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S.T.A.L.K.E.R.: Difference between revisions
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'''S.T.A.L.K.E.R.''' is a series of [[horror]]-themed [[First Person Shooter]] games with [[Bioshock|light RPG elements]] developed by a bunch of [[drunk]] [[ | '''S.T.A.L.K.E.R.''' is a series of [[horror]]-themed [[First Person Shooter]] games with [[Bioshock|light RPG elements]] developed by a bunch of [[drunk]] [[Ukraine|Hohols]] who refer to themselves as '''GSC Game World'''. Set in an alternate timeline where the [[At least 100 years ago|1986]] [[Chernobyl]] disaster caused a bunch of [[spook]]y [[Ghosts|supernatural]] shit to start happening within the exclusion zone, S.T.A.L.K.E.R. follows the story of several [[homosexual]] treasure hunters who are known as "''[[No shit|Stalkers]]''" who think that they can get some quick [[shekels]] by braving the spoopy [[H.P. Lovecraft|Lovecraftian]] bullshit within "''The Zone''" and collecting [[magick]]al irradiated items known as "''Artifacts''". | ||
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Revision as of 13:54, 5 January 2024
S.T.A.L.K.E.R. is a series of horror-themed First Person Shooter games with light RPG elements developed by a bunch of drunk Hohols who refer to themselves as GSC Game World. Set in an alternate timeline where the 1986 Chernobyl disaster caused a bunch of spooky supernatural shit to start happening within the exclusion zone, S.T.A.L.K.E.R. follows the story of several homosexual treasure hunters who are known as "Stalkers" who think that they can get some quick shekels by braving the spoopy Lovecraftian bullshit within "The Zone" and collecting magickal irradiated items known as "Artifacts".
See Also
S.T.A.L.K.E.R. is part of a series on Visit the Gaming Portal for complete coverage. |