content and left it to rot and die. In the end Source was nothing more than a fancy graphics demo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Day of Defeat&amp;#039;&amp;#039; - Another mod that was bought up by Valve. Unlike CS however, they first stripped everything good the mod had off it, then they proceeded to dumb it down, add horrible sound effects, horrible maps, horrible visuals, Britbongs and other useless things, like a pitbull mascot. People still played that shit anyway. Shortly after Volvo decided that Day of Defeat could be used for testing HDR graphic settings. In a short amount of time they created DoD: Source, then forgot to patch several guns, maps, weapons and more content and left it to rot and die. In the end Source was nothing more than a fancy graphics demo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039; - A hat-simulator played by [[12 year old|12 year old faggots.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Alien Swarm&amp;#039;&amp;#039; - A combination of a 10 year-old tourneyfag game no one ever heard of, and Left 4 Dead - except you kill aliens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;Artifact&#039;&#039; - Also known as Artifuckd - A terrible card game that expected players to not only pay full price, but also pay for the cards too. Received scorn from players (and even Valve fanboys) the very first day it was revealed. Valve desperately tried to resurrect the game with a &quot;refresh&quot;, but also failed and gave up mid-beta, which is why now have two versions of the game, both now Free 2 Play (with no reimbursement for the retards that actually bought it, lmao).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;DotA Underlords&#039;&#039; - An &quot;Auto Chess&quot; clone that nobody plays and therefore never gets updated. Valve wanted to jump on the newest bandwagon (that lasted maybe half a year, before everyone but Riot Games forgot about it) and failed miserably. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress on Half-Life 3==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress on Half-Life 3==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Writ0r</name></author>
	</entry>
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