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RPG Maker: Difference between revisions

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Revision as of 13:47, 9 October 2014

A program made for wishful thinking nerds who have dreams of getting into the video game industry, RPGmaker helps you create shit games that *might* have been up to par with graphics that were state of the art in 1991. Approximately 99.998% of the so called "games" created by RPGmaker are half-finished, almost all use sprites stolen from Final Fantasy VI and the plot is just a carbon copy of Final Fantasy III- you'd actually be surprised.

History

Don Miguel's game
Amazing State-of-the-Art Graphics!

95

It was originally released in Japan as "RPG Tsukuru 95". Some wapanese dork by the name of Don Miguel found and translated it into English along with its successor, RPG Tsukuru 2000. Once this happened, everyone who thought they could make a game pretended to. The games were then all erased by the amazing magic of Windows. Don Miguel's site closed down for a while but came back for some reason; the site still only supported RM2K and RM95, probably because he's a stupid fuck.

A typical game.
Another typical game.

2000/2003

Nobody gives half a shit about RPG Maker 2000 or its nigger half-brother, 2003, and nobody should. Ages ago some Hungarian aspie tried to grow a huge e-peen using them, but even he realized it's better coding instead. Most of the other games made with these are remakes of old NES RPGs like Dragon Warrior, with matching shitty graphics.

It should also be noted that you need to include any necessary RTP resources and configure the ini file correctly to make the games run on any computer. However, most game authors are retarded and don't consider that this might be a good idea.

Amazing graphical improvement.

XP

Apparently, the people at Enterbrain have absolutely no idea that XP is an emoticon, and so they decided to name their next RPG Maker XP. This introduced the concept of "coding", where you could actually edit some parts of the source code of the program, while removing some other useful features the average user would never know to use anyway. This was a huge revelation to the RPG Maker community. Suddenly, everybody could actually make the LoZ-Secrets of Mana-Final Fantasy crossover game they'd always wanted, if they bothered to learn to code. But wait a second, if you've got to learn to program to do it, why waste you're money on an RPG Maker? Why not learn to program, and make your game from scratch?

What topnotch programming skills enable.

VX

More of the same. As of July 2010, this is the latest and probably best RPG Maker available. A wide variety of scripts also exist, because generous coders with no lives have sprung up to capitalize on the massive amount of n00bs willing to give blowjobs for scripts like flies capitalizing on an infinite well of shit. This time the graphics had to suffer. The basic tile set was limited in amount and size, the character sets became 1 tile tall, drastically converting the maker back to its '95 version.

After 3 years they finally stopped jerking off and released an updated version called ACE, which they should have released in the first place. It finally became a lot better than the rest of the shitty RPG Makers. Yes, with the added character base you could make your own Suikoden.

Some half-decent games have been made with this, but they will always and forever be drowned out in a constant outpouring of half-finished horrifyingly badly done Final Fantasy/Kingdom Hearts/some other shitty azn game remakes that aren't worth their weight in cunt. Make sure to troll on their forums about how you think you're gonna make a fan game better than their own games.


On kickstarter



Other Makers

A few years ago, a version of RPGmaker was released on the Playstation; the entire gameplay consisted of the thrill of making an RPG that only you can play! Also, if you wanted to share/sell it with your friends you needed to obey the legal disclaimer, which stated that you had to pixel draw every bit of the RPG in order to do so. Until recently, this caused more deaths than Korean WOW gamers.

  • Enterbrain also produced some RPG maker games for the PS2- don't buy these, no matter what you do, ever. Doing so is a sign of severe mongoloidism.
  • Enterbrain also produced a fighting game maker. MUGEN is better. Yes, you read that correctly. MUGEN is actually better than something.
  • Enterbrain also produced something called "Indy Game Maker". It is exactly as shitty as it sounds. Game Maker is better.

See a pattern here?

See also

External links

  • RPG maker VX Ace They also created resource packs so they can jew you.
  • Charas Project Run by some German or Russian faggot named Alex(who surprisingly is the name of that gay sprite hero), who once hated everyone for using other RPG Makers because they were illegal, but changed his mind. You can even create your own generated heroes. The forums are the worst due to the lack of intelligent people. It's mostly overrun by wannabe game developers who are mostly 13 year old boys that make cliche plot games and fanboy games.
  • Look at this... These idiots on EDF2 are trying to make a game. Doomed to fail obviously.


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